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Side by Side Diff: sky/engine/bindings/core/v8/V8CustomElementLifecycleCallbacks.cpp

Issue 922053002: Remove unused V8 integration code in Sky (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 10 months ago
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1 /*
2 * Copyright (C) 2013 Google Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are
6 * met:
7 *
8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above
11 * copyright notice, this list of conditions and the following disclaimer
12 * in the documentation and/or other materials provided with the
13 * distribution.
14 * * Neither the name of Google Inc. nor the names of its
15 * contributors may be used to endorse or promote products derived from
16 * this software without specific prior written permission.
17 *
18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 */
30
31 #include "sky/engine/config.h"
32 #include "sky/engine/bindings/core/v8/V8CustomElementLifecycleCallbacks.h"
33
34 #include "bindings/core/v8/V8Element.h"
35 #include "sky/engine/bindings/core/v8/CustomElementBinding.h"
36 #include "sky/engine/bindings/core/v8/DOMDataStore.h"
37 #include "sky/engine/bindings/core/v8/ScriptController.h"
38 #include "sky/engine/bindings/core/v8/V8Binding.h"
39 #include "sky/engine/bindings/core/v8/V8HiddenValue.h"
40 #include "sky/engine/bindings/core/v8/V8PerContextData.h"
41 #include "sky/engine/core/dom/ExecutionContext.h"
42 #include "sky/engine/wtf/PassOwnPtr.h"
43
44 namespace blink {
45
46 #define CALLBACK_LIST(V) \
47 V(created, CreatedCallback) \
48 V(attached, AttachedCallback) \
49 V(detached, DetachedCallback) \
50 V(attributeChanged, AttributeChangedCallback)
51
52 PassRefPtr<V8CustomElementLifecycleCallbacks> V8CustomElementLifecycleCallbacks: :create(ScriptState* scriptState, v8::Handle<v8::Object> prototype, v8::Handle<v 8::Function> created, v8::Handle<v8::Function> attached, v8::Handle<v8::Function > detached, v8::Handle<v8::Function> attributeChanged)
53 {
54 v8::Isolate* isolate = scriptState->isolate();
55 // A given object can only be used as a Custom Element prototype
56 // once; see customElementIsInterfacePrototypeObject
57 #define SET_HIDDEN_VALUE(Value, Name) \
58 ASSERT(V8HiddenValue::getHiddenValue(isolate, prototype, V8HiddenValue::cust omElement##Name(isolate)).IsEmpty()); \
59 if (!Value.IsEmpty()) \
60 V8HiddenValue::setHiddenValue(isolate, prototype, V8HiddenValue::customE lement##Name(isolate), Value);
61
62 CALLBACK_LIST(SET_HIDDEN_VALUE)
63 #undef SET_HIDDEN_VALUE
64
65 return adoptRef(new V8CustomElementLifecycleCallbacks(scriptState, prototype , created, attached, detached, attributeChanged));
66 }
67
68 static CustomElementLifecycleCallbacks::CallbackType flagSet(v8::Handle<v8::Func tion> attached, v8::Handle<v8::Function> detached, v8::Handle<v8::Function> attr ibuteChanged)
69 {
70 // V8 Custom Elements always run created to swizzle prototypes.
71 int flags = CustomElementLifecycleCallbacks::CreatedCallback;
72
73 if (!attached.IsEmpty())
74 flags |= CustomElementLifecycleCallbacks::AttachedCallback;
75
76 if (!detached.IsEmpty())
77 flags |= CustomElementLifecycleCallbacks::DetachedCallback;
78
79 if (!attributeChanged.IsEmpty())
80 flags |= CustomElementLifecycleCallbacks::AttributeChangedCallback;
81
82 return CustomElementLifecycleCallbacks::CallbackType(flags);
83 }
84
85 template <typename T>
86 static void weakCallback(const v8::WeakCallbackData<T, ScopedPersistent<T> >& da ta)
87 {
88 data.GetParameter()->clear();
89 }
90
91 V8CustomElementLifecycleCallbacks::V8CustomElementLifecycleCallbacks(ScriptState * scriptState, v8::Handle<v8::Object> prototype, v8::Handle<v8::Function> create d, v8::Handle<v8::Function> attached, v8::Handle<v8::Function> detached, v8::Han dle<v8::Function> attributeChanged)
92 : CustomElementLifecycleCallbacks(flagSet(attached, detached, attributeChang ed))
93 , ContextLifecycleObserver(scriptState->executionContext())
94 , m_owner(0)
95 , m_scriptState(scriptState)
96 , m_prototype(scriptState->isolate(), prototype)
97 , m_created(scriptState->isolate(), created)
98 , m_attached(scriptState->isolate(), attached)
99 , m_detached(scriptState->isolate(), detached)
100 , m_attributeChanged(scriptState->isolate(), attributeChanged)
101 {
102 m_prototype.setWeak(&m_prototype, weakCallback<v8::Object>);
103
104 #define MAKE_WEAK(Var, _) \
105 if (!m_##Var.isEmpty()) \
106 m_##Var.setWeak(&m_##Var, weakCallback<v8::Function>);
107
108 CALLBACK_LIST(MAKE_WEAK)
109 #undef MAKE_WEAK
110 }
111
112 V8PerContextData* V8CustomElementLifecycleCallbacks::creationContextData()
113 {
114 if (!executionContext())
115 return 0;
116
117 v8::Handle<v8::Context> context = m_scriptState->context();
118 if (context.IsEmpty())
119 return 0;
120
121 return V8PerContextData::from(context);
122 }
123
124 V8CustomElementLifecycleCallbacks::~V8CustomElementLifecycleCallbacks()
125 {
126 if (!m_owner)
127 return;
128
129 v8::HandleScope handleScope(m_scriptState->isolate());
130 if (V8PerContextData* perContextData = creationContextData())
131 perContextData->clearCustomElementBinding(m_owner);
132 }
133
134 bool V8CustomElementLifecycleCallbacks::setBinding(CustomElementDefinition* owne r, PassOwnPtr<CustomElementBinding> binding)
135 {
136 ASSERT(!m_owner);
137
138 V8PerContextData* perContextData = creationContextData();
139 if (!perContextData)
140 return false;
141
142 m_owner = owner;
143
144 // Bindings retrieve the prototype when needed from per-context data.
