Chromium Code Reviews| Index: src/gpu/GrResourceCache.cpp |
| diff --git a/src/gpu/GrResourceCache.cpp b/src/gpu/GrResourceCache.cpp |
| index 5cb1dd2a94f0b2933503500a0c8b93e9ee35aaea..91fc4102a842437a8c82830b183b991ed565d259 100644 |
| --- a/src/gpu/GrResourceCache.cpp |
| +++ b/src/gpu/GrResourceCache.cpp |
| @@ -58,7 +58,8 @@ static const int kDefaultMaxCount = 2 * (1 << 10); |
| static const size_t kDefaultMaxSize = 96 * (1 << 20); |
| GrResourceCache::GrResourceCache() |
| - : fMaxCount(kDefaultMaxCount) |
| + : fTimestamp(0) |
| + , fMaxCount(kDefaultMaxCount) |
| , fMaxBytes(kDefaultMaxSize) |
| #if GR_CACHE_STATS |
| , fHighWaterCount(0) |
| @@ -70,8 +71,6 @@ GrResourceCache::GrResourceCache() |
| , fBytes(0) |
| , fBudgetedCount(0) |
| , fBudgetedBytes(0) |
| - , fPurging(false) |
| - , fNewlyPurgeableResourceWhilePurging(false) |
| , fOverBudgetCB(NULL) |
| , fOverBudgetData(NULL) { |
| } |
| @@ -90,7 +89,6 @@ void GrResourceCache::insertResource(GrGpuResource* resource) { |
| SkASSERT(resource); |
| SkASSERT(!resource->wasDestroyed()); |
| SkASSERT(!this->isInCache(resource)); |
| - SkASSERT(!fPurging); |
| fResources.addToHead(resource); |
| size_t size = resource->gpuMemorySize(); |
| @@ -112,13 +110,20 @@ void GrResourceCache::insertResource(GrGpuResource* resource) { |
| SkASSERT(!resource->cacheAccess().isWrapped()); |
| fScratchMap.insert(resource->resourcePriv().getScratchKey(), resource); |
| } |
| - |
| + |
| + resource->cacheAccess().setTimestamp(fTimestamp++); |
| + |
| this->purgeAsNeeded(); |
| } |
| void GrResourceCache::removeResource(GrGpuResource* resource) { |
| + this->validate(); |
| SkASSERT(this->isInCache(resource)); |
| + if (resource->isPurgeable()) { |
| + fPurgeableQueue.remove(resource); |
| + } |
| + |
| size_t size = resource->gpuMemorySize(); |
| --fCount; |
| fBytes -= size; |
| @@ -140,7 +145,6 @@ void GrResourceCache::removeResource(GrGpuResource* resource) { |
| void GrResourceCache::abandonAll() { |
| AutoValidate av(this); |
| - SkASSERT(!fPurging); |
| while (GrGpuResource* head = fResources.head()) { |
| SkASSERT(!head->wasDestroyed()); |
| head->cacheAccess().abandon(); |
| @@ -158,7 +162,6 @@ void GrResourceCache::abandonAll() { |
| void GrResourceCache::releaseAll() { |
| AutoValidate av(this); |
| - SkASSERT(!fPurging); |
| while (GrGpuResource* head = fResources.head()) { |
| SkASSERT(!head->wasDestroyed()); |
| head->cacheAccess().release(); |
| @@ -188,16 +191,14 @@ private: |
| }; |
| GrGpuResource* GrResourceCache::findAndRefScratchResource(const GrScratchKey& scratchKey, |
| - uint32_t flags) { |
| - SkASSERT(!fPurging); |
| + uint32_t flags) { |
| SkASSERT(scratchKey.isValid()); |
| GrGpuResource* resource; |
| if (flags & (kPreferNoPendingIO_ScratchFlag | kRequireNoPendingIO_ScratchFlag)) { |
| resource = fScratchMap.find(scratchKey, AvailableForScratchUse(true)); |
| if (resource) { |
| - resource->ref(); |
| - this->makeResourceMRU(resource); |
| + this->refAndMakeResourceMRU(resource); |
| this->validate(); |
| return resource; |
| } else if (flags & kRequireNoPendingIO_ScratchFlag) { |
| @@ -208,8 +209,7 @@ GrGpuResource* GrResourceCache::findAndRefScratchResource(const GrScratchKey& sc |
| } |
| resource = fScratchMap.find(scratchKey, AvailableForScratchUse(false)); |
| if (resource) { |
| - resource->ref(); |
| - this->makeResourceMRU(resource); |
| + this->refAndMakeResourceMRU(resource); |
| this->validate(); |
| } |
| return resource; |
| @@ -228,7 +228,6 @@ void GrResourceCache::willRemoveContentKey(const GrGpuResource* resource) { |
| } |
| bool GrResourceCache::didSetContentKey(GrGpuResource* resource) { |
| - SkASSERT(!fPurging); |
