| Index: src/gpu/GrResourceCache.cpp
|
| diff --git a/src/gpu/GrResourceCache.cpp b/src/gpu/GrResourceCache.cpp
|
| index 5cb1dd2a94f0b2933503500a0c8b93e9ee35aaea..d87e1a5b588211fe70716f6cc6cd1024487b23c3 100644
|
| --- a/src/gpu/GrResourceCache.cpp
|
| +++ b/src/gpu/GrResourceCache.cpp
|
| @@ -58,7 +58,8 @@ static const int kDefaultMaxCount = 2 * (1 << 10);
|
| static const size_t kDefaultMaxSize = 96 * (1 << 20);
|
|
|
| GrResourceCache::GrResourceCache()
|
| - : fMaxCount(kDefaultMaxCount)
|
| + : fTimestamp(0)
|
| + , fMaxCount(kDefaultMaxCount)
|
| , fMaxBytes(kDefaultMaxSize)
|
| #if GR_CACHE_STATS
|
| , fHighWaterCount(0)
|
| @@ -70,8 +71,6 @@ GrResourceCache::GrResourceCache()
|
| , fBytes(0)
|
| , fBudgetedCount(0)
|
| , fBudgetedBytes(0)
|
| - , fPurging(false)
|
| - , fNewlyPurgeableResourceWhilePurging(false)
|
| , fOverBudgetCB(NULL)
|
| , fOverBudgetData(NULL) {
|
| }
|
| @@ -90,7 +89,6 @@ void GrResourceCache::insertResource(GrGpuResource* resource) {
|
| SkASSERT(resource);
|
| SkASSERT(!resource->wasDestroyed());
|
| SkASSERT(!this->isInCache(resource));
|
| - SkASSERT(!fPurging);
|
| fResources.addToHead(resource);
|
|
|
| size_t size = resource->gpuMemorySize();
|
| @@ -112,13 +110,20 @@ void GrResourceCache::insertResource(GrGpuResource* resource) {
|
| SkASSERT(!resource->cacheAccess().isWrapped());
|
| fScratchMap.insert(resource->resourcePriv().getScratchKey(), resource);
|
| }
|
| -
|
| +
|
| + resource->cacheAccess().setTimestamp(fTimestamp++);
|
| +
|
| this->purgeAsNeeded();
|
| }
|
|
|
| void GrResourceCache::removeResource(GrGpuResource* resource) {
|
| + this->validate();
|
| SkASSERT(this->isInCache(resource));
|
|
|
| + if (resource->isPurgeable()) {
|
| + fPurgeableQueue.remove(resource);
|
| + }
|
| +
|
| size_t size = resource->gpuMemorySize();
|
| --fCount;
|
| fBytes -= size;
|
| @@ -140,7 +145,6 @@ void GrResourceCache::removeResource(GrGpuResource* resource) {
|
| void GrResourceCache::abandonAll() {
|
| AutoValidate av(this);
|
|
|
| - SkASSERT(!fPurging);
|
| while (GrGpuResource* head = fResources.head()) {
|
| SkASSERT(!head->wasDestroyed());
|
| head->cacheAccess().abandon();
|
| @@ -158,7 +162,6 @@ void GrResourceCache::abandonAll() {
|
| void GrResourceCache::releaseAll() {
|
| AutoValidate av(this);
|
|
|
| - SkASSERT(!fPurging);
|
| while (GrGpuResource* head = fResources.head()) {
|
| SkASSERT(!head->wasDestroyed());
|
| head->cacheAccess().release();
|
| @@ -188,16 +191,14 @@ private:
|
| };
|
|
|
| GrGpuResource* GrResourceCache::findAndRefScratchResource(const GrScratchKey& scratchKey,
|
| - uint32_t flags) {
|
| - SkASSERT(!fPurging);
|
| + uint32_t flags) {
|
| SkASSERT(scratchKey.isValid());
|
|
|
| GrGpuResource* resource;
|
| if (flags & (kPreferNoPendingIO_ScratchFlag | kRequireNoPendingIO_ScratchFlag)) {
|
| resource = fScratchMap.find(scratchKey, AvailableForScratchUse(true));
|
| if (resource) {
|
| - resource->ref();
|
| - this->makeResourceMRU(resource);
|
| + this->refAndMakeResourceMRU(resource);
|
| this->validate();
|
| return resource;
|
| } else if (flags & kRequireNoPendingIO_ScratchFlag) {
|
| @@ -208,8 +209,7 @@ GrGpuResource* GrResourceCache::findAndRefScratchResource(const GrScratchKey& sc
|
| }
|
| resource = fScratchMap.find(scratchKey, AvailableForScratchUse(false));
|
| if (resource) {
|
| - resource->ref();
|
| - this->makeResourceMRU(resource);
|
| + this->refAndMakeResourceMRU(resource);
|
| this->validate();
|
| }
|
| return resource;
|
| @@ -228,7 +228,6 @@ void GrResourceCache::willRemoveContentKey(const GrGpuResource* resource) {
|
| }
|
|
|
| bool GrResourceCache::didSetContentKey(GrGpuResource* resource) {
|
| - SkASSERT(!fPurging);
|
| SkASSERT(resource);
|
| SkASSERT(this->isInCache(resource));
|
| SkASSERT(resource->getContentKey().isValid());
|
| @@ -243,12 +242,16 @@ bool GrResourceCache::didSetContentKey(GrGpuResource* resource) {
|
| return true;
|
| }
|
|
|
| -void GrResourceCache::makeResourceMRU(GrGpuResource* resource) {
|
| - SkASSERT(!fPurging);
|
| +void GrResourceCache::refAndMakeResourceMRU(GrGpuResource* resource) {
|
| SkASSERT(resource);
|
| SkASSERT(this->isInCache(resource));
|
| - fResources.remove(resource);
|
| - fResources.addToHead(resource);
|
| + if (resource->isPurgeable()) {
|
| + // It's about to become unpurgeable.
