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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
| 8 #include "GrLayerHoister.h" |
8 #include "GrLayerCache.h" | 9 #include "GrLayerCache.h" |
9 #include "GrLayerHoister.h" | |
10 #include "GrRecordReplaceDraw.h" | 10 #include "GrRecordReplaceDraw.h" |
11 | |
12 #include "SkCanvas.h" | 11 #include "SkCanvas.h" |
13 #include "SkDeviceImageFilterProxy.h" | 12 #include "SkDeviceImageFilterProxy.h" |
14 #include "SkDeviceProperties.h" | 13 #include "SkDeviceProperties.h" |
15 #include "SkGpuDevice.h" | 14 #include "SkGpuDevice.h" |
16 #include "SkGrPixelRef.h" | 15 #include "SkGrPixelRef.h" |
| 16 #include "SkImagePriv.h" |
17 #include "SkLayerInfo.h" | 17 #include "SkLayerInfo.h" |
18 #include "SkRecordDraw.h" | 18 #include "SkRecordDraw.h" |
19 #include "SkSurface.h" | 19 #include "SkSurface.h" |
20 #include "SkSurface_Gpu.h" | 20 #include "SkSurface_Gpu.h" |
21 | 21 |
22 // Create the layer information for the hoisted layer and secure the | 22 // Create the layer information for the hoisted layer and secure the |
23 // required texture/render target resources. | 23 // required texture/render target resources. |
24 static void prepare_for_hoisting(GrLayerCache* layerCache, | 24 static void prepare_for_hoisting(GrLayerCache* layerCache, |
25 const SkPicture* topLevelPicture, | 25 const SkPicture* topLevelPicture, |
26 const SkMatrix& initialMat, | 26 const SkMatrix& initialMat, |
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269 pict->drawablePicts(), pict->drawableCount(), | 269 pict->drawablePicts(), pict->drawableCount(), |
270 layer->start() + 1, layer->stop(), initialCTM); | 270 layer->start() + 1, layer->stop(), initialCTM); |
271 | 271 |
272 atlasCanvas->restore(); | 272 atlasCanvas->restore(); |
273 } | 273 } |
274 | 274 |
275 atlasCanvas->flush(); | 275 atlasCanvas->flush(); |
276 } | 276 } |
277 } | 277 } |
278 | 278 |
279 SkBitmap wrap_texture(GrTexture* texture) { | 279 static SkImage* wrap_texture(GrTexture* texture) { |
280 SkASSERT(texture); | 280 SkASSERT(texture); |
281 | |
282 SkBitmap result; | 281 SkBitmap result; |
283 result.setInfo(texture->surfacePriv().info()); | 282 result.setInfo(texture->surfacePriv().info()); |
284 result.setPixelRef(SkNEW_ARGS(SkGrPixelRef, (result.info(), texture)))->unre
f(); | 283 result.setPixelRef(SkNEW_ARGS(SkGrPixelRef, (result.info(), texture)))->unre
f(); |
285 return result; | 284 return SkNewImageFromBitmapTexture(result, texture->desc().fSampleCnt, |
| 285 SkSurface::kYes_Budgeted); |
286 } | 286 } |
287 | 287 |
288 void GrLayerHoister::FilterLayer(GrContext* context, | 288 void GrLayerHoister::FilterLayer(GrContext* context, |
289 SkGpuDevice* device, | 289 SkGpuDevice* device, |
290 const GrHoistedLayer& info) { | 290 const GrHoistedLayer& info) { |
291 GrCachedLayer* layer = info.fLayer; | 291 GrCachedLayer* layer = info.fLayer; |
292 | 292 |
293 SkASSERT(layer->filter()); | 293 SkASSERT(layer->filter()); |
294 | 294 |
295 static const int kDefaultCacheSize = 32 * 1024 * 1024; | 295 static const int kDefaultCacheSize = 32 * 1024 * 1024; |
296 | 296 |
297 SkBitmap filteredBitmap; | |
298 SkIPoint offset = SkIPoint::Make(0, 0); | 297 SkIPoint offset = SkIPoint::Make(0, 0); |
299 | 298 |
300 const SkIPoint filterOffset = SkIPoint::Make(layer->srcIR().fLeft, layer->sr
cIR().fTop); | 299 const SkIPoint filterOffset = SkIPoint::Make(layer->srcIR().fLeft, layer->sr
cIR().fTop); |
301 | 300 |
302 SkMatrix totMat = SkMatrix::I(); | 301 SkMatrix totMat = SkMatrix::I(); |
303 totMat.preConcat(info.fPreMat); | 302 totMat.preConcat(info.fPreMat); |
304 totMat.preConcat(info.fLocalMat); | 303 totMat.preConcat(info.fLocalMat); |
305 totMat.postTranslate(-SkIntToScalar(filterOffset.fX), -SkIntToScalar(filterO