| SkASSERT(resource); |
| SkASSERT(this->isInCache(resource)); |
| SkASSERT(resource->getContentKey().isValid()); |
| @@ -243,12 +242,16 @@ bool GrResourceCache::didSetContentKey(GrGpuResource* resource) { |
| return true; |
| } |
| -void GrResourceCache::makeResourceMRU(GrGpuResource* resource) { |
| - SkASSERT(!fPurging); |
| +void GrResourceCache::refAndMakeResourceMRU(GrGpuResource* resource) { |
| SkASSERT(resource); |
| SkASSERT(this->isInCache(resource)); |
| - fResources.remove(resource); |
| - fResources.addToHead(resource); |
| + if (resource->isPurgeable()) { |
| + // It's about to become unpurgeable. |
| + fPurgeableQueue.remove(resource); |
| + } |
| + resource->ref(); |
| + resource->cacheAccess().setTimestamp(fTimestamp++); |
| + SkASSERT(!resource->isPurgeable()); |
| } |
| void GrResourceCache::notifyPurgeable(GrGpuResource* resource) { |
| @@ -256,49 +259,37 @@ void GrResourceCache::notifyPurgeable(GrGpuResource* resource) { |
| SkASSERT(this->isInCache(resource)); |
| SkASSERT(resource->isPurgeable()); |
| - // We can't purge if in the middle of purging because purge is iterating. Instead record |
| - // that additional resources became purgeable. |
| - if (fPurging) { |
| - fNewlyPurgeableResourceWhilePurging = true; |
| - return; |
| - } |
| - |
| - bool release = false; |
| + SkASSERT(-1 == *resource->cacheAccess().accessCacheIndex()); |
| + fPurgeableQueue.insert(resource); |
| - if (resource->cacheAccess().isWrapped()) { |
| - release = true; |
| - } else if (!resource->resourcePriv().isBudgeted()) { |
| + if (!resource->resourcePriv().isBudgeted()) { |
| // Check whether this resource could still be used as a scratch resource. |
| - if (resource->resourcePriv().getScratchKey().isValid()) { |
| + if (!resource->cacheAccess().isWrapped() && |
| + resource->resourcePriv().getScratchKey().isValid()) { |
| // We won't purge an existing resource to make room for this one. |
| bool underBudget = fBudgetedCount < fMaxCount && |
|
robertphillips
2015/02/17 17:55:46
line this up ?
bsalomon
2015/02/17 19:18:43
Done.
|
| - fBudgetedBytes + resource->gpuMemorySize() <= fMaxBytes; |
| + fBudgetedBytes + resource->gpuMemorySize() <= fMaxBytes; |
| if (underBudget) { |
| resource->resourcePriv().makeBudgeted(); |
| - } else { |
| - release = true; |
| + return; |
| } |
| - } else { |
| - release = true; |
| } |
| } else { |
| - // Purge the resource if we're over budget |
| + // Purge the resource immediately if we're over budget |
| bool overBudget = fBudgetedCount > fMaxCount || fBudgetedBytes > fMaxBytes; |
| // Also purge if the resource has neither a valid scratch key nor a content key. |
| bool noKey = !resource->resourcePriv().getScratchKey().isValid() && |
| - !resource->getContentKey().isValid(); |
| - if (overBudget || noKey) { |
| - release = true; |
| + !resource->getContentKey().isValid(); |
| + if (!overBudget && !noKey) { |
| + return; |
| } |
| } |
| - if (release) { |
| - SkDEBUGCODE(int beforeCount = fCount;) |
| - resource->cacheAccess().release(); |
| - // We should at least free this resource, perhaps dependent resources as well. |
| - SkASSERT(fCount < beforeCount); |
| - } |
| + SkDEBUGCODE(int beforeCount = fCount;) |
| + resource->cacheAccess().release(); |
| + // We should at least free this resource, perhaps dependent resources as well. |
| + SkASSERT(fCount < beforeCount); |
| this->validate(); |
| } |
| @@ -325,7 +316,6 @@ void GrResourceCache::didChangeGpuMemorySize(const GrGpuResource* resource, size |
| } |
| void GrResourceCache::didChangeBudgetStatus(GrGpuResource* resource) { |
| - SkASSERT(!fPurging); |
| SkASSERT(resource); |
