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1 /* | 1 /* |
2 * Copyright (C) 2009, 2010, 2011, 2012 Google Inc. All rights reserved. | 2 * Copyright (C) 2009, 2010, 2011, 2012 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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170 | 170 |
171 // Focus the first (last if reverse is true) focusable node. | 171 // Focus the first (last if reverse is true) focusable node. |
172 virtual void setInitialFocus(bool reverse) = 0; | 172 virtual void setInitialFocus(bool reverse) = 0; |
173 | 173 |
174 // Clears the focused element (and selection if a text field is focused) | 174 // Clears the focused element (and selection if a text field is focused) |
175 // to ensure that a text field on the page is not eating keystrokes we | 175 // to ensure that a text field on the page is not eating keystrokes we |
176 // send it. | 176 // send it. |
177 virtual void clearFocusedElement() = 0; | 177 virtual void clearFocusedElement() = 0; |
178 | 178 |
179 // Scrolls the node currently in focus into |rect|, where |rect| is in | 179 // Scrolls the node currently in focus into |rect|, where |rect| is in |
180 // window space. Returns true if an animation was started. | 180 // viewport space. Returns true if an animation was started. |
181 virtual bool scrollFocusedNodeIntoRect(const WebRect&) { return false; } | 181 virtual bool scrollFocusedNodeIntoRect(const WebRect&) { return false; } |
182 | 182 |
183 // Advance the focus of the WebView forward to the next element or to the | 183 // Advance the focus of the WebView forward to the next element or to the |
184 // previous element in the tab sequence (if reverse is true). | 184 // previous element in the tab sequence (if reverse is true). |
185 virtual void advanceFocus(bool reverse) { } | 185 virtual void advanceFocus(bool reverse) { } |
186 | 186 |
187 // Animate a scale into the specified rect where multiple targets were | 187 // Animate a scale into the specified rect where multiple targets were |
188 // found from previous tap gesture. | 188 // found from previous tap gesture. |
189 // Returns false if it doesn't do any zooming. | 189 // Returns false if it doesn't do any zooming. |
190 virtual bool zoomToMultipleTargetsRect(const WebRect&) = 0; | 190 virtual bool zoomToMultipleTargetsRect(const WebRect&) = 0; |
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491 // event gets generated/tested. | 491 // event gets generated/tested. |
492 virtual void forceNextWebGLContextCreationToFail() = 0; | 492 virtual void forceNextWebGLContextCreationToFail() = 0; |
493 | 493 |
494 protected: | 494 protected: |
495 ~WebView() {} | 495 ~WebView() {} |
496 }; | 496 }; |
497 | 497 |
498 } // namespace blink | 498 } // namespace blink |
499 | 499 |
500 #endif | 500 #endif |
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