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Side by Side Diff: src/gpu/GrResourceCache2.cpp

Issue 921453002: Rename GrResourceCache2 to GrResourceCache (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 10 months ago
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1
2 /*
3 * Copyright 2014 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
7 */
8
9
10 #include "GrResourceCache2.h"
11 #include "GrGpuResource.h"
12
13 #include "SkChecksum.h"
14 #include "SkGr.h"
15 #include "SkMessageBus.h"
16
17 DECLARE_SKMESSAGEBUS_MESSAGE(GrContentKeyInvalidatedMessage);
18
19 //////////////////////////////////////////////////////////////////////////////
20
21 GrScratchKey::ResourceType GrScratchKey::GenerateResourceType() {
22 static int32_t gType = INHERITED::kInvalidDomain + 1;
23
24 int32_t type = sk_atomic_inc(&gType);
25 if (type > SK_MaxU16) {
26 SkFAIL("Too many Resource Types");
27 }
28
29 return static_cast<ResourceType>(type);
30 }
31
32 GrContentKey::Domain GrContentKey::GenerateDomain() {
33 static int32_t gDomain = INHERITED::kInvalidDomain + 1;
34
35 int32_t domain = sk_atomic_inc(&gDomain);
36 if (domain > SK_MaxU16) {
37 SkFAIL("Too many Content Key Domains");
38 }
39
40 return static_cast<Domain>(domain);
41 }
42 uint32_t GrResourceKeyHash(const uint32_t* data, size_t size) {
43 return SkChecksum::Compute(data, size);
44 }
45
46 //////////////////////////////////////////////////////////////////////////////
47
48 class GrResourceCache2::AutoValidate : ::SkNoncopyable {
49 public:
50 AutoValidate(GrResourceCache2* cache) : fCache(cache) { cache->validate(); }
51 ~AutoValidate() { fCache->validate(); }
52 private:
53 GrResourceCache2* fCache;
54 };
55
56 //////////////////////////////////////////////////////////////////////////////
57
58 static const int kDefaultMaxCount = 2 * (1 << 10);
59 static const size_t kDefaultMaxSize = 96 * (1 << 20);
60
61 GrResourceCache2::GrResourceCache2()
62 : fMaxCount(kDefaultMaxCount)
63 , fMaxBytes(kDefaultMaxSize)
64 #if GR_CACHE_STATS
65 , fHighWaterCount(0)
66 , fHighWaterBytes(0)
67 , fBudgetedHighWaterCount(0)
68 , fBudgetedHighWaterBytes(0)
69 #endif
70 , fCount(0)
71 , fBytes(0)
72 , fBudgetedCount(0)
73 , fBudgetedBytes(0)
74 , fPurging(false)
75 , fNewlyPurgeableResourceWhilePurging(false)
76 , fOverBudgetCB(NULL)
77 , fOverBudgetData(NULL) {
78 }
79
80 GrResourceCache2::~GrResourceCache2() {
81 this->releaseAll();
82 }
83
84 void GrResourceCache2::setLimits(int count, size_t bytes) {
85 fMaxCount = count;
86 fMaxBytes = bytes;
87 this->purgeAsNeeded();
88 }
89
90 void GrResourceCache2::insertResource(GrGpuResource* resource) {
91 SkASSERT(resource);
92 SkASSERT(!resource->wasDestroyed());
93 SkASSERT(!this->isInCache(resource));
94 SkASSERT(!fPurging);
95 fResources.addToHead(resource);
96
97 size_t size = resource->gpuMemorySize();
98 ++fCount;
99 fBytes += size;
100 #if GR_CACHE_STATS
101 fHighWaterCount = SkTMax(fCount, fHighWaterCount);
102 fHighWaterBytes = SkTMax(fBytes, fHighWaterBytes);
103 #endif
104 if (resource->cacheAccess().isBudgeted()) {
105 ++fBudgetedCount;
106 fBudgetedBytes += size;
107 #if GR_CACHE_STATS
