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Side by Side Diff: Source/core/rendering/svg/RenderSVGHiddenContainer.h

Issue 921633007: Move the SVG container code from rendering/svg to layout/svg. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 10 months ago
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1 /*
2 * Copyright (C) 2007 Eric Seidel <eric@webkit.org>
3 *
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version.
8 *
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Library General Public License for more details.
13 *
14 * You should have received a copy of the GNU Library General Public License
15 * along with this library; see the file COPYING.LIB. If not, write to
16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
17 * Boston, MA 02110-1301, USA.
18 */
19
20 #ifndef RenderSVGHiddenContainer_h
21 #define RenderSVGHiddenContainer_h
22
23 #include "core/layout/svg/LayoutSVGContainer.h"
24
25 namespace blink {
26
27 class SVGElement;
28
29 // This class is for containers which are never drawn, but do need to support st yle
30 // <defs>, <linearGradient>, <radialGradient> are all good examples
31 class RenderSVGHiddenContainer : public LayoutSVGContainer {
32 public:
33 explicit RenderSVGHiddenContainer(SVGElement*);
34
35 virtual const char* renderName() const override { return "RenderSVGHiddenCon tainer"; }
36
37 protected:
38 virtual void layout() override;
39
40 virtual bool isOfType(LayoutObjectType type) const override { return type == LayoutObjectSVGHiddenContainer || LayoutSVGContainer::isOfType(type); }
41
42 private:
43 virtual void paint(const PaintInfo&, const LayoutPoint&) override final;
44 virtual LayoutRect clippedOverflowRectForPaintInvalidation(const LayoutLayer ModelObject*, const PaintInvalidationState* = 0) const override final { return L ayoutRect(); }
45 virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const overrid e final;
46
47 virtual bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const F loatPoint& pointInParent, HitTestAction) override final;
48 };
49 }
50
51 #endif // RenderSVGHiddenContainer_h
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