Index: gpu/command_buffer/client/gles2_c_lib_autogen.h |
diff --git a/gpu/command_buffer/client/gles2_c_lib_autogen.h b/gpu/command_buffer/client/gles2_c_lib_autogen.h |
index e3abfc4ebf99b9c0164ae9ca372f4ab2f6733845..23d3d6ea8554a725f155e873d4f43a890a48dbd8 100644 |
--- a/gpu/command_buffer/client/gles2_c_lib_autogen.h |
+++ b/gpu/command_buffer/client/gles2_c_lib_autogen.h |
@@ -352,6 +352,14 @@ void GLES2GetActiveUniformBlockName(GLuint program, |
gles2::GetGLContext()->GetActiveUniformBlockName(program, index, bufsize, |
length, name); |
} |
+void GLES2GetActiveUniformsiv(GLuint program, |
+ GLsizei count, |
+ const GLuint* indices, |
+ GLenum pname, |
+ GLint* params) { |
+ gles2::GetGLContext()->GetActiveUniformsiv(program, count, indices, pname, |
+ params); |
+} |
void GLES2GetAttachedShaders(GLuint program, |
GLsizei maxcount, |
GLsizei* count, |
@@ -1090,6 +1098,12 @@ void GLES2GetTransformFeedbackVaryingsCHROMIUM(GLuint program, |
gles2::GetGLContext()->GetTransformFeedbackVaryingsCHROMIUM(program, bufsize, |
size, info); |
} |
+void GLES2GetUniformsES3CHROMIUM(GLuint program, |
+ GLsizei bufsize, |
+ GLsizei* size, |
+ void* info) { |
+ gles2::GetGLContext()->GetUniformsES3CHROMIUM(program, bufsize, size, info); |
+} |
GLuint GLES2CreateStreamTextureCHROMIUM(GLuint texture) { |
return gles2::GetGLContext()->CreateStreamTextureCHROMIUM(texture); |
} |
@@ -1599,6 +1613,10 @@ extern const NameToFunc g_gles2_function_table[] = { |
reinterpret_cast<GLES2FunctionPointer>(glGetActiveUniformBlockName), |
}, |
{ |
+ "glGetActiveUniformsiv", |
+ reinterpret_cast<GLES2FunctionPointer>(glGetActiveUniformsiv), |
+ }, |
+ { |
"glGetAttachedShaders", |
reinterpret_cast<GLES2FunctionPointer>(glGetAttachedShaders), |
}, |
@@ -2281,6 +2299,10 @@ extern const NameToFunc g_gles2_function_table[] = { |
glGetTransformFeedbackVaryingsCHROMIUM), |
}, |
{ |
+ "glGetUniformsES3CHROMIUM", |
+ reinterpret_cast<GLES2FunctionPointer>(glGetUniformsES3CHROMIUM), |
+ }, |
+ { |
"glCreateStreamTextureCHROMIUM", |
reinterpret_cast<GLES2FunctionPointer>(glCreateStreamTextureCHROMIUM), |
}, |