108 fBudgetedHighWaterCount = SkTMax(fBudgetedCount, fBudgetedHighWaterCount );
109 fBudgetedHighWaterBytes = SkTMax(fBudgetedBytes, fBudgetedHighWaterBytes );
110 #endif
111 }
112 if (resource->cacheAccess().getScratchKey().isValid()) {
113 SkASSERT(!resource->cacheAccess().isWrapped());
114 fScratchMap.insert(resource->cacheAccess().getScratchKey(), resource);
115 }
116
117 this->purgeAsNeeded();
118 }
119
120 void GrResourceCache2::removeResource(GrGpuResource* resource) {
121 SkASSERT(this->isInCache(resource));
122
123 size_t size = resource->gpuMemorySize();
124 --fCount;
125 fBytes -= size;
126 if (resource->cacheAccess().isBudgeted()) {
127 --fBudgetedCount;
128 fBudgetedBytes -= size;
129 }
130
131 fResources.remove(resource);
132 if (resource->cacheAccess().getScratchKey().isValid()) {
133 fScratchMap.remove(resource->cacheAccess().getScratchKey(), resource);
134 }
135 if (resource->getContentKey().isValid()) {
136 fContentHash.remove(resource->getContentKey());
137 }
138 this->validate();
139 }
140
141 void GrResourceCache2::abandonAll() {
142 AutoValidate av(this);
143
144 SkASSERT(!fPurging);
145 while (GrGpuResource* head = fResources.head()) {
146 SkASSERT(!head->wasDestroyed());
147 head->cacheAccess().abandon();
148 // abandon should have already removed this from the list.
149 SkASSERT(head != fResources.head());
150 }
151 SkASSERT(!fScratchMap.count());
152 SkASSERT(!fContentHash.count());
153 SkASSERT(!fCount);
154 SkASSERT(!fBytes);
155 SkASSERT(!fBudgetedCount);
156 SkASSERT(!fBudgetedBytes);
157 }
158
159 void GrResourceCache2::releaseAll() {
160 AutoValidate av(this);
161
162 SkASSERT(!fPurging);
163 while (GrGpuResource* head = fResources.head()) {
164 SkASSERT(!head->wasDestroyed());
165 head->cacheAccess().release();
166 // release should have already removed this from the list.
167 SkASSERT(head != fResources.head());
168 }
169 SkASSERT(!fScratchMap.count());
170 SkASSERT(!fCount);
171 SkASSERT(!fBytes);
172 SkASSERT(!fBudgetedCount);
173 SkASSERT(!fBudgetedBytes);
174 }
175
176 class GrResourceCache2::AvailableForScratchUse {
177 public:
178 AvailableForScratchUse(bool rejectPendingIO) : fRejectPendingIO(rejectPendin gIO) { }
179
180 bool operator()(const GrGpuResource* resource) const {
181 if (resource->internalHasRef() || !resource->cacheAccess().isScratch()) {
182 return false;
183 }
184 return !fRejectPendingIO || !resource->internalHasPendingIO();
185 }
186
187 private:
188 bool fRejectPendingIO;
189 };
190
191 GrGpuResource* GrResourceCache2::findAndRefScratchResource(const GrScratchKey& s cratchKey,
192 uint32_t flags) {
193 SkASSERT(!fPurging);
194 SkASSERT(scratchKey.isValid());
195
196 GrGpuResource* resource;
197 if (flags & (kPreferNoPendingIO_ScratchFlag | kRequireNoPendingIO_ScratchFla g)) {
198 resource = fScratchMap.find(scratchKey, AvailableForScratchUse(true));
199 if (resource) {
200 resource->ref();
201 this->makeResourceMRU(resource);
202 this->validate();
203 return resource;
204 } else if (flags & kRequireNoPendingIO_ScratchFlag) {
205 return NULL;
206 }
207 // TODO: fail here when kPrefer is specified, we didn't find a resource without pending io,
208 // but there is still space in our budget for the resource.