ffset.fY)); | 304 totMat.postTranslate(-SkIntToScalar(filterOffset.fX), -SkIntToScalar(filterO
ffset.fY)); |
306 | 305 |
307 SkASSERT(0 == layer->rect().fLeft && 0 == layer->rect().fTop); | 306 SkASSERT(0 == layer->rect().fLeft && 0 == layer->rect().fTop); |
308 SkIRect clipBounds = layer->rect(); | 307 SkIRect clipBounds = layer->rect(); |
309 | 308 |
310 // This cache is transient, and is freed (along with all its contained | 309 // This cache is transient, and is freed (along with all its contained |
311 // textures) when it goes out of scope. | 310 // textures) when it goes out of scope. |
312 SkAutoTUnref<SkImageFilter::Cache> cache(SkImageFilter::Cache::Create(kDefau
ltCacheSize)); | 311 SkAutoTUnref<SkImageFilter::Cache> cache(SkImageFilter::Cache::Create(kDefau
ltCacheSize)); |
313 SkImageFilter::Context filterContext(totMat, clipBounds, cache); | 312 SkImageFilter::Context filterContext(totMat, clipBounds, cache); |
314 | 313 |
315 SkDeviceImageFilterProxy proxy(device, SkSurfaceProps(0, kUnknown_SkPixelGeo
metry)); | 314 SkDeviceImageFilterProxy proxy(device, SkSurfaceProps(0, kUnknown_SkPixelGeo
metry)); |
316 const SkBitmap src = wrap_texture(layer->texture()); | 315 SkAutoTUnref<const SkImage> src(wrap_texture(layer->texture())); |
317 | 316 SkAutoTUnref<const SkImage> filteredImage; |
318 if (!layer->filter()->filterImage(&proxy, src, filterContext, &filteredBitma
p, &offset)) { | 317 if (!layer->filter()->filterImage(&proxy, src, filterContext, filteredImage,
&offset)) { |
319 // Filtering failed. Press on with the unfiltered version. | 318 // Filtering failed. Press on with the unfiltered version. |
320 return; | 319 return; |
321 } | 320 } |
322 | 321 |
323 SkIRect newRect = SkIRect::MakeWH(filteredBitmap.width(), filteredBitmap.hei
ght()); | 322 SkIRect newRect = SkIRect::MakeWH(filteredImage->width(), filteredImage->hei
ght()); |
324 layer->setTexture(filteredBitmap.getTexture(), newRect); | 323 layer->setTexture(filteredImage->getTexture(), newRect); |
325 layer->setOffset(offset); | 324 layer->setOffset(offset); |
326 } | 325 } |
327 | 326 |
328 void GrLayerHoister::DrawLayers(GrContext* context, const SkTDArray<GrHoistedLay
er>& layers) { | 327 void GrLayerHoister::DrawLayers(GrContext* context, const SkTDArray<GrHoistedLay
er>& layers) { |
329 for (int i = 0; i < layers.count(); ++i) { | 328 for (int i = 0; i < layers.count(); ++i) { |
330 GrCachedLayer* layer = layers[i].fLayer; | 329 GrCachedLayer* layer = layers[i].fLayer; |
331 const SkPicture* pict = layers[i].fPicture; | 330 const SkPicture* pict = layers[i].fPicture; |
332 const SkIPoint offset = SkIPoint::Make(layer->srcIR().fLeft, layer->srcI
R().fTop); | 331 const SkIPoint offset = SkIPoint::Make(layer->srcIR().fLeft, layer->srcI
R().fTop); |
333 | 332 |
334 // Each non-atlased layer has its own GrTexture | 333 // Each non-atlased layer has its own GrTexture |
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381 void GrLayerHoister::PurgeCache(GrContext* context) { | 380 void GrLayerHoister::PurgeCache(GrContext* context) { |
382 #if !GR_CACHE_HOISTED_LAYERS | 381 #if !GR_CACHE_HOISTED_LAYERS |
383 GrLayerCache* layerCache = context->getLayerCache(); | 382 GrLayerCache* layerCache = context->getLayerCache(); |
384 | 383 |
385 // This code completely clears out the atlas. It is required when | 384 // This code completely clears out the atlas. It is required when |
386 // caching is disabled so the atlas doesn't fill up and force more | 385 // caching is disabled so the atlas doesn't fill up and force more |
387 // free floating layers | 386 // free floating layers |
388 layerCache->purgeAll(); | 387 layerCache->purgeAll(); |
389 #endif | 388 #endif |
390 } | 389 } |
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