|
| + fPurgeableQueue.remove(resource);
|
| + }
|
| + resource->ref();
|
| + resource->cacheAccess().setTimestamp(fTimestamp++);
|
| + SkASSERT(!resource->isPurgeable());
|
| }
|
|
|
| void GrResourceCache::notifyPurgeable(GrGpuResource* resource) {
|
| @@ -256,49 +259,37 @@ void GrResourceCache::notifyPurgeable(GrGpuResource* resource) {
|
| SkASSERT(this->isInCache(resource));
|
| SkASSERT(resource->isPurgeable());
|
|
|
| - // We can't purge if in the middle of purging because purge is iterating. Instead record
|
| - // that additional resources became purgeable.
|
| - if (fPurging) {
|
| - fNewlyPurgeableResourceWhilePurging = true;
|
| - return;
|
| - }
|
| -
|
| - bool release = false;
|
| + SkASSERT(-1 == *resource->cacheAccess().accessCacheIndex());
|
| + fPurgeableQueue.insert(resource);
|
|
|
| - if (resource->cacheAccess().isWrapped()) {
|
| - release = true;
|
| - } else if (!resource->resourcePriv().isBudgeted()) {
|
| + if (!resource->resourcePriv().isBudgeted()) {
|
| // Check whether this resource could still be used as a scratch resource.
|
| - if (resource->resourcePriv().getScratchKey().isValid()) {
|
| + if (!resource->cacheAccess().isWrapped() &&
|
| + resource->resourcePriv().getScratchKey().isValid()) {
|
| // We won't purge an existing resource to make room for this one.
|
| bool underBudget = fBudgetedCount < fMaxCount &&
|
| fBudgetedBytes + resource->gpuMemorySize() <= fMaxBytes;
|
| if (underBudget) {
|
| resource->resourcePriv().makeBudgeted();
|
| - } else {
|
| - release = true;
|
| + return;
|
| }
|
| - } else {
|
| - release = true;
|
| }
|
| } else {
|
| - // Purge the resource if we're over budget
|
| + // Purge the resource immediately if we're over budget
|
| bool overBudget = fBudgetedCount > fMaxCount || fBudgetedBytes > fMaxBytes;
|
|
|
| // Also purge if the resource has neither a valid scratch key nor a content key.
|
| bool noKey = !resource->resourcePriv().getScratchKey().isValid() &&
|
| - !resource->getContentKey().isValid();
|
| - if (overBudget || noKey) {
|
| - release = true;
|
| + !resource->getContentKey().isValid();
|
| + if (!overBudget && !noKey) {
|
| + return;
|
| }
|
| }
|
|
|
| - if (release) {
|
| - SkDEBUGCODE(int beforeCount = fCount;)
|
| - resource->cacheAccess().release();
|
| - // We should at least free this resource, perhaps dependent resources as well.
|
| - SkASSERT(fCount < beforeCount);
|
| - }
|
| + SkDEBUGCODE(int beforeCount = fCount;)
|
| + resource->cacheAccess().release();
|
| + // We should at least free this resource, perhaps dependent resources as well.
