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| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrGLProgramBuilder_DEFINED | 8 #ifndef GrGLProgramBuilder_DEFINED |
| 9 #define GrGLProgramBuilder_DEFINED | 9 #define GrGLProgramBuilder_DEFINED |
| 10 | 10 |
| 11 #include "GrGLFragmentShaderBuilder.h" | 11 #include "GrGLFragmentShaderBuilder.h" |
| 12 #include "GrGLGeometryShaderBuilder.h" | 12 #include "GrGLGeometryShaderBuilder.h" |
| 13 #include "GrGLVertexShaderBuilder.h" | 13 #include "GrGLVertexShaderBuilder.h" |
| 14 #include "../GrGLProgramDataManager.h" | 14 #include "../GrGLProgramDataManager.h" |
| 15 #include "../GrGLUniformHandle.h" | 15 #include "../GrGLUniformHandle.h" |
| 16 #include "../GrGLGeometryProcessor.h" | 16 #include "../GrGLPrimitiveProcessor.h" |
| 17 #include "../GrGLXferProcessor.h" | 17 #include "../GrGLXferProcessor.h" |
| 18 #include "../../GrPendingFragmentStage.h" | 18 #include "../../GrPendingFragmentStage.h" |
| 19 #include "../../GrPipeline.h" | 19 #include "../../GrPipeline.h" |
| 20 | 20 |
| 21 /* | 21 /* |
| 22 * This is the base class for a series of interfaces. This base class *MUST* re
main abstract with | 22 * This is the base class for a series of interfaces. This base class *MUST* re
main abstract with |
| 23 * NO data members because it is used in multiple interface inheritance. | 23 * NO data members because it is used in multiple interface inheritance. |
| 24 * Heirarchy: | 24 * Heirarchy: |
| 25 * GrGLUniformBuilder | 25 * GrGLUniformBuilder |
| 26 * / \ | 26 * / \ |
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| 386 UniformInfoArray fUniforms; | 386 UniformInfoArray fUniforms; |
| 387 GrGLPrimitiveProcessor::TransformsIn fCoordTransforms; | 387 GrGLPrimitiveProcessor::TransformsIn fCoordTransforms; |
| 388 GrGLPrimitiveProcessor::TransformsOut fOutCoords; | 388 GrGLPrimitiveProcessor::TransformsOut fOutCoords; |
| 389 | 389 |
| 390 friend class GrGLShaderBuilder; | 390 friend class GrGLShaderBuilder; |
| 391 friend class GrGLVertexBuilder; | 391 friend class GrGLVertexBuilder; |
| 392 friend class GrGLFragmentShaderBuilder; | 392 friend class GrGLFragmentShaderBuilder; |
| 393 friend class GrGLGeometryBuilder; | 393 friend class GrGLGeometryBuilder; |
| 394 }; | 394 }; |
| 395 #endif | 395 #endif |
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