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|    1 /* |    1 /* | 
|    2  * Copyright (C) 2008, 2009 Google Inc. All rights reserved. |    2  * Copyright (C) 2008, 2009 Google Inc. All rights reserved. | 
|    3  * |    3  * | 
|    4  * Redistribution and use in source and binary forms, with or without |    4  * Redistribution and use in source and binary forms, with or without | 
|    5  * modification, are permitted provided that the following conditions are |    5  * modification, are permitted provided that the following conditions are | 
|    6  * met: |    6  * met: | 
|    7  * |    7  * | 
|    8  *     * Redistributions of source code must retain the above copyright |    8  *     * Redistributions of source code must retain the above copyright | 
|    9  * notice, this list of conditions and the following disclaimer. |    9  * notice, this list of conditions and the following disclaimer. | 
|   10  *     * Redistributions in binary form must reproduce the above |   10  *     * Redistributions in binary form must reproduce the above | 
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|   92  |   92  | 
|   93     // Executes JavaScript in an isolated world. The script gets its own global 
     scope, |   93     // Executes JavaScript in an isolated world. The script gets its own global 
     scope, | 
|   94     // its own prototypes for intrinsic JavaScript objects (String, Array, and s
     o-on), |   94     // its own prototypes for intrinsic JavaScript objects (String, Array, and s
     o-on), | 
|   95     // and its own wrappers for all DOM nodes and DOM constructors. |   95     // and its own wrappers for all DOM nodes and DOM constructors. | 
|   96     // |   96     // | 
|   97     // If an isolated world with the specified ID already exists, it is reused. |   97     // If an isolated world with the specified ID already exists, it is reused. | 
|   98     // Otherwise, a new world is created. |   98     // Otherwise, a new world is created. | 
|   99     // |   99     // | 
|  100     // FIXME: Get rid of extensionGroup here. |  100     // FIXME: Get rid of extensionGroup here. | 
|  101     // FIXME: We don't want to support multiple scripts. |  101     // FIXME: We don't want to support multiple scripts. | 
|  102     void executeScriptInIsolatedWorld(int worldID, const WillBeHeapVector<Script
     SourceCode>& sources, int extensionGroup, Vector<v8::Local<v8::Value> >* results
     ); |  102     void executeScriptInIsolatedWorld(int worldID, const WillBeHeapVector<Script
     SourceCode>& sources, int extensionGroup, Vector<v8::Local<v8::Value>>* results)
     ; | 
|  103  |  103  | 
|  104     // Returns true if argument is a JavaScript URL. |  104     // Returns true if argument is a JavaScript URL. | 
|  105     bool executeScriptIfJavaScriptURL(const KURL&); |  105     bool executeScriptIfJavaScriptURL(const KURL&); | 
|  106  |  106  | 
|  107     v8::Local<v8::Value> callFunction(v8::Handle<v8::Function>, v8::Handle<v8::V
     alue>, int argc, v8::Handle<v8::Value> argv[]); |  107     v8::Local<v8::Value> callFunction(v8::Handle<v8::Function>, v8::Handle<v8::V
     alue>, int argc, v8::Handle<v8::Value> argv[]); | 
|  108     static v8::Local<v8::Value> callFunction(ExecutionContext*, v8::Handle<v8::F
     unction>, v8::Handle<v8::Value> receiver, int argc, v8::Handle<v8::Value> info[]
     , v8::Isolate*); |  108     static v8::Local<v8::Value> callFunction(ExecutionContext*, v8::Handle<v8::F
     unction>, v8::Handle<v8::Value> receiver, int argc, v8::Handle<v8::Value> info[]
     , v8::Isolate*); | 
|  109  |  109  | 
|  110     // Returns true if the current world is isolated, and has its own Content |  110     // Returns true if the current world is isolated, and has its own Content | 
|  111     // Security Policy. In this case, the policy of the main world should be |  111     // Security Policy. In this case, the policy of the main world should be | 
|  112     // ignored when evaluating resources injected into the DOM. |  112     // ignored when evaluating resources injected into the DOM. | 
|  113     bool shouldBypassMainWorldCSP(); |  113     bool shouldBypassMainWorldCSP(); | 
|  114  |  114  | 
|  115     // Creates a property of the global object of a frame. |  115     // Creates a property of the global object of a frame. | 
|  116     void bindToWindowObject(LocalFrame*, const String& key, NPObject*); |  116     void bindToWindowObject(LocalFrame*, const String& key, NPObject*); | 
|  117  |  117  | 
|  118     PassRefPtr<SharedPersistent<v8::Object> > createPluginWrapper(Widget*); |  118     PassRefPtr<SharedPersistent<v8::Object>> createPluginWrapper(Widget*); | 
|  119  |  119  | 
|  120     void enableEval(); |  120     void enableEval(); | 
|  121     void disableEval(const String& errorMessage); |  121     void disableEval(const String& errorMessage); | 
|  122  |  122  | 
|  123     static bool canAccessFromCurrentOrigin(LocalFrame*); |  123     static bool canAccessFromCurrentOrigin(LocalFrame*); | 
|  124  |  124  | 
|  125     static void setCaptureCallStackForUncaughtExceptions(bool); |  125     static void setCaptureCallStackForUncaughtExceptions(bool); | 
|  126     void collectIsolatedContexts(Vector<std::pair<ScriptState*, SecurityOrigin*>
      >&); |  126     void collectIsolatedContexts(Vector<std::pair<ScriptState*, SecurityOrigin*>
     >&); | 
|  127  |  127  | 
|  128     bool canExecuteScripts(ReasonForCallingCanExecuteScripts); |  128     bool canExecuteScripts(ReasonForCallingCanExecuteScripts); | 
|  129  |  129  | 
|  130     TextPosition eventHandlerPosition() const; |  130     TextPosition eventHandlerPosition() const; | 
|  131  |  131  | 
|  132     void clearWindowProxy(); |  132     void clearWindowProxy(); | 
|  133     void updateDocument(); |  133     void updateDocument(); | 
|  134  |  134  | 
|  135     void namedItemAdded(HTMLDocument*, const AtomicString&); |  135     void namedItemAdded(HTMLDocument*, const AtomicString&); | 
|  136     void namedItemRemoved(HTMLDocument*, const AtomicString&); |  136     void namedItemRemoved(HTMLDocument*, const AtomicString&); | 
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|  169     // invalidate all sub-objects which are associated with that plugin. |  169     // invalidate all sub-objects which are associated with that plugin. | 
|  170     // The frame keeps a NPObject reference for each item on the list. |  170     // The frame keeps a NPObject reference for each item on the list. | 
|  171     PluginObjectMap m_pluginObjects; |  171     PluginObjectMap m_pluginObjects; | 
|  172  |  172  | 
|  173     NPObject* m_windowScriptNPObject; |  173     NPObject* m_windowScriptNPObject; | 
|  174 }; |  174 }; | 
|  175  |  175  | 
|  176 } // namespace blink |  176 } // namespace blink | 
|  177  |  177  | 
|  178 #endif // ScriptController_h |  178 #endif // ScriptController_h | 
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