Index: src/gpu/GrDistanceFieldTextContext.cpp |
diff --git a/src/gpu/GrDistanceFieldTextContext.cpp b/src/gpu/GrDistanceFieldTextContext.cpp |
index ee873850485378109a7eb877cd001f8061b03594..d3b01703e484e686d8dfc28588f05cd635dabc0f 100755 |
--- a/src/gpu/GrDistanceFieldTextContext.cpp |
+++ b/src/gpu/GrDistanceFieldTextContext.cpp |
@@ -374,8 +374,8 @@ |
} |
static size_t get_vertex_stride(bool useColorVerts) { |
- return useColorVerts ? (sizeof(SkPoint) + sizeof(GrColor) + sizeof(SkIPoint16)) : |
- (sizeof(SkPoint) + sizeof(SkIPoint16)); |
+ return useColorVerts ? (2 * sizeof(SkPoint) + sizeof(GrColor)) : |
+ (2 * sizeof(SkPoint)); |
} |
static void* alloc_vertices(GrDrawTarget* drawTarget, |
@@ -600,59 +600,36 @@ |
useColorVerts); |
} |
+ SkFixed tx = SkIntToFixed(glyph->fAtlasLocation.fX + SK_DistanceFieldInset); |
+ SkFixed ty = SkIntToFixed(glyph->fAtlasLocation.fY + SK_DistanceFieldInset); |
+ SkFixed tw = SkIntToFixed(glyph->fBounds.width() - 2*SK_DistanceFieldInset); |
+ SkFixed th = SkIntToFixed(glyph->fBounds.height() - 2*SK_DistanceFieldInset); |
+ |
fVertexBounds.joinNonEmptyArg(glyphRect); |
- int u0 = glyph->fAtlasLocation.fX + SK_DistanceFieldInset; |
- int v0 = glyph->fAtlasLocation.fY + SK_DistanceFieldInset; |
- int u1 = u0 + glyph->fBounds.width() - 2*SK_DistanceFieldInset; |
- int v1 = v0 + glyph->fBounds.height() - 2*SK_DistanceFieldInset; |
- |
size_t vertSize = get_vertex_stride(useColorVerts); |
- intptr_t vertex = reinterpret_cast<intptr_t>(fVertices) + vertSize * fCurrVertex; |
- |
- // V0 |
- SkPoint* position = reinterpret_cast<SkPoint*>(vertex); |
- position->set(glyphRect.fLeft, glyphRect.fTop); |
+ |
+ SkPoint* positions = reinterpret_cast<SkPoint*>( |
+ reinterpret_cast<intptr_t>(fVertices) + vertSize * fCurrVertex); |
+ positions->setRectFan(glyphRect.fLeft, glyphRect.fTop, glyphRect.fRight, glyphRect.fBottom, |
+ vertSize); |
+ |
+ // The texture coords are last in both the with and without color vertex layouts. |
+ SkPoint* textureCoords = reinterpret_cast<SkPoint*>( |
+ reinterpret_cast<intptr_t>(positions) + vertSize - sizeof(SkPoint)); |
+ textureCoords->setRectFan(SkFixedToFloat(texture->texturePriv().normalizeFixedX(tx)), |
+ SkFixedToFloat(texture->texturePriv().normalizeFixedY(ty)), |
+ SkFixedToFloat(texture->texturePriv().normalizeFixedX(tx + tw)), |
+ SkFixedToFloat(texture->texturePriv().normalizeFixedY(ty + th)), |
+ vertSize); |
if (useColorVerts) { |
- SkColor* color = reinterpret_cast<SkColor*>(vertex + sizeof(SkPoint)); |
- *color = fPaint.getColor(); |
- } |
- SkIPoint16* textureCoords = reinterpret_cast<SkIPoint16*>(vertex + vertSize - |
- sizeof(SkIPoint16)); |
- textureCoords->set(u0, v0); |
- vertex += vertSize; |
- |
- // V1 |
- position = reinterpret_cast<SkPoint*>(vertex); |
- position->set(glyphRect.fLeft, glyphRect.fBottom); |
- if (useColorVerts) { |
- SkColor* color = reinterpret_cast<SkColor*>(vertex + sizeof(SkPoint)); |
- *color = fPaint.getColor(); |
- } |
- textureCoords = reinterpret_cast<SkIPoint16*>(vertex + vertSize - sizeof(SkIPoint16)); |
- textureCoords->set(u0, v1); |
- vertex += vertSize; |
- |
- // V2 |
- position = reinterpret_cast<SkPoint*>(vertex); |
- position->set(glyphRect.fRight, glyphRect.fBottom); |
- if (useColorVerts) { |
- SkColor* color = reinterpret_cast<SkColor*>(vertex + sizeof(SkPoint)); |
- *color = fPaint.getColor(); |
- } |
- textureCoords = reinterpret_cast<SkIPoint16*>(vertex + vertSize - sizeof(SkIPoint16)); |
- textureCoords->set(u1, v1); |
- vertex += vertSize; |
- |
- // V3 |
- position = reinterpret_cast<SkPoint*>(vertex); |
- position->set(glyphRect.fRight, glyphRect.fTop); |
- if (useColorVerts) { |
- SkColor* color = reinterpret_cast<SkColor*>(vertex + sizeof(SkPoint)); |
- *color = fPaint.getColor(); |
- } |
- textureCoords = reinterpret_cast<SkIPoint16*>(vertex + vertSize - sizeof(SkIPoint16)); |
- textureCoords->set(u1, v0); |
+ // color comes after position. |
+ GrColor* colors = reinterpret_cast<GrColor*>(positions + 1); |
+ for (int i = 0; i < 4; ++i) { |
+ *colors = fPaint.getColor(); |
+ colors = reinterpret_cast<GrColor*>(reinterpret_cast<intptr_t>(colors) + vertSize); |
+ } |
+ } |
fCurrVertex += 4; |