209 }
210 resource = fScratchMap.find(scratchKey, AvailableForScratchUse(false));
211 if (resource) {
212 resource->ref();
213 this->makeResourceMRU(resource);
214 this->validate();
215 }
216 return resource;
217 }
218
219 void GrResourceCache2::willRemoveScratchKey(const GrGpuResource* resource) {
220 SkASSERT(resource->cacheAccess().getScratchKey().isValid());
221 fScratchMap.remove(resource->cacheAccess().getScratchKey(), resource);
222 }
223
224 void GrResourceCache2::willRemoveContentKey(const GrGpuResource* resource) {
225 // Someone has a ref to this resource in order to invalidate it. When the re f count reaches
226 // zero we will get a notifyPurgable() and figure out what to do with it.
227 SkASSERT(resource->getContentKey().isValid());
228 fContentHash.remove(resource->getContentKey());
229 }
230
231 bool GrResourceCache2::didSetContentKey(GrGpuResource* resource) {
232 SkASSERT(!fPurging);
233 SkASSERT(resource);
234 SkASSERT(this->isInCache(resource));
235 SkASSERT(resource->getContentKey().isValid());
236
237 GrGpuResource* res = fContentHash.find(resource->getContentKey());
238 if (NULL != res) {
239 return false;
240 }
241
242 fContentHash.add(resource);
243 this->validate();
244 return true;
245 }
246
247 void GrResourceCache2::makeResourceMRU(GrGpuResource* resource) {
248 SkASSERT(!fPurging);
249 SkASSERT(resource);
250 SkASSERT(this->isInCache(resource));
251 fResources.remove(resource);
252 fResources.addToHead(resource);
253 }
254
255 void GrResourceCache2::notifyPurgeable(GrGpuResource* resource) {
256 SkASSERT(resource);
257 SkASSERT(this->isInCache(resource));
258 SkASSERT(resource->isPurgeable());
259
260 // We can't purge if in the middle of purging because purge is iterating. In stead record
261 // that additional resources became purgeable.
262 if (fPurging) {
263 fNewlyPurgeableResourceWhilePurging = true;
264 return;
265 }
266
267 bool release = false;
268
269 if (resource->cacheAccess().isWrapped()) {
270 release = true;
271 } else if (!resource->cacheAccess().isBudgeted()) {
272 // Check whether this resource could still be used as a scratch resource .
273 if (resource->cacheAccess().getScratchKey().isValid()) {
274 // We won't purge an existing resource to make room for this one.
275 bool underBudget = fBudgetedCount < fMaxCount &&
276 fBudgetedBytes + resource->gpuMemorySize() <= fMa xBytes;
277 if (underBudget) {
278 resource->cacheAccess().makeBudgeted();
279 } else {
280 release = true;
281 }
282 } else {
283 release = true;
284 }
285 } else {
286 // Purge the resource if we're over budget
287 bool overBudget = fBudgetedCount > fMaxCount || fBudgetedBytes > fMaxByt es;
288
289 // Also purge if the resource has neither a valid scratch key nor a cont ent key.
290 bool noKey = !resource->cacheAccess().getScratchKey().isValid() &&
291 !resource->getContentKey().isValid();
292 if (overBudget || noKey) {
293 release = true;
294 }
295 }
296
297 if (release) {
298 SkDEBUGCODE(int beforeCount = fCount;)
299 resource->cacheAccess().release();
300 // We should at least free this resource, perhaps dependent resources as well.
