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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
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81 #define glGenerateMipmap GLES2_GET_FUN(GenerateMipmap) | 81 #define glGenerateMipmap GLES2_GET_FUN(GenerateMipmap) |
82 #define glGenFramebuffers GLES2_GET_FUN(GenFramebuffers) | 82 #define glGenFramebuffers GLES2_GET_FUN(GenFramebuffers) |
83 #define glGenRenderbuffers GLES2_GET_FUN(GenRenderbuffers) | 83 #define glGenRenderbuffers GLES2_GET_FUN(GenRenderbuffers) |
84 #define glGenSamplers GLES2_GET_FUN(GenSamplers) | 84 #define glGenSamplers GLES2_GET_FUN(GenSamplers) |
85 #define glGenTextures GLES2_GET_FUN(GenTextures) | 85 #define glGenTextures GLES2_GET_FUN(GenTextures) |
86 #define glGenTransformFeedbacks GLES2_GET_FUN(GenTransformFeedbacks) | 86 #define glGenTransformFeedbacks GLES2_GET_FUN(GenTransformFeedbacks) |
87 #define glGetActiveAttrib GLES2_GET_FUN(GetActiveAttrib) | 87 #define glGetActiveAttrib GLES2_GET_FUN(GetActiveAttrib) |
88 #define glGetActiveUniform GLES2_GET_FUN(GetActiveUniform) | 88 #define glGetActiveUniform GLES2_GET_FUN(GetActiveUniform) |
89 #define glGetActiveUniformBlockiv GLES2_GET_FUN(GetActiveUniformBlockiv) | 89 #define glGetActiveUniformBlockiv GLES2_GET_FUN(GetActiveUniformBlockiv) |
90 #define glGetActiveUniformBlockName GLES2_GET_FUN(GetActiveUniformBlockName) | 90 #define glGetActiveUniformBlockName GLES2_GET_FUN(GetActiveUniformBlockName) |
| 91 #define glGetActiveUniformsiv GLES2_GET_FUN(GetActiveUniformsiv) |
91 #define glGetAttachedShaders GLES2_GET_FUN(GetAttachedShaders) | 92 #define glGetAttachedShaders GLES2_GET_FUN(GetAttachedShaders) |
92 #define glGetAttribLocation GLES2_GET_FUN(GetAttribLocation) | 93 #define glGetAttribLocation GLES2_GET_FUN(GetAttribLocation) |
93 #define glGetBooleanv GLES2_GET_FUN(GetBooleanv) | 94 #define glGetBooleanv GLES2_GET_FUN(GetBooleanv) |
94 #define glGetBufferParameteriv GLES2_GET_FUN(GetBufferParameteriv) | 95 #define glGetBufferParameteriv GLES2_GET_FUN(GetBufferParameteriv) |
95 #define glGetError GLES2_GET_FUN(GetError) | 96 #define glGetError GLES2_GET_FUN(GetError) |
96 #define glGetFloatv GLES2_GET_FUN(GetFloatv) | 97 #define glGetFloatv GLES2_GET_FUN(GetFloatv) |
97 #define glGetFragDataLocation GLES2_GET_FUN(GetFragDataLocation) | 98 #define glGetFragDataLocation GLES2_GET_FUN(GetFragDataLocation) |
98 #define glGetFramebufferAttachmentParameteriv \ | 99 #define glGetFramebufferAttachmentParameteriv \ |
99 GLES2_GET_FUN(GetFramebufferAttachmentParameteriv) | 100 GLES2_GET_FUN(GetFramebufferAttachmentParameteriv) |
100 #define glGetIntegerv GLES2_GET_FUN(GetIntegerv) | 101 #define glGetIntegerv GLES2_GET_FUN(GetIntegerv) |
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257 #define glResizeCHROMIUM GLES2_GET_FUN(ResizeCHROMIUM) | 258 #define glResizeCHROMIUM GLES2_GET_FUN(ResizeCHROMIUM) |
258 #define glGetRequestableExtensionsCHROMIUM \ | 259 #define glGetRequestableExtensionsCHROMIUM \ |
259 GLES2_GET_FUN(GetRequestableExtensionsCHROMIUM) | 260 GLES2_GET_FUN(GetRequestableExtensionsCHROMIUM) |
260 #define glRequestExtensionCHROMIUM GLES2_GET_FUN(RequestExtensionCHROMIUM) | 261 #define glRequestExtensionCHROMIUM GLES2_GET_FUN(RequestExtensionCHROMIUM) |
261 #define glRateLimitOffscreenContextCHROMIUM \ | 262 #define glRateLimitOffscreenContextCHROMIUM \ |
