| Index: gpu/command_buffer/client/gles2_c_lib_autogen.h
|
| diff --git a/gpu/command_buffer/client/gles2_c_lib_autogen.h b/gpu/command_buffer/client/gles2_c_lib_autogen.h
|
| index e3abfc4ebf99b9c0164ae9ca372f4ab2f6733845..23d3d6ea8554a725f155e873d4f43a890a48dbd8 100644
|
| --- a/gpu/command_buffer/client/gles2_c_lib_autogen.h
|
| +++ b/gpu/command_buffer/client/gles2_c_lib_autogen.h
|
| @@ -352,6 +352,14 @@ void GLES2GetActiveUniformBlockName(GLuint program,
|
| gles2::GetGLContext()->GetActiveUniformBlockName(program, index, bufsize,
|
| length, name);
|
| }
|
| +void GLES2GetActiveUniformsiv(GLuint program,
|
| + GLsizei count,
|
| + const GLuint* indices,
|
| + GLenum pname,
|
| + GLint* params) {
|
| + gles2::GetGLContext()->GetActiveUniformsiv(program, count, indices, pname,
|
| + params);
|
| +}
|
| void GLES2GetAttachedShaders(GLuint program,
|
| GLsizei maxcount,
|
| GLsizei* count,
|
| @@ -1090,6 +1098,12 @@ void GLES2GetTransformFeedbackVaryingsCHROMIUM(GLuint program,
|
| gles2::GetGLContext()->GetTransformFeedbackVaryingsCHROMIUM(program, bufsize,
|
| size, info);
|
| }
|
| +void GLES2GetUniformsES3CHROMIUM(GLuint program,
|
| + GLsizei bufsize,
|
| + GLsizei* size,
|
| + void* info) {
|
| + gles2::GetGLContext()->GetUniformsES3CHROMIUM(program, bufsize, size, info);
|
| +}
|
| GLuint GLES2CreateStreamTextureCHROMIUM(GLuint texture) {
|
| return gles2::GetGLContext()->CreateStreamTextureCHROMIUM(texture);
|
| }
|
| @@ -1599,6 +1613,10 @@ extern const NameToFunc g_gles2_function_table[] = {
|
| reinterpret_cast<GLES2FunctionPointer>(glGetActiveUniformBlockName),
|
| },
|
| {
|
| + "glGetActiveUniformsiv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGetActiveUniformsiv),
|
| + },
|
| + {
|
| "glGetAttachedShaders",
|
| reinterpret_cast<GLES2FunctionPointer>(glGetAttachedShaders),
|
| },
|
| @@ -2281,6 +2299,10 @@ extern const NameToFunc g_gles2_function_table[] = {
|
| glGetTransformFeedbackVaryingsCHROMIUM),
|
| },
|
| {
|
| + "glGetUniformsES3CHROMIUM",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGetUniformsES3CHROMIUM),
|
| + },
|
| + {
|
| "glCreateStreamTextureCHROMIUM",
|
| reinterpret_cast<GLES2FunctionPointer>(glCreateStreamTextureCHROMIUM),
|
| },
|
|
|