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Side by Side Diff: Source/core/svg/SVGLengthContext.h

Issue 921823002: Use SVGLength-references in the SVGLengthContext API (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 10 months ago
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1 /* 1 /*
2 * Copyright (C) Research In Motion Limited 2011. All rights reserved. 2 * Copyright (C) Research In Motion Limited 2011. All rights reserved.
3 * 3 *
4 * This library is free software; you can redistribute it and/or 4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public 5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either 6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version. 7 * version 2 of the License, or (at your option) any later version.
8 * 8 *
9 * This library is distributed in the hope that it will be useful, 9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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49 }; 49 };
50 50
51 class SVGLengthContext { 51 class SVGLengthContext {
52 STACK_ALLOCATED(); 52 STACK_ALLOCATED();
53 public: 53 public:
54 explicit SVGLengthContext(const SVGElement*); 54 explicit SVGLengthContext(const SVGElement*);
55 55
56 template<typename T> 56 template<typename T>
57 static FloatRect resolveRectangle(const T* context, SVGUnitTypes::SVGUnitTyp e type, const FloatRect& viewport) 57 static FloatRect resolveRectangle(const T* context, SVGUnitTypes::SVGUnitTyp e type, const FloatRect& viewport)
58 { 58 {
59 return resolveRectangle(context, type, viewport, context->x()->currentVa lue(), context->y()->currentValue(), context->width()->currentValue(), context-> height()->currentValue()); 59 return resolveRectangle(context, type, viewport, *context->x()->currentV alue(), *context->y()->currentValue(), *context->width()->currentValue(), *conte xt->height()->currentValue());
60 } 60 }
61 61
62 static FloatRect resolveRectangle(const SVGElement*, SVGUnitTypes::SVGUnitTy pe, const FloatRect& viewport, PassRefPtrWillBeRawPtr<SVGLength> x, PassRefPtrWi llBeRawPtr<SVGLength> y, PassRefPtrWillBeRawPtr<SVGLength> width, PassRefPtrWill BeRawPtr<SVGLength> height); 62 static FloatRect resolveRectangle(const SVGElement*, SVGUnitTypes::SVGUnitTy pe, const FloatRect& viewport, const SVGLength& x, const SVGLength& y, const SVG Length& width, const SVGLength& height);
63 static FloatPoint resolvePoint(const SVGElement*, SVGUnitTypes::SVGUnitType, PassRefPtrWillBeRawPtr<SVGLength> x, PassRefPtrWillBeRawPtr<SVGLength> y); 63 static FloatPoint resolvePoint(const SVGElement*, SVGUnitTypes::SVGUnitType, const SVGLength& x, const SVGLength& y);
64 static float resolveLength(const SVGElement*, SVGUnitTypes::SVGUnitType, Pas sRefPtrWillBeRawPtr<SVGLength>); 64 static float resolveLength(const SVGElement*, SVGUnitTypes::SVGUnitType, con st SVGLength&);
65 65
66 float convertValueToUserUnits(float, SVGLengthMode, SVGLengthType fromUnit) const; 66 float convertValueToUserUnits(float, SVGLengthMode, SVGLengthType fromUnit) const;
67 float convertValueFromUserUnits(float, SVGLengthMode, SVGLengthType toUnit) const; 67 float convertValueFromUserUnits(float, SVGLengthMode, SVGLengthType toUnit) const;
68 68
69 bool determineViewport(FloatSize&) const; 69 bool determineViewport(FloatSize&) const;
70 70
71 private: 71 private:
72 static float convertValueFromUserUnitsToPercentage(float value, SVGLengthMod e, const FloatSize&); 72 static float convertValueFromUserUnitsToPercentage(float value, SVGLengthMod e, const FloatSize&);
73 static float convertValueFromPercentageToUserUnits(float value, SVGLengthMod e, const FloatSize&); 73 static float convertValueFromPercentageToUserUnits(float value, SVGLengthMod e, const FloatSize&);
74 static float convertValueFromPercentageToUserUnits(const SVGLength& value, c onst FloatSize& viewportSize); 74 static float convertValueFromPercentageToUserUnits(const SVGLength& value, c onst FloatSize& viewportSize);
75 75
76 float convertValueFromUserUnitsToEMS(float value) const; 76 float convertValueFromUserUnitsToEMS(float value) const;
77 float convertValueFromEMSToUserUnits(float value) const; 77 float convertValueFromEMSToUserUnits(float value) const;
78 78
79 float convertValueFromUserUnitsToEXS(float value) const; 79 float convertValueFromUserUnitsToEXS(float value) const;
80 float convertValueFromEXSToUserUnits(float value) const; 80 float convertValueFromEXSToUserUnits(float value) const;
81 81
82 RawPtrWillBeMember<const SVGElement> m_context; 82 RawPtrWillBeMember<const SVGElement> m_context;
83 }; 83 };
84 84
85 } // namespace blink 85 } // namespace blink
86 86
87 #endif // SVGLengthContext_h 87 #endif // SVGLengthContext_h
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