| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrDefaultGeoProcFactory.h" | 8 #include "GrDefaultGeoProcFactory.h" |
| 9 | 9 |
| 10 #include "GrInvariantOutput.h" | 10 #include "GrInvariantOutput.h" |
| (...skipping 77 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 88 GrGLVertexBuilder* vsBuilder = pb->getVertexShaderBuilder(); | 88 GrGLVertexBuilder* vsBuilder = pb->getVertexShaderBuilder(); |
| 89 GrGLGPFragmentBuilder* fs = args.fPB->getFragmentShaderBuilder(); | 89 GrGLGPFragmentBuilder* fs = args.fPB->getFragmentShaderBuilder(); |
| 90 const BatchTracker& local = args.fBT.cast<BatchTracker>(); | 90 const BatchTracker& local = args.fBT.cast<BatchTracker>(); |
| 91 | 91 |
| 92 // emit attributes | 92 // emit attributes |
| 93 vsBuilder->emitAttributes(gp); | 93 vsBuilder->emitAttributes(gp); |
| 94 | 94 |
| 95 // Setup pass through color | 95 // Setup pass through color |
| 96 this->setupColorPassThrough(pb, local.fInputColorType, args.fOutputC
olor, gp.inColor(), | 96 this->setupColorPassThrough(pb, local.fInputColorType, args.fOutputC
olor, gp.inColor(), |
| 97 &fColorUniform); | 97 &fColorUniform); |
| 98 | |
| 99 // setup uniform viewMatrix | |
| 100 this->addUniformViewMatrix(pb); | |
| 101 | |
| 102 // Setup position | 98 // Setup position |
| 103 SetupPosition(vsBuilder, gpArgs, gp.inPosition()->fName, | 99 this->setupPosition(pb, gpArgs, gp.inPosition()->fName, gp.viewMatri
x()); |
| 104 gp.viewMatrix(), this->uViewM()); | |
| 105 | 100 |
| 106 if (gp.inLocalCoords()) { | 101 if (gp.inLocalCoords()) { |
| 107 // emit transforms with explicit local coords | 102 // emit transforms with explicit local coords |
| 108 this->emitTransforms(pb, gpArgs->fPositionVar, gp.inLocalCoords(
)->fName, | 103 this->emitTransforms(pb, gpArgs->fPositionVar, gp.inLocalCoords(
)->fName, |
| 109 gp.localMatrix(), args.fTransformsIn, args.
fTransformsOut); | 104 gp.localMatrix(), args.fTransformsIn, args.
fTransformsOut); |
| 110 } else { | 105 } else { |
| 111 // emit transforms with position | 106 // emit transforms with position |
| 112 this->emitTransforms(pb, gpArgs->fPositionVar, gp.inPosition()->
fName, | 107 this->emitTransforms(pb, gpArgs->fPositionVar, gp.inPosition()->
fName, |
| 113 gp.localMatrix(), args.fTransformsIn, args.
fTransformsOut); | 108 gp.localMatrix(), args.fTransformsIn, args.
fTransformsOut); |
| 114 } | 109 } |
| (...skipping 167 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 282 const SkMatrix& local
Matrix, | 277 const SkMatrix& local
Matrix, |
| 283 bool opaqueVertexColo
rs, | 278 bool opaqueVertexColo
rs, |
| 284 uint8_t coverage) { | 279 uint8_t coverage) { |
| 285 return DefaultGeoProc::Create(gpTypeFlags, | 280 return DefaultGeoProc::Create(gpTypeFlags, |
| 286 color, | 281 color, |
| 287 viewMatrix, | 282 viewMatrix, |
| 288 localMatrix, | 283 localMatrix, |
| 289 opaqueVertexColors, | 284 opaqueVertexColors, |
| 290 coverage); | 285 coverage); |
| 291 } | 286 } |
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