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Unified Diff: src/gpu/GrPipelineBuilder.h

Issue 919683002: Remove canApplyCoverage from XP and all related functions in gpu code. (Closed) Base URL: https://skia.googlesource.com/skia.git@pdDstCopy
Patch Set: Created 5 years, 10 months ago
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Index: src/gpu/GrPipelineBuilder.h
diff --git a/src/gpu/GrPipelineBuilder.h b/src/gpu/GrPipelineBuilder.h
index 8f0657f159f8f13010a15fa1ccc49c5d76209e13..f95c2f5bd1b0c24f0ef221cdb023f632db5faeb2 100644
--- a/src/gpu/GrPipelineBuilder.h
+++ b/src/gpu/GrPipelineBuilder.h
@@ -50,18 +50,6 @@ public:
/// @}
/**
- * Depending on features available in the underlying 3D API and the color blend mode requested
- * it may or may not be possible to correctly blend with fractional pixel coverage generated by
- * the fragment shader.
- *
- * This function considers the current GrPipelineBuilder and the draw target's capabilities to
- * determine whether coverage can be handled correctly. This function assumes that the caller
- * intends to specify fractional pixel coverage via a primitive processor but may not have
- * specified it yet.
- */
- bool canUseFracCoveragePrimProc(GrColor color, const GrDrawTargetCaps& caps) const;
bsalomon 2015/02/11 15:54:17 awww, im gonna miss this guy.
-
- /**
* This function returns true if the render target destination pixel values will be read for
* blending during draw.
*/
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