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| 1 /* | 1 /* | 
| 2  * Copyright 2011 Google Inc. | 2  * Copyright 2011 Google Inc. | 
| 3  * | 3  * | 
| 4  * Use of this source code is governed by a BSD-style license that can be | 4  * Use of this source code is governed by a BSD-style license that can be | 
| 5  * found in the LICENSE file. | 5  * found in the LICENSE file. | 
| 6  */ | 6  */ | 
| 7 | 7 | 
| 8 #include "GrGLProgram.h" | 8 #include "GrGLProgram.h" | 
| 9 | 9 | 
| 10 #include "GrAllocator.h" | 10 #include "GrAllocator.h" | 
| 11 #include "GrProcessor.h" | 11 #include "GrProcessor.h" | 
| 12 #include "GrCoordTransform.h" | 12 #include "GrCoordTransform.h" | 
| 13 #include "GrGLGeometryProcessor.h" | 13 #include "GrGLGeometryProcessor.h" | 
| 14 #include "GrGLProcessor.h" |  | 
| 15 #include "GrGLXferProcessor.h" |  | 
| 16 #include "GrGLGpu.h" | 14 #include "GrGLGpu.h" | 
|  | 15 #include "GrGLPathProcessor.h" | 
| 17 #include "GrGLPathRendering.h" | 16 #include "GrGLPathRendering.h" | 
| 18 #include "GrGLShaderVar.h" | 17 #include "GrGLShaderVar.h" | 
| 19 #include "GrGLSL.h" | 18 #include "GrGLSL.h" | 
|  | 19 #include "GrGLXferProcessor.h" | 
| 20 #include "GrPipeline.h" | 20 #include "GrPipeline.h" | 
| 21 #include "GrXferProcessor.h" | 21 #include "GrXferProcessor.h" | 
| 22 #include "SkXfermode.h" | 22 #include "SkXfermode.h" | 
| 23 | 23 | 
| 24 #define GL_CALL(X) GR_GL_CALL(fGpu->glInterface(), X) | 24 #define GL_CALL(X) GR_GL_CALL(fGpu->glInterface(), X) | 
| 25 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(fGpu->glInterface(), R, X) | 25 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(fGpu->glInterface(), R, X) | 
| 26 | 26 | 
| 27 ////////////////////////////////////////////////////////////////////////////////
     /////////////////// | 27 ////////////////////////////////////////////////////////////////////////////////
     /////////////////// | 
| 28 | 28 | 
| 29 GrGLProgram::GrGLProgram(GrGLGpu* gpu, | 29 GrGLProgram::GrGLProgram(GrGLGpu* gpu, | 
| (...skipping 172 matching lines...) Expand 10 before | Expand all | Expand 10 after  Loading... | 
| 202 | 202 | 
| 203 void GrGLNvprProgram::onSetRenderTargetState(const GrPrimitiveProcessor& primPro
     c, | 203 void GrGLNvprProgram::onSetRenderTargetState(const GrPrimitiveProcessor& primPro
     c, | 
| 204                                              const GrPipeline& pipeline) { | 204                                              const GrPipeline& pipeline) { | 
| 205     SkASSERT(!primProc.willUseGeoShader() && primProc.numAttribs() == 0); | 205     SkASSERT(!primProc.willUseGeoShader() && primProc.numAttribs() == 0); | 
| 206     const GrRenderTarget* rt = pipeline.getRenderTarget(); | 206     const GrRenderTarget* rt = pipeline.getRenderTarget(); | 
| 207     SkISize size; | 207     SkISize size; | 
| 208     size.set(rt->width(), rt->height()); | 208     size.set(rt->width(), rt->height()); | 
| 209     fGpu->glPathRendering()->setProjectionMatrix(primProc.viewMatrix(), | 209     fGpu->glPathRendering()->setProjectionMatrix(primProc.viewMatrix(), | 
| 210                                                  size, rt->origin()); | 210                                                  size, rt->origin()); | 
| 211 } | 211 } | 
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