145 perContextData->addCustomElementBinding(owner, binding);
146
147 return true;
148 }
149
150 void V8CustomElementLifecycleCallbacks::created(Element* element)
151 {
152 // FIXME: callbacks while paused should be queued up for execution to
153 // continue then be delivered in order rather than delivered immediately.
154 // Bug 329665 tracks similar behavior for other synchronous events.
155 if (!executionContext() || executionContext()->activeDOMObjectsAreStopped())
156 return;
157
158 element->setCustomElementState(Element::Upgraded);
159
160 if (m_scriptState->contextIsEmpty())
161 return;
162 ScriptState::Scope scope(m_scriptState.get());
163 v8::Isolate* isolate = m_scriptState->isolate();
164 v8::Handle<v8::Context> context = m_scriptState->context();
165 v8::Handle<v8::Object> receiver = m_scriptState->world().domDataStore().get< V8Element>(element, isolate);
166 if (!receiver.IsEmpty()) {
167 // Swizzle the prototype of the existing wrapper. We don't need to
168 // worry about non-existent wrappers; they will get the right
169 // prototype when wrapped.
170 v8::Handle<v8::Object> prototype = m_prototype.newLocal(isolate);
171 if (prototype.IsEmpty())
172 return;
173 receiver->SetPrototype(prototype);
174 }
175
176 v8::Handle<v8::Function> callback = m_created.newLocal(isolate);
177 if (callback.IsEmpty())
178 return;
179
180 if (receiver.IsEmpty())
181 receiver = toV8(element, context->Global(), isolate).As<v8::Object>();
182
183 ASSERT(!receiver.IsEmpty());
184
185 v8::TryCatch exceptionCatcher;
186 exceptionCatcher.SetVerbose(true);
187 ScriptController::callFunction(executionContext(), callback, receiver, 0, 0, isolate);
188 }
189
190 void V8CustomElementLifecycleCallbacks::attached(Element* element)
191 {
192 call(m_attached, element);
193 }
194
195 void V8CustomElementLifecycleCallbacks::detached(Element* element)
196 {
197 call(m_detached, element);
198 }
199
200 void V8CustomElementLifecycleCallbacks::attributeChanged(Element* element, const AtomicString& name, const AtomicString& oldValue, const AtomicString& newValue)
201 {
202 // FIXME: callbacks while paused should be queued up for execution to
203 // continue then be delivered in order rather than delivered immediately.
204 // Bug 329665 tracks similar behavior for other synchronous events.
205 if (!executionContext() || executionContext()->activeDOMObjectsAreStopped())
206 return;
207
208 if (m_scriptState->contextIsEmpty())
209 return;
210 ScriptState::Scope scope(m_scriptState.get());
211 v8::Isolate* isolate = m_scriptState->isolate();
212 v8::Handle<v8::Context> context = m_scriptState->context();
213 v8::Handle<v8::Object> receiver = toV8(element, context->Global(), isolate). As<v8::Object>();
214 ASSERT(!receiver.IsEmpty());
215
216 v8::Handle<v8::Function> callback = m_attributeChanged.newLocal(isolate);
217 if (callback.IsEmpty())
218 return;
219
220 v8::Handle<v8::Value> argv[] = {
221 v8String(isolate, name),
222 oldValue.isNull() ? v8::Handle<v8::Value>(v8::Null(isolate)) : v8::Handl e<v8::Value>(v8String(isolate, oldValue)),
223 newValue.isNull() ? v8::Handle<v8::Value>(v8::Null(isolate)) : v8::Handl e<v8::Value>(v8String(isolate, newValue))
224 };
225
226 v8::TryCatch exceptionCatcher;
227 exceptionCatcher.SetVerbose(true);
228 ScriptController::callFunction(executionContext(), callback, receiver, WTF_A RRAY_LENGTH(argv), argv, isolate);
229 }
230
231 void V8CustomElementLifecycleCallbacks::call(const ScopedPersistent<v8::Function >& weakCallback, Element* element)
232 {
233 // FIXME: callbacks while paused should be queued up for execution to
234 // continue then be delivered in order rather than delivered immediately.
235 // Bug 329665 tracks similar behavior for other synchronous events.
236 if (!executionContext() || executionContext()->activeDOMObjectsAreStopped())
237 return;
238
239 if (m_scriptState->contextIsEmpty())
240 return;
241 ScriptState::Scope scope(m_scriptState.get());
242 v8::Isolate* isolate = m_scriptState->isolate();
243 v8::Handle<v8::Context> context = m_scriptState->context();
244 v8::Handle<v8::Function> callback = weakCallback.newLocal(isolate);
245 if (callback.IsEmpty())
246 return;
247
248 v8::Handle<v8::Object> receiver = toV8(element, context->Global(), isolate). As<v8::Object>();
249 ASSERT(!receiver.IsEmpty());
250
251 v8::TryCatch exceptionCatcher;
252 exceptionCatcher.SetVerbose(true);
253 ScriptController::callFunction(executionContext(), callback, receiver, 0, 0, isolate);
254 }
255
256 } // namespace blink
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