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Side by Side Diff: src/gpu/effects/GrBitmapTextGeoProc.cpp

Issue 920333003: Revert of Use uint16s for texture coordinates when rendering text. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 10 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrBitmapTextGeoProc.h" 8 #include "GrBitmapTextGeoProc.h"
9 #include "GrFontAtlasSizes.h"
10 #include "GrInvariantOutput.h" 9 #include "GrInvariantOutput.h"
11 #include "GrTexture.h" 10 #include "GrTexture.h"
12 #include "gl/GrGLProcessor.h" 11 #include "gl/GrGLProcessor.h"
13 #include "gl/GrGLSL.h" 12 #include "gl/GrGLSL.h"
14 #include "gl/GrGLTexture.h" 13 #include "gl/GrGLTexture.h"
15 #include "gl/GrGLGeometryProcessor.h" 14 #include "gl/GrGLGeometryProcessor.h"
16 #include "gl/builders/GrGLProgramBuilder.h" 15 #include "gl/builders/GrGLProgramBuilder.h"
17 16
18 struct BitmapTextBatchTracker { 17 struct BitmapTextBatchTracker {
19 GrGPInput fInputColorType; 18 GrGPInput fInputColorType;
(...skipping 11 matching lines...) Expand all
31 const BitmapTextBatchTracker& local = args.fBT.cast<BitmapTextBatchTrack er>(); 30 const BitmapTextBatchTracker& local = args.fBT.cast<BitmapTextBatchTrack er>();
32 31
33 GrGLGPBuilder* pb = args.fPB; 32 GrGLGPBuilder* pb = args.fPB;
34 GrGLVertexBuilder* vsBuilder = pb->getVertexShaderBuilder(); 33 GrGLVertexBuilder* vsBuilder = pb->getVertexShaderBuilder();
35 34
36 // emit attributes 35 // emit attributes
37 vsBuilder->emitAttributes(cte); 36 vsBuilder->emitAttributes(cte);
38 37
39 GrGLVertToFrag v(kVec2f_GrSLType); 38 GrGLVertToFrag v(kVec2f_GrSLType);
40 pb->addVarying("TextureCoords", &v); 39 pb->addVarying("TextureCoords", &v);
41 // this is only used with text, so our texture bounds always match the g lyph atlas 40 vsBuilder->codeAppendf("%s = %s;", v.vsOut(), cte.inTextureCoords()->fNa me);
42 vsBuilder->codeAppendf("%s = vec2(" GR_FONT_ATLAS_RECIP_WIDTH ", "
43 GR_FONT_ATLAS_RECIP_HEIGHT ")*%s;", v.vsOut(),
44 cte.inTextureCoords()->fName);
45 41
46 // Setup pass through color 42 // Setup pass through color
47 this->setupColorPassThrough(pb, local.fInputColorType, args.fOutputColor , cte.inColor(), 43 this->setupColorPassThrough(pb, local.fInputColorType, args.fOutputColor , cte.inColor(),
48 &fColorUniform); 44 &fColorUniform);
49 45
50 // Setup position 46 // Setup position
51 this->setupPosition(pb, gpArgs, cte.inPosition()->fName, cte.viewMatrix( )); 47 this->setupPosition(pb, gpArgs, cte.inPosition()->fName, cte.viewMatrix( ));
52 48
53 // emit transforms 49 // emit transforms
54 this->emitTransforms(args.fPB, gpArgs->fPositionVar, cte.inPosition()->f Name, 50 this->emitTransforms(args.fPB, gpArgs->fPositionVar, cte.inPosition()->f Name,
(...skipping 64 matching lines...) Expand 10 before | Expand all | Expand 10 after
119 , fMaskFormat(format) { 115 , fMaskFormat(format) {
120 this->initClassID<GrBitmapTextGeoProc>(); 116 this->initClassID<GrBitmapTextGeoProc>();
121 fInPosition = &this->addVertexAttrib(Attribute("inPosition", kVec2f_GrVertex AttribType)); 117 fInPosition = &this->addVertexAttrib(Attribute("inPosition", kVec2f_GrVertex AttribType));
122 118
123 bool hasVertexColor = kA8_GrMaskFormat == fMaskFormat; 119 bool hasVertexColor = kA8_GrMaskFormat == fMaskFormat;
124 if (hasVertexColor) { 120 if (hasVertexColor) {
125 fInColor = &this->addVertexAttrib(Attribute("inColor", kVec4ub_GrVertexA ttribType)); 121 fInColor = &this->addVertexAttrib(Attribute("inColor", kVec4ub_GrVertexA ttribType));
126 this->setHasVertexColor(); 122 this->setHasVertexColor();
127 } 123 }
128 fInTextureCoords = &this->addVertexAttrib(Attribute("inTextureCoords", 124 fInTextureCoords = &this->addVertexAttrib(Attribute("inTextureCoords",
129 kVec2s_GrVertexAttribTyp e)); 125 kVec2f_GrVertexAttribTyp e));
130 this->addTextureAccess(&fTextureAccess); 126 this->addTextureAccess(&fTextureAccess);
131 } 127 }
132 128
133 bool GrBitmapTextGeoProc::onIsEqual(const GrGeometryProcessor& other) const { 129 bool GrBitmapTextGeoProc::onIsEqual(const GrGeometryProcessor& other) const {
134 const GrBitmapTextGeoProc& gp = other.cast<GrBitmapTextGeoProc>(); 130 const GrBitmapTextGeoProc& gp = other.cast<GrBitmapTextGeoProc>();
135 return SkToBool(this->inColor()) == SkToBool(gp.inColor()); 131 return SkToBool(this->inColor()) == SkToBool(gp.inColor());
136 } 132 }
137 133
138 void GrBitmapTextGeoProc::onGetInvariantOutputColor(GrInitInvariantOutput* out) const { 134 void GrBitmapTextGeoProc::onGetInvariantOutputColor(GrInitInvariantOutput* out) const {
139 if (kARGB_GrMaskFormat == fMaskFormat) { 135 if (kARGB_GrMaskFormat == fMaskFormat) {
(...skipping 81 matching lines...) Expand 10 before | Expand all | Expand 10 after
221 break; 217 break;
222 case 2: 218 case 2:
223 format = kARGB_GrMaskFormat; 219 format = kARGB_GrMaskFormat;
224 break; 220 break;
225 } 221 }
226 222
227 return GrBitmapTextGeoProc::Create(GrRandomColor(random), textures[texIdx], params, 223 return GrBitmapTextGeoProc::Create(GrRandomColor(random), textures[texIdx], params,
228 format, random->nextBool(), 224 format, random->nextBool(),
229 GrProcessorUnitTest::TestMatrix(random)); 225 GrProcessorUnitTest::TestMatrix(random));
230 } 226 }
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