| SkASSERT(this->isInCache(resource)); |
| @@ -348,67 +338,36 @@ void GrResourceCache::didChangeBudgetStatus(GrGpuResource* resource) { |
| } |
| void GrResourceCache::internalPurgeAsNeeded() { |
| - SkASSERT(!fPurging); |
| - SkASSERT(!fNewlyPurgeableResourceWhilePurging); |
| SkASSERT(fBudgetedCount > fMaxCount || fBudgetedBytes > fMaxBytes); |
| - fPurging = true; |
| - |
| - bool overBudget = true; |
| - do { |
| - fNewlyPurgeableResourceWhilePurging = false; |
| - ResourceList::Iter resourceIter; |
| - GrGpuResource* resource = resourceIter.init(fResources, |
| - ResourceList::Iter::kTail_IterStart); |
| - |
| - while (resource) { |
| - GrGpuResource* prev = resourceIter.prev(); |
| - if (resource->isPurgeable()) { |
| - resource->cacheAccess().release(); |
| - } |
| - resource = prev; |
| - if (fBudgetedCount <= fMaxCount && fBudgetedBytes <= fMaxBytes) { |
| - overBudget = false; |
| - resource = NULL; |
| - } |
| - } |
| - |
| - if (!fNewlyPurgeableResourceWhilePurging && overBudget && fOverBudgetCB) { |
| - // Despite the purge we're still over budget. Call our over budget callback. |
| - (*fOverBudgetCB)(fOverBudgetData); |
| + bool stillOverbudget = true; |
| + while (fPurgeableQueue.count()) { |
| + GrGpuResource* resource = fPurgeableQueue.peek(); |
| + SkASSERT(resource->isPurgeable()); |
| + resource->cacheAccess().release(); |
| + if (fBudgetedCount <= fMaxCount && fBudgetedBytes <= fMaxBytes) { |
| + stillOverbudget = false; |
| + break; |
| } |
| - } while (overBudget && fNewlyPurgeableResourceWhilePurging); |
| + } |
| - fNewlyPurgeableResourceWhilePurging = false; |
| - fPurging = false; |
| this->validate(); |
| + |
| + if (stillOverbudget) { |
| + // Despite the purge we're still over budget. Call our over budget callback. If this frees |
| + // any resources then we'll get notifyPurgeable() calls and take appropriate action. |
| + (*fOverBudgetCB)(fOverBudgetData); |
| + this->validate(); |
| + } |
| } |
| void GrResourceCache::purgeAllUnlocked() { |
|
robertphillips
2015/02/17 17:55:46
Can we turn off the heap property during this ?
bsalomon
2015/02/17 19:18:43
Theretically we could but it would add significant
|
| - SkASSERT(!fPurging); |
| - SkASSERT(!fNewlyPurgeableResourceWhilePurging); |
| - |
| - fPurging = true; |
| - |
| - do { |
| - fNewlyPurgeableResourceWhilePurging = false; |
| - ResourceList::Iter resourceIter; |
| - GrGpuResource* resource = |
| - resourceIter.init(fResources, ResourceList::Iter::kTail_IterStart); |
| - |
| - while (resource) { |
| - GrGpuResource* prev = resourceIter.prev(); |
| - if (resource->isPurgeable()) { |
| - resource->cacheAccess().release(); |
| - } |
| - resource = prev; |
| - } |
| + while (fPurgeableQueue.count()) { |
| + GrGpuResource* resource = fPurgeableQueue.peek(); |
| + SkASSERT(resource->isPurgeable()); |
| + resource->cacheAccess().release(); |
| + } |
| - if (!fNewlyPurgeableResourceWhilePurging && fCount && fOverBudgetCB) { |
| - (*fOverBudgetCB)(fOverBudgetData); |
| - } |
| - } while (fNewlyPurgeableResourceWhilePurging); |
| - fPurging = false; |
| this->validate(); |
| } |
| @@ -475,8 +434,17 @@ void GrResourceCache::validate() const { |
| ++budgetedCount; |
| budgetedBytes += resource->gpuMemorySize(); |
| } |
| + |
| + if (!resource->isPurgeable()) { |
| + SkASSERT(-1 == *resource->cacheAccess().accessCacheIndex()); |
| + } |
| + } |
| + |
| + for (int i = 0; i < fPurgeableQueue.count(); ++i) { |
| + SkASSERT(fPurgeableQueue.at(i)->isPurgeable()); |
| } |
| + SkASSERT(fCount - locked == fPurgeableQueue.count()); |
| SkASSERT(fBudgetedCount <= fCount); |
| SkASSERT(fBudgetedBytes <= fBudgetedBytes); |
| SkASSERT(bytes == fBytes); |