301 SkASSERT(fCount < beforeCount);
302 }
303 this->validate();
304 }
305
306 void GrResourceCache2::didChangeGpuMemorySize(const GrGpuResource* resource, siz e_t oldSize) {
307 // SkASSERT(!fPurging); GrPathRange increases size during flush. :(
308 SkASSERT(resource);
309 SkASSERT(this->isInCache(resource));
310
311 ptrdiff_t delta = resource->gpuMemorySize() - oldSize;
312
313 fBytes += delta;
314 #if GR_CACHE_STATS
315 fHighWaterBytes = SkTMax(fBytes, fHighWaterBytes);
316 #endif
317 if (resource->cacheAccess().isBudgeted()) {
318 fBudgetedBytes += delta;
319 #if GR_CACHE_STATS
320 fBudgetedHighWaterBytes = SkTMax(fBudgetedBytes, fBudgetedHighWaterBytes );
321 #endif
322 }
323
324 this->purgeAsNeeded();
325 this->validate();
326 }
327
328 void GrResourceCache2::didChangeBudgetStatus(GrGpuResource* resource) {
329 SkASSERT(!fPurging);
330 SkASSERT(resource);
331 SkASSERT(this->isInCache(resource));
332
333 size_t size = resource->gpuMemorySize();
334
335 if (resource->cacheAccess().isBudgeted()) {
336 ++fBudgetedCount;
337 fBudgetedBytes += size;
338 #if GR_CACHE_STATS
339 fBudgetedHighWaterBytes = SkTMax(fBudgetedBytes, fBudgetedHighWaterBytes );
340 fBudgetedHighWaterCount = SkTMax(fBudgetedCount, fBudgetedHighWaterCount );
341 #endif
342 this->purgeAsNeeded();
343 } else {
344 --fBudgetedCount;
345 fBudgetedBytes -= size;
346 }
347
348 this->validate();
349 }
350
351 void GrResourceCache2::internalPurgeAsNeeded() {
352 SkASSERT(!fPurging);
353 SkASSERT(!fNewlyPurgeableResourceWhilePurging);
354 SkASSERT(fBudgetedCount > fMaxCount || fBudgetedBytes > fMaxBytes);
355
356 fPurging = true;
357
358 bool overBudget = true;
359 do {
360 fNewlyPurgeableResourceWhilePurging = false;
361 ResourceList::Iter resourceIter;
362 GrGpuResource* resource = resourceIter.init(fResources,
363 ResourceList::Iter::kTail_It erStart);
364
365 while (resource) {
366 GrGpuResource* prev = resourceIter.prev();
367 if (resource->isPurgeable()) {
368 resource->cacheAccess().release();
369 }
370 resource = prev;
371 if (fBudgetedCount <= fMaxCount && fBudgetedBytes <= fMaxBytes) {
372 overBudget = false;
373 resource = NULL;
374 }
375 }
376
377 if (!fNewlyPurgeableResourceWhilePurging && overBudget && fOverBudgetCB) {
378 // Despite the purge we're still over budget. Call our over budget c allback.
379 (*fOverBudgetCB)(fOverBudgetData);
380 }
381 } while (overBudget && fNewlyPurgeableResourceWhilePurging);
382
383 fNewlyPurgeableResourceWhilePurging = false;
384 fPurging = false;
385 this->validate();
386 }
387
388 void GrResourceCache2::purgeAllUnlocked() {
389 SkASSERT(!fPurging);
390 SkASSERT(!fNewlyPurgeableResourceWhilePurging);
391
392 fPurging = true;
393
394 do {
395 fNewlyPurgeableResourceWhilePurging = false;
396 ResourceList::Iter resourceIter;
397 GrGpuResource* resource =
398 resourceIter.init(fResources, ResourceList::Iter::kTail_IterStart);
399
400 while (resource) {
401 GrGpuResource* prev = resourceIter.prev();
402 if (resource->isPurgeable()) {
403 resource->cacheAccess().release();
404 }
405 resource = prev;
406 }
407
408 if (!fNewlyPurgeableResourceWhilePurging && fCount && fOverBudgetCB) {
409 (*fOverBudgetCB)(fOverBudgetData);
410 }
411 } while (fNewlyPurgeableResourceWhilePurging);
412 fPurging = false;
413 this->validate();
414 }
415
416 void GrResourceCache2::processInvalidContentKeys(
417 const SkTArray<GrContentKeyInvalidatedMessage>& msgs) {
418 for (int i = 0; i < msgs.count(); ++i) {
419 GrGpuResource* resource = this->findAndRefContentResource(msgs[i].key()) ;
420 if (resource) {
421 resource->cacheAccess().removeContentKey();
422 resource->unref(); // will call notifyPurgeable, if it is indeed now purgeable.
