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Side by Side Diff: bench/GrResourceCacheBench.cpp

Issue 921453002: Rename GrResourceCache2 to GrResourceCache (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 10 months ago
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1 1
2 /* 2 /*
3 * Copyright 2013 Google Inc. 3 * Copyright 2013 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #include "Benchmark.h" 9 #include "Benchmark.h"
10 10
11 #if SK_SUPPORT_GPU 11 #if SK_SUPPORT_GPU
12 12
13 #include "GrGpuResource.h" 13 #include "GrGpuResource.h"
14 #include "GrContext.h" 14 #include "GrContext.h"
15 #include "GrGpu.h" 15 #include "GrGpu.h"
16 #include "GrResourceCache2.h" 16 #include "GrResourceCache.h"
17 #include "SkCanvas.h" 17 #include "SkCanvas.h"
18 18
19 enum { 19 enum {
20 CACHE_SIZE_COUNT = 4096, 20 CACHE_SIZE_COUNT = 4096,
21 }; 21 };
22 22
23 class BenchResource : public GrGpuResource { 23 class BenchResource : public GrGpuResource {
24 public: 24 public:
25 SK_DECLARE_INST_COUNT(BenchResource); 25 SK_DECLARE_INST_COUNT(BenchResource);
26 BenchResource (GrGpu* gpu) 26 BenchResource (GrGpu* gpu)
(...skipping 35 matching lines...) Expand 10 before | Expand all | Expand 10 after
62 } 62 }
63 63
64 void onDraw(const int loops, SkCanvas* canvas) SK_OVERRIDE { 64 void onDraw(const int loops, SkCanvas* canvas) SK_OVERRIDE {
65 SkAutoTUnref<GrContext> context(GrContext::CreateMockContext()); 65 SkAutoTUnref<GrContext> context(GrContext::CreateMockContext());
66 if (NULL == context) { 66 if (NULL == context) {
67 return; 67 return;
68 } 68 }
69 // Set the cache budget to be very large so no purging occurs. 69 // Set the cache budget to be very large so no purging occurs.
70 context->setResourceCacheLimits(CACHE_SIZE_COUNT, 1 << 30); 70 context->setResourceCacheLimits(CACHE_SIZE_COUNT, 1 << 30);
71 71
72 GrResourceCache2* cache2 = context->getResourceCache2(); 72 GrResourceCache* cache = context->getResourceCache();
73 73
74 // Make sure the cache is empty. 74 // Make sure the cache is empty.
75 cache2->purgeAllUnlocked(); 75 cache->purgeAllUnlocked();
76 SkASSERT(0 == cache2->getResourceCount() && 0 == cache2->getResourceByte s()); 76 SkASSERT(0 == cache->getResourceCount() && 0 == cache->getResourceBytes( ));
77 77
78 GrGpu* gpu = context->getGpu(); 78 GrGpu* gpu = context->getGpu();
79 79
80 for (int i = 0; i < loops; ++i) { 80 for (int i = 0; i < loops; ++i) {
81 populate_cache(gpu, CACHE_SIZE_COUNT); 81 populate_cache(gpu, CACHE_SIZE_COUNT);
82 SkASSERT(CACHE_SIZE_COUNT == cache2->getResourceCount()); 82 SkASSERT(CACHE_SIZE_COUNT == cache->getResourceCount());
83 } 83 }
84 } 84 }
85 85
86 private: 86 private:
87 typedef Benchmark INHERITED; 87 typedef Benchmark INHERITED;
88 }; 88 };
89 89
90 class GrResourceCacheBenchFind : public Benchmark { 90 class GrResourceCacheBenchFind : public Benchmark {
91 public: 91 public:
92 bool isSuitableFor(Backend backend) SK_OVERRIDE { 92 bool isSuitableFor(Backend backend) SK_OVERRIDE {
93 return backend == kNonRendering_Backend; 93 return backend == kNonRendering_Backend;
94 } 94 }
95 95
96 protected: 96 protected:
97 const char* onGetName() SK_OVERRIDE { 97 const char* onGetName() SK_OVERRIDE {
98 return "grresourcecache_find"; 98 return "grresourcecache_find";
99 } 99 }
100 100
101 void onPreDraw() SK_OVERRIDE { 101 void onPreDraw() SK_OVERRIDE {
102 fContext.reset(GrContext::CreateMockContext()); 102 fContext.reset(GrContext::CreateMockContext());
103 if (!fContext) { 103 if (!fContext) {
104 return; 104 return;
105 } 105 }
106 // Set the cache budget to be very large so no purging occurs. 106 // Set the cache budget to be very large so no purging occurs.
107 fContext->setResourceCacheLimits(CACHE_SIZE_COUNT, 1 << 30); 107 fContext->setResourceCacheLimits(CACHE_SIZE_COUNT, 1 << 30);
108 108
109 GrResourceCache2* cache2 = fContext->getResourceCache2(); 109 GrResourceCache* cache = fContext->getResourceCache();
110 110
111 // Make sure the cache is empty. 111 // Make sure the cache is empty.
112 cache2->purgeAllUnlocked(); 112 cache->purgeAllUnlocked();
113 SkASSERT(0 == cache2->getResourceCount() && 0 == cache2->getResourceByte s()); 113 SkASSERT(0 == cache->getResourceCount() && 0 == cache->getResourceBytes( ));
114 114
115 GrGpu* gpu = fContext->getGpu(); 115 GrGpu* gpu = fContext->getGpu();
116 116
117 populate_cache(gpu, CACHE_SIZE_COUNT); 117 populate_cache(gpu, CACHE_SIZE_COUNT);
118 } 118 }
119 119
120 void onDraw(const int loops, SkCanvas* canvas) SK_OVERRIDE { 120 void onDraw(const int loops, SkCanvas* canvas) SK_OVERRIDE {
121 if (!fContext) { 121 if (!fContext) {
122 return; 122 return;
123 } 123 }
124 GrResourceCache2* cache2 = fContext->getResourceCache2(); 124 GrResourceCache* cache = fContext->getResourceCache();
125 SkASSERT(CACHE_SIZE_COUNT == cache2->getResourceCount()); 125 SkASSERT(CACHE_SIZE_COUNT == cache->getResourceCount());
126 for (int i = 0; i < loops; ++i) { 126 for (int i = 0; i < loops; ++i) {
127 for (int k = 0; k < CACHE_SIZE_COUNT; ++k) { 127 for (int k = 0; k < CACHE_SIZE_COUNT; ++k) {
128 GrContentKey key; 128 GrContentKey key;
129 BenchResource::ComputeKey(k, &key); 129 BenchResource::ComputeKey(k, &key);
130 SkAutoTUnref<GrGpuResource> resource(cache2->findAndRefContentRe source(key)); 130 SkAutoTUnref<GrGpuResource> resource(cache->findAndRefContentRes ource(key));
131 SkASSERT(resource); 131 SkASSERT(resource);
132 } 132 }
133 } 133 }
134 } 134 }
135 135
136 private: 136 private:
137 SkAutoTUnref<GrContext> fContext; 137 SkAutoTUnref<GrContext> fContext;
138 typedef Benchmark INHERITED; 138 typedef Benchmark INHERITED;
139 }; 139 };
140 140
141 DEF_BENCH( return new GrResourceCacheBenchAdd(); ) 141 DEF_BENCH( return new GrResourceCacheBenchAdd(); )
142 DEF_BENCH( return new GrResourceCacheBenchFind(); ) 142 DEF_BENCH( return new GrResourceCacheBenchFind(); )
143 143
144 #endif 144 #endif
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