| Index: ppapi/api/private/ppb_flash_message_loop.idl
|
| diff --git a/ppapi/api/private/ppb_flash_message_loop.idl b/ppapi/api/private/ppb_flash_message_loop.idl
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..48749072a50717a7b4034d0ebeb904dd7cb97013
|
| --- /dev/null
|
| +++ b/ppapi/api/private/ppb_flash_message_loop.idl
|
| @@ -0,0 +1,73 @@
|
| +/* Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| + * Use of this source code is governed by a BSD-style license that can be
|
| + * found in the LICENSE file.
|
| + */
|
| +
|
| +/**
|
| + * This file contains the <code>PPB_Flash_MessageLoop</code> interface.
|
| + */
|
| +
|
| +label Chrome {
|
| + M18 = 0.1
|
| +};
|
| +
|
| +/**
|
| + * The <code>PPB_Flash_MessageLoop</code> interface supports Pepper Flash to run
|
| + * nested message loops.
|
| + */
|
| +interface PPB_Flash_MessageLoop {
|
| + /**
|
| + * Allocates a Flash message loop resource.
|
| + *
|
| + * @param[in] instance A <code>PP_Instance</code> identifying one instance
|
| + * of a module.
|
| + *
|
| + * @return A <code>PP_Resource</code> that can be used to run a nested message
|
| + * loop if successful; 0 if failed.
|
| + */
|
| + PP_Resource Create([in] PP_Instance instance);
|
| +
|
| + /**
|
| + * Determines if a given resource is a Flash message loop.
|
| + *
|
| + * @param[in] resource A <code>PP_Resource</code> corresponding to a generic
|
| + * resource.
|
| + *
|
| + * @return A <code>PP_Bool</code> that is <code>PP_TRUE</code> if the given
|
| + * resource is a Flash message loop, otherwise <code>PP_FALSE</code>.
|
| + */
|
| + PP_Bool IsFlashMessageLoop([in] PP_Resource resource);
|
| +
|
| + /**
|
| + * Runs a nested message loop. The plugin will be reentered from this call.
|
| + * This function is used in places where Flash would normally enter a nested
|
| + * message loop (e.g., when displaying context menus), but Pepper provides
|
| + * only an asynchronous call. After performing that asynchronous call, call
|
| + * <code>Run()</code>. In the callback, call <code>Quit()</code>.
|
| + *
|
| + * For a given message loop resource, only the first call to
|
| + * <code>Run()</code> will start a nested message loop. The subsequent calls
|
| + * will return <code>PP_ERROR_FAILED</code> immediately.
|
| + *
|
| + * @param[in] flash_message_loop The Flash message loop.
|
| + *
|
| + * @return <code>PP_ERROR_ABORTED</code> if the message loop quits because the
|
| + * resource is destroyed; <code>PP_OK</code> if the message loop quits because
|
| + * of other reasons (e.g., <code>Quit()</code> is called);
|
| + * <code>PP_ERROR_FAILED</code> if this is not the first call to
|
| + * <code>Run()</code>.
|
| + */
|
| + int32_t Run([in] PP_Resource flash_message_loop);
|
| +
|
| + /**
|
| + * Signals to quit the outermost nested message loop. Use this to exit and
|
| + * return back to the caller after you call <code>Run()</code>.
|
| + *
|
| + * If <code>Quit()</code> is not called to balance the call to
|
| + * <code>Run()</code>, the outermost nested message loop will be quitted
|
| + * implicitly when the resource is destroyed.
|
| + *
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| + * @param[in] flash_message_loop The Flash message loop.
|
| + */
|
| + void Quit([in] PP_Resource flash_message_loop);
|
| +};
|
|
|