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Side by Side Diff: src/effects/SkRectShaderImageFilter.cpp

Issue 920513003: Make filters use SkImage instead of SkBitmap Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 10 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkRectShaderImageFilter.h" 8 #include "SkRectShaderImageFilter.h"
9 #include "SkBitmap.h" 9 #include "SkBitmap.h"
10 #include "SkCanvas.h" 10 #include "SkCanvas.h"
11 #include "SkDevice.h" 11 #include "SkSurface.h"
12 #include "SkReadBuffer.h" 12 #include "SkReadBuffer.h"
13 #include "SkWriteBuffer.h" 13 #include "SkWriteBuffer.h"
14 #include "SkShader.h" 14 #include "SkShader.h"
15 15
16 SkRectShaderImageFilter* SkRectShaderImageFilter::Create(SkShader* s, const SkRe ct& rect) { 16 SkRectShaderImageFilter* SkRectShaderImageFilter::Create(SkShader* s, const SkRe ct& rect) {
17 SkASSERT(s); 17 SkASSERT(s);
18 uint32_t flags = CropRect::kHasAll_CropEdge; 18 uint32_t flags = CropRect::kHasAll_CropEdge;
19 if (rect.width() == 0 || rect.height() == 0) { 19 if (rect.width() == 0 || rect.height() == 0) {
20 flags = 0x0; 20 flags = 0x0;
21 } 21 }
(...skipping 21 matching lines...) Expand all
43 void SkRectShaderImageFilter::flatten(SkWriteBuffer& buffer) const { 43 void SkRectShaderImageFilter::flatten(SkWriteBuffer& buffer) const {
44 this->INHERITED::flatten(buffer); 44 this->INHERITED::flatten(buffer);
45 buffer.writeFlattenable(fShader); 45 buffer.writeFlattenable(fShader);
46 } 46 }
47 47
48 SkRectShaderImageFilter::~SkRectShaderImageFilter() { 48 SkRectShaderImageFilter::~SkRectShaderImageFilter() {
49 fShader->unref(); 49 fShader->unref();
50 } 50 }
51 51
52 bool SkRectShaderImageFilter::onFilterImage(Proxy* proxy, 52 bool SkRectShaderImageFilter::onFilterImage(Proxy* proxy,
53 const SkBitmap& source, 53 SkImage& source,
54 const Context& ctx, 54 const Context& ctx,
55 SkBitmap* result, 55 SkAutoTUnref<SkImage>& result,
56 SkIPoint* offset) const { 56 SkIPoint* offset) const {
57 SkIRect bounds; 57 SkIRect bounds;
58 if (!this->applyCropRect(ctx, source, SkIPoint::Make(0, 0), &bounds)) { 58 if (!this->applyCropRect(ctx, source, SkIPoint::Make(0, 0), &bounds)) {
59 return false; 59 return false;
60 } 60 }
61 61
62 SkAutoTUnref<SkBaseDevice> device(proxy->createDevice(bounds.width(), 62 SkAutoTUnref<SkSurface> surface(proxy->createSurface(bounds.width(),
63 bounds.height())); 63 bounds.height()));
64 if (NULL == device.get()) { 64 if (NULL == surface) {
65 return false; 65 return false;
66 } 66 }
67 SkCanvas canvas(device.get());
68 67
69 SkPaint paint; 68 SkPaint paint;
70 SkMatrix matrix(ctx.ctm()); 69 SkMatrix matrix(ctx.ctm());
71 matrix.postTranslate(SkIntToScalar(-bounds.left()), SkIntToScalar(-bounds.to p())); 70 matrix.postTranslate(SkIntToScalar(-bounds.left()), SkIntToScalar(-bounds.to p()));
72 SkSafeUnref(paint.setShader(SkShader::CreateLocalMatrixShader(fShader, matri x))); 71 SkSafeUnref(paint.setShader(SkShader::CreateLocalMatrixShader(fShader, matri x)));
73 72
74 SkRect rect = SkRect::MakeWH(SkIntToScalar(bounds.width()), SkIntToScalar(bo unds.height())); 73 SkRect rect = SkRect::MakeWH(SkIntToScalar(bounds.width()), SkIntToScalar(bo unds.height()));
75 canvas.drawRect(rect, paint); 74 surface->getCanvas()->drawRect(rect, paint);
76 75
77 *result = device.get()->accessBitmap(false); 76 SkImage* image = surface->newImageSnapshot(SkSurface::kYes_Budgeted);
77 if (NULL == image) {
78 return false;
79 }
80 result.reset(image);
81
78 offset->fX = bounds.fLeft; 82 offset->fX = bounds.fLeft;
79 offset->fY = bounds.fTop; 83 offset->fY = bounds.fTop;
80 return true; 84 return true;
81 } 85 }
82 86
83 #ifndef SK_IGNORE_TO_STRING 87 #ifndef SK_IGNORE_TO_STRING
84 void SkRectShaderImageFilter::toString(SkString* str) const { 88 void SkRectShaderImageFilter::toString(SkString* str) const {
85 str->appendf("SkRectShaderImageFilter: ("); 89 str->appendf("SkRectShaderImageFilter: (");
86 str->append(")"); 90 str->append(")");
87 } 91 }
88 #endif 92 #endif
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