Index: src/gpu/GrAAConvexPathRenderer.cpp |
diff --git a/src/gpu/GrAAConvexPathRenderer.cpp b/src/gpu/GrAAConvexPathRenderer.cpp |
index f4a6266bc17b7bb48bf77df73b1e439c98359e1c..6b825e7df26ccccca9a70fb1a972bcf8f3067351 100644 |
--- a/src/gpu/GrAAConvexPathRenderer.cpp |
+++ b/src/gpu/GrAAConvexPathRenderer.cpp |
@@ -542,12 +542,8 @@ public: |
this->setupColorPassThrough(pb, local.fInputColorType, args.fOutputColor, NULL, |
&fColorUniform); |
- // setup uniform viewMatrix |
- this->addUniformViewMatrix(pb); |
- |
// Setup position |
- SetupPosition(vsBuilder, gpArgs, qe.inPosition()->fName, |
- qe.viewMatrix(), this->uViewM()); |
+ this->setupPosition(pb, gpArgs, qe.inPosition()->fName, qe.viewMatrix()); |
// emit transforms |
this->emitTransforms(args.fPB, gpArgs->fPositionVar, qe.inPosition()->fName, |