Index: bench/DecodingSubsetBench.cpp |
diff --git a/bench/DecodingSubsetBench.cpp b/bench/DecodingSubsetBench.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..1f059225f94f5e90356bff02f7ab95b40a46da2c |
--- /dev/null |
+++ b/bench/DecodingSubsetBench.cpp |
@@ -0,0 +1,74 @@ |
+/* |
+ * Copyright 2015 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+ |
+#include "DecodingSubsetBench.h" |
+#include "SkData.h" |
+#include "SkImageDecoder.h" |
+#include "SkOSFile.h" |
+#include "SkStream.h" |
+ |
+/* |
+ * |
+ * This benchmark is designed to test the performance of image subset decoding. |
+ * It is invoked from the nanobench.cpp file. |
+ * |
+ */ |
+DecodingSubsetBench::DecodingSubsetBench(SkString path, SkColorType colorType, |
+ const int divisor) |
+ : fColorType(colorType) |
+ , fDivisor(divisor) |
+{ |
+ // Parse filename and the color type to give the benchmark a useful name |
+ SkString baseName = SkOSPath::Basename(path.c_str()); |
+ const char* colorName; |
+ switch(colorType) { |
+ case kN32_SkColorType: |
+ colorName = "N32"; |
+ break; |
+ case kRGB_565_SkColorType: |
+ colorName = "565"; |
+ break; |
+ case kAlpha_8_SkColorType: |
+ colorName = "Alpha8"; |
+ break; |
+ default: |
+ colorName = "Unknown"; |
+ } |
+ fName.printf("DecodeSubset_%dx%d_%s_%s", fDivisor, fDivisor, |
+ baseName.c_str(), colorName); |
+ |
+ // Perform the decode setup |
+ SkAutoTUnref<SkData> encoded(SkData::NewFromFileName(path.c_str())); |
+ fStream = new SkMemoryStream(encoded); |
+ fDecoder.reset(SkImageDecoder::Factory(fStream)); |
+} |
+ |
+const char* DecodingSubsetBench::onGetName() { |
+ return fName.c_str(); |
+} |
+ |
+bool DecodingSubsetBench::isSuitableFor(Backend backend) { |
+ return kNonRendering_Backend == backend; |
+} |
+ |
+void DecodingSubsetBench::onDraw(const int n, SkCanvas* canvas) { |
+ for (int i = 0; i < n; i++) { |
+ fStream->rewind(); |
+ int w, h; |
+ fDecoder->buildTileIndex(fStream, &w, &h); |
scroggo
2015/02/13 13:41:31
At this point, buildTileIndex takes ownership of t
msarett
2015/02/13 14:20:02
That explains a few bugs I was running into. Than
|
+ // Divide the image into subsets and decode each subset |
+ const int sW = w / fDivisor; |
+ const int sH = h / fDivisor; |
+ for (int y = 0; y < h; y += sH) { |
+ for (int x = 0; x < w; x += sW) { |
+ SkBitmap bitmap; |
+ SkIRect rect = SkIRect::MakeXYWH(x, y, sW, sH); |
+ fDecoder->decodeSubset(&bitmap, rect, fColorType); |
+ } |
+ } |
+ } |
+} |