423 }
424 }
425 }
426
427 #ifdef SK_DEBUG
428 void GrResourceCache2::validate() const {
429 // Reduce the frequency of validations for large resource counts.
430 static SkRandom gRandom;
431 int mask = (SkNextPow2(fCount + 1) >> 5) - 1;
432 if (~mask && (gRandom.nextU() & mask)) {
433 return;
434 }
435
436 size_t bytes = 0;
437 int count = 0;
438 int budgetedCount = 0;
439 size_t budgetedBytes = 0;
440 int locked = 0;
441 int scratch = 0;
442 int couldBeScratch = 0;
443 int content = 0;
444
445 ResourceList::Iter iter;
446 GrGpuResource* resource = iter.init(fResources, ResourceList::Iter::kHead_It erStart);
447 for ( ; resource; resource = iter.next()) {
448 bytes += resource->gpuMemorySize();
449 ++count;
450
451 if (!resource->isPurgeable()) {
452 ++locked;
453 }
454
455 if (resource->cacheAccess().isScratch()) {
456 SkASSERT(!resource->getContentKey().isValid());
457 ++scratch;
458 SkASSERT(fScratchMap.countForKey(resource->cacheAccess().getScratchK ey()));
459 SkASSERT(!resource->cacheAccess().isWrapped());
460 } else if (resource->cacheAccess().getScratchKey().isValid()) {
461 SkASSERT(!resource->cacheAccess().isBudgeted() ||
462 resource->getContentKey().isValid());
463 ++couldBeScratch;
464 SkASSERT(fScratchMap.countForKey(resource->cacheAccess().getScratchK ey()));
465 SkASSERT(!resource->cacheAccess().isWrapped());
466 }
467 const GrContentKey& contentKey = resource->getContentKey();
468 if (contentKey.isValid()) {
469 ++content;
470 SkASSERT(fContentHash.find(contentKey) == resource);
471 SkASSERT(!resource->cacheAccess().isWrapped());
472 SkASSERT(resource->cacheAccess().isBudgeted());
473 }
474
475 if (resource->cacheAccess().isBudgeted()) {
476 ++budgetedCount;
477 budgetedBytes += resource->gpuMemorySize();
478 }
479 }
480
481 SkASSERT(fBudgetedCount <= fCount);
482 SkASSERT(fBudgetedBytes <= fBudgetedBytes);
483 SkASSERT(bytes == fBytes);
484 SkASSERT(count == fCount);
485 SkASSERT(budgetedBytes == fBudgetedBytes);
486 SkASSERT(budgetedCount == fBudgetedCount);
487 #if GR_CACHE_STATS
488 SkASSERT(fBudgetedHighWaterCount <= fHighWaterCount);
489 SkASSERT(fBudgetedHighWaterBytes <= fHighWaterBytes);
490 SkASSERT(bytes <= fHighWaterBytes);
491 SkASSERT(count <= fHighWaterCount);
492 SkASSERT(budgetedBytes <= fBudgetedHighWaterBytes);
493 SkASSERT(budgetedCount <= fBudgetedHighWaterCount);
494 #endif
495 SkASSERT(content == fContentHash.count());
496 SkASSERT(scratch + couldBeScratch == fScratchMap.count());
497
498 // This assertion is not currently valid because we can be in recursive noti fyIsPurgeable()
499 // calls. This will be fixed when subresource registration is explicit.
500 // bool overBudget = budgetedBytes > fMaxBytes || budgetedCount > fMaxCount;
501 // SkASSERT(!overBudget || locked == count || fPurging);
502 }
503 #endif
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