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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrGLProgramBuilder.h" | 8 #include "GrGLProgramBuilder.h" |
| 9 |
| 10 #include "gl/GrGLGeometryProcessor.h" |
| 11 #include "gl/GrGLGpu.h" |
| 12 #include "gl/GrGLPathProcessor.h" |
9 #include "gl/GrGLProgram.h" | 13 #include "gl/GrGLProgram.h" |
10 #include "gl/GrGLSLPrettyPrint.h" | 14 #include "gl/GrGLSLPrettyPrint.h" |
11 #include "gl/GrGLUniformHandle.h" | 15 #include "gl/GrGLUniformHandle.h" |
12 #include "../GrGLXferProcessor.h" | 16 #include "gl/GrGLXferProcessor.h" |
13 #include "../GrGLGpu.h" | |
14 #include "GrCoordTransform.h" | 17 #include "GrCoordTransform.h" |
15 #include "GrGLProgramBuilder.h" | 18 #include "GrGLProgramBuilder.h" |
16 #include "GrTexture.h" | 19 #include "GrTexture.h" |
17 #include "SkRTConf.h" | 20 #include "SkRTConf.h" |
18 #include "SkTraceEvent.h" | 21 #include "SkTraceEvent.h" |
19 | 22 |
20 #define GL_CALL(X) GR_GL_CALL(this->gpu()->glInterface(), X) | 23 #define GL_CALL(X) GR_GL_CALL(this->gpu()->glInterface(), X) |
21 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(this->gpu()->glInterface(), R, X) | 24 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(this->gpu()->glInterface(), R, X) |
22 | 25 |
23 ////////////////////////////////////////////////////////////////////////////////
/////////////////// | 26 ////////////////////////////////////////////////////////////////////////////////
/////////////////// |
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489 } | 492 } |
490 | 493 |
491 ////////////////////////////////////////////////////////////////////////////////
/////////////////// | 494 ////////////////////////////////////////////////////////////////////////////////
/////////////////// |
492 | 495 |
493 GrGLInstalledFragProcs::~GrGLInstalledFragProcs() { | 496 GrGLInstalledFragProcs::~GrGLInstalledFragProcs() { |
494 int numProcs = fProcs.count(); | 497 int numProcs = fProcs.count(); |
495 for (int e = 0; e < numProcs; ++e) { | 498 for (int e = 0; e < numProcs; ++e) { |
496 SkDELETE(fProcs[e]); | 499 SkDELETE(fProcs[e]); |
497 } | 500 } |
498 } | 501 } |
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