|
| + SkASSERT(fCount < beforeCount);
|
| this->validate();
|
| }
|
|
|
| @@ -325,7 +316,6 @@ void GrResourceCache::didChangeGpuMemorySize(const GrGpuResource* resource, size
|
| }
|
|
|
| void GrResourceCache::didChangeBudgetStatus(GrGpuResource* resource) {
|
| - SkASSERT(!fPurging);
|
| SkASSERT(resource);
|
| SkASSERT(this->isInCache(resource));
|
|
|
| @@ -348,67 +338,38 @@ void GrResourceCache::didChangeBudgetStatus(GrGpuResource* resource) {
|
| }
|
|
|
| void GrResourceCache::internalPurgeAsNeeded() {
|
| - SkASSERT(!fPurging);
|
| - SkASSERT(!fNewlyPurgeableResourceWhilePurging);
|
| SkASSERT(fBudgetedCount > fMaxCount || fBudgetedBytes > fMaxBytes);
|
|
|
| - fPurging = true;
|
| -
|
| - bool overBudget = true;
|
| - do {
|
| - fNewlyPurgeableResourceWhilePurging = false;
|
| - ResourceList::Iter resourceIter;
|
| - GrGpuResource* resource = resourceIter.init(fResources,
|
| - ResourceList::Iter::kTail_IterStart);
|
| -
|
| - while (resource) {
|
| - GrGpuResource* prev = resourceIter.prev();
|
| - if (resource->isPurgeable()) {
|
| - resource->cacheAccess().release();
|
| - }
|
| - resource = prev;
|
| - if (fBudgetedCount <= fMaxCount && fBudgetedBytes <= fMaxBytes) {
|
| - overBudget = false;
|
| - resource = NULL;
|
| - }
|
| - }
|
| -
|
| - if (!fNewlyPurgeableResourceWhilePurging && overBudget && fOverBudgetCB) {
|
| - // Despite the purge we're still over budget. Call our over budget callback.
|
| - (*fOverBudgetCB)(fOverBudgetData);
|
| + bool stillOverbudget = true;
|
| + while (fPurgeableQueue.count()) {
|
| + GrGpuResource* resource = fPurgeableQueue.peek();
|
| + SkASSERT(resource->isPurgeable());
|
| + resource->cacheAccess().release();
|
| + if (fBudgetedCount <= fMaxCount && fBudgetedBytes <= fMaxBytes) {
|
| + stillOverbudget = false;
|
| + break;
|
| }
|
| - } while (overBudget && fNewlyPurgeableResourceWhilePurging);
|
| + }
|
|
|
| - fNewlyPurgeableResourceWhilePurging = false;
|
| - fPurging = false;
|
| this->validate();
|
| +
|
| + if (stillOverbudget) {
|
| + // Despite the purge we're still over budget. Call our over budget callback. If this frees
|
| + // any resources then we'll get notifyPurgeable() calls and take appropriate action.
|
| + (*fOverBudgetCB)(fOverBudgetData);
|
| + this->validate();
|
| + }
|
| }
|
|
|
| void GrResourceCache::purgeAllUnlocked() {
|
| - SkASSERT(!fPurging);
|
| - SkASSERT(!fNewlyPurgeableResourceWhilePurging);
|
| -
|
| - fPurging = true;
|
| -
|
| - do {
|
| - fNewlyPurgeableResourceWhilePurging = false;
|
| - ResourceList::Iter resourceIter;
|
| - GrGpuResource* resource =
|
| - resourceIter.init(fResources, ResourceList::Iter::kTail_IterStart);
|
| -
|
| - while (resource) {
|
| - GrGpuResource* prev = resourceIter.prev();
|
| - if (resource->isPurgeable()) {
|
| - resource->cacheAccess().release();
|
| - }
|
| - resource = prev;
|
| - }
|
| + // We could disable maintaining the heap property here, but it would add a lot of complexity.
|
| + // Moreover, this is rarely called.
|
| + while (fPurgeableQueue.count()) {
|
| + GrGpuResource* resource = fPurgeableQueue.peek();
|
| + SkASSERT(resource->isPurgeable());
|
| + resource->cacheAccess().release();
|
| + }
|
|
|
| - if (!fNewlyPurgeableResourceWhilePurging && fCount && fOverBudgetCB) {
|
| - (*fOverBudgetCB)(fOverBudgetData);
|
| - }
|
| - } while (fNewlyPurgeableResourceWhilePurging);
|
| - fPurging = false;
|
| this->validate();
|
| }
|
|
|
| @@ -475,8 +436,17 @@ void GrResourceCache::validate() const {
|
| ++budgetedCount;
|
| budgetedBytes += resource->gpuMemorySize();
|
| }
|
| +
|
| + if (!resource->isPurgeable()) {
|
| + SkASSERT(-1 == *resource->cacheAccess().accessCacheIndex());
|
| + }
|
| + }
|
| +
|
| + for (int i = 0; i < fPurgeableQueue.count(); ++i) {
|
| + SkASSERT(fPurgeableQueue.at(i)->isPurgeable());
|
| }
|
|
|
| + SkASSERT(fCount - locked == fPurgeableQueue.count());
|
| SkASSERT(fBudgetedCount <= fCount);
|
| SkASSERT(fBudgetedBytes <= fBudgetedBytes);
|
| SkASSERT(bytes == fBytes);
|
|
|