OLD | NEW |
1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrGLProgramBuilder_DEFINED | 8 #ifndef GrGLProgramBuilder_DEFINED |
9 #define GrGLProgramBuilder_DEFINED | 9 #define GrGLProgramBuilder_DEFINED |
10 | 10 |
11 #include "GrGLFragmentShaderBuilder.h" | 11 #include "GrGLFragmentShaderBuilder.h" |
12 #include "GrGLGeometryShaderBuilder.h" | 12 #include "GrGLGeometryShaderBuilder.h" |
13 #include "GrGLVertexShaderBuilder.h" | 13 #include "GrGLVertexShaderBuilder.h" |
14 #include "../GrGLProgramDataManager.h" | 14 #include "../GrGLProgramDataManager.h" |
15 #include "../GrGLUniformHandle.h" | 15 #include "../GrGLUniformHandle.h" |
16 #include "../GrGLGeometryProcessor.h" | 16 #include "../GrGLPrimitiveProcessor.h" |
17 #include "../GrGLXferProcessor.h" | 17 #include "../GrGLXferProcessor.h" |
18 #include "../../GrPendingFragmentStage.h" | 18 #include "../../GrPendingFragmentStage.h" |
19 #include "../../GrPipeline.h" | 19 #include "../../GrPipeline.h" |
20 | 20 |
21 /* | 21 /* |
22 * This is the base class for a series of interfaces. This base class *MUST* re
main abstract with | 22 * This is the base class for a series of interfaces. This base class *MUST* re
main abstract with |
23 * NO data members because it is used in multiple interface inheritance. | 23 * NO data members because it is used in multiple interface inheritance. |
24 * Heirarchy: | 24 * Heirarchy: |
25 * GrGLUniformBuilder | 25 * GrGLUniformBuilder |
26 * / \ | 26 * / \ |
(...skipping 359 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
386 UniformInfoArray fUniforms; | 386 UniformInfoArray fUniforms; |
387 GrGLPrimitiveProcessor::TransformsIn fCoordTransforms; | 387 GrGLPrimitiveProcessor::TransformsIn fCoordTransforms; |
388 GrGLPrimitiveProcessor::TransformsOut fOutCoords; | 388 GrGLPrimitiveProcessor::TransformsOut fOutCoords; |
389 | 389 |
390 friend class GrGLShaderBuilder; | 390 friend class GrGLShaderBuilder; |
391 friend class GrGLVertexBuilder; | 391 friend class GrGLVertexBuilder; |
392 friend class GrGLFragmentShaderBuilder; | 392 friend class GrGLFragmentShaderBuilder; |
393 friend class GrGLGeometryBuilder; | 393 friend class GrGLGeometryBuilder; |
394 }; | 394 }; |
395 #endif | 395 #endif |
OLD | NEW |