262 GLES2_GET_FUN(RateLimitOffscreenContextCHROMIUM) | 263 GLES2_GET_FUN(RateLimitOffscreenContextCHROMIUM) |
263 #define glGetProgramInfoCHROMIUM GLES2_GET_FUN(GetProgramInfoCHROMIUM) | 264 #define glGetProgramInfoCHROMIUM GLES2_GET_FUN(GetProgramInfoCHROMIUM) |
264 #define glGetUniformBlocksCHROMIUM GLES2_GET_FUN(GetUniformBlocksCHROMIUM) | 265 #define glGetUniformBlocksCHROMIUM GLES2_GET_FUN(GetUniformBlocksCHROMIUM) |
265 #define glGetTransformFeedbackVaryingsCHROMIUM \ | 266 #define glGetTransformFeedbackVaryingsCHROMIUM \ |
266 GLES2_GET_FUN(GetTransformFeedbackVaryingsCHROMIUM) | 267 GLES2_GET_FUN(GetTransformFeedbackVaryingsCHROMIUM) |
| 268 #define glGetUniformsES3CHROMIUM GLES2_GET_FUN(GetUniformsES3CHROMIUM) |
267 #define glCreateStreamTextureCHROMIUM GLES2_GET_FUN(CreateStreamTextureCHROMIUM) | 269 #define glCreateStreamTextureCHROMIUM GLES2_GET_FUN(CreateStreamTextureCHROMIUM) |
268 #define glCreateImageCHROMIUM GLES2_GET_FUN(CreateImageCHROMIUM) | 270 #define glCreateImageCHROMIUM GLES2_GET_FUN(CreateImageCHROMIUM) |
269 #define glDestroyImageCHROMIUM GLES2_GET_FUN(DestroyImageCHROMIUM) | 271 #define glDestroyImageCHROMIUM GLES2_GET_FUN(DestroyImageCHROMIUM) |
270 #define glCreateGpuMemoryBufferImageCHROMIUM \ | 272 #define glCreateGpuMemoryBufferImageCHROMIUM \ |
271 GLES2_GET_FUN(CreateGpuMemoryBufferImageCHROMIUM) | 273 GLES2_GET_FUN(CreateGpuMemoryBufferImageCHROMIUM) |
272 #define glGetTranslatedShaderSourceANGLE \ | 274 #define glGetTranslatedShaderSourceANGLE \ |
273 GLES2_GET_FUN(GetTranslatedShaderSourceANGLE) | 275 GLES2_GET_FUN(GetTranslatedShaderSourceANGLE) |
274 #define glPostSubBufferCHROMIUM GLES2_GET_FUN(PostSubBufferCHROMIUM) | 276 #define glPostSubBufferCHROMIUM GLES2_GET_FUN(PostSubBufferCHROMIUM) |
275 #define glTexImageIOSurface2DCHROMIUM GLES2_GET_FUN(TexImageIOSurface2DCHROMIUM) | 277 #define glTexImageIOSurface2DCHROMIUM GLES2_GET_FUN(TexImageIOSurface2DCHROMIUM) |
276 #define glCopyTextureCHROMIUM GLES2_GET_FUN(CopyTextureCHROMIUM) | 278 #define glCopyTextureCHROMIUM GLES2_GET_FUN(CopyTextureCHROMIUM) |
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309 #define glDrawBuffersEXT GLES2_GET_FUN(DrawBuffersEXT) | 311 #define glDrawBuffersEXT GLES2_GET_FUN(DrawBuffersEXT) |
310 #define glDiscardBackbufferCHROMIUM GLES2_GET_FUN(DiscardBackbufferCHROMIUM) | 312 #define glDiscardBackbufferCHROMIUM GLES2_GET_FUN(DiscardBackbufferCHROMIUM) |
311 #define glScheduleOverlayPlaneCHROMIUM \ | 313 #define glScheduleOverlayPlaneCHROMIUM \ |
312 GLES2_GET_FUN(ScheduleOverlayPlaneCHROMIUM) | 314 GLES2_GET_FUN(ScheduleOverlayPlaneCHROMIUM) |
313 #define glSwapInterval GLES2_GET_FUN(SwapInterval) | 315 #define glSwapInterval GLES2_GET_FUN(SwapInterval) |
314 #define glMatrixLoadfCHROMIUM GLES2_GET_FUN(MatrixLoadfCHROMIUM) | 316 #define glMatrixLoadfCHROMIUM GLES2_GET_FUN(MatrixLoadfCHROMIUM) |
315 #define glMatrixLoadIdentityCHROMIUM GLES2_GET_FUN(MatrixLoadIdentityCHROMIUM) | 317 #define glMatrixLoadIdentityCHROMIUM GLES2_GET_FUN(MatrixLoadIdentityCHROMIUM) |
316 #define glBlendBarrierKHR GLES2_GET_FUN(BlendBarrierKHR) | 318 #define glBlendBarrierKHR GLES2_GET_FUN(BlendBarrierKHR) |
317 | 319 |
318 #endif // GPU_GLES2_GL2CHROMIUM_AUTOGEN_H_ | 320 #endif // GPU_GLES2_GL2CHROMIUM_AUTOGEN_H_ |
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