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Unified Diff: base/message_loop/message_pump_win.cc

Issue 918473002: Process pending delayed tasks in kMsgHaveWork (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 7 months ago
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Index: base/message_loop/message_pump_win.cc
diff --git a/base/message_loop/message_pump_win.cc b/base/message_loop/message_pump_win.cc
index 27b47e1a0f878cfceef3c04b2364116ca64ac4c8..226747e5ab855bd64c8ea36b01f9cdb905e3c7dd 100644
--- a/base/message_loop/message_pump_win.cc
+++ b/base/message_loop/message_pump_win.cc
@@ -122,44 +122,8 @@ void MessagePumpForUI::ScheduleWork() {
}
void MessagePumpForUI::ScheduleDelayedWork(const TimeTicks& delayed_work_time) {
- //
- // We would *like* to provide high resolution timers. Windows timers using
- // SetTimer() have a 10ms granularity. We have to use WM_TIMER as a wakeup
- // mechanism because the application can enter modal windows loops where it
- // is not running our MessageLoop; the only way to have our timers fire in
- // these cases is to post messages there.
- //
- // To provide sub-10ms timers, we process timers directly from our run loop.
- // For the common case, timers will be processed there as the run loop does
- // its normal work. However, we *also* set the system timer so that WM_TIMER
- // events fire. This mops up the case of timers not being able to work in
- // modal message loops. It is possible for the SetTimer to pop and have no
- // pending timers, because they could have already been processed by the
- // run loop itself.
- //
- // We use a single SetTimer corresponding to the timer that will expire
- // soonest. As new timers are created and destroyed, we update SetTimer.
- // Getting a spurrious SetTimer event firing is benign, as we'll just be
- // processing an empty timer queue.
- //
delayed_work_time_ = delayed_work_time;
-
- int delay_msec = GetCurrentDelay();
- DCHECK_GE(delay_msec, 0);
- if (delay_msec < USER_TIMER_MINIMUM)
- delay_msec = USER_TIMER_MINIMUM;
-
- // Create a WM_TIMER event that will wake us up to check for any pending
- // timers (in case we are running within a nested, external sub-pump).
- BOOL ret = SetTimer(message_hwnd_, reinterpret_cast<UINT_PTR>(this),
- delay_msec, NULL);
- if (ret)
- return;
- // If we can't set timers, we are in big trouble... but cross our fingers for
- // now.
- // TODO(jar): If we don't see this error, use a CHECK() here instead.
- UMA_HISTOGRAM_ENUMERATION("Chrome.MessageLoopProblem", SET_TIMER_ERROR,
- MESSAGE_LOOP_PROBLEM_MAX);
+ RescheduleTimer();
}
//-----------------------------------------------------------------------------
@@ -318,6 +282,8 @@ void MessagePumpForUI::HandleWorkMessage() {
// needs to do more work.
if (state_->delegate->DoWork())
ScheduleWork();
+ state_->delegate->DoDelayedWork(&delayed_work_time_);
+ RescheduleTimer();
}
void MessagePumpForUI::HandleTimerMessage() {
@@ -330,9 +296,51 @@ void MessagePumpForUI::HandleTimerMessage() {
return;
state_->delegate->DoDelayedWork(&delayed_work_time_);
- if (!delayed_work_time_.is_null()) {
- // A bit gratuitous to set delayed_work_time_ again, but oh well.
- ScheduleDelayedWork(delayed_work_time_);
+ RescheduleTimer();
+}
+
+void MessagePumpForUI::RescheduleTimer() {
+ if (delayed_work_time_.is_null())
+ return;
+ //
+ // We would *like* to provide high resolution timers. Windows timers using
+ // SetTimer() have a 10ms granularity. We have to use WM_TIMER as a wakeup
+ // mechanism because the application can enter modal windows loops where it
+ // is not running our MessageLoop; the only way to have our timers fire in
+ // these cases is to post messages there.
+ //
+ // To provide sub-10ms timers, we process timers directly from our run loop.
+ // For the common case, timers will be processed there as the run loop does
+ // its normal work. However, we *also* set the system timer so that WM_TIMER
+ // events fire. This mops up the case of timers not being able to work in
+ // modal message loops. It is possible for the SetTimer to pop and have no
+ // pending timers, because they could have already been processed by the
+ // run loop itself.
+ //
+ // We use a single SetTimer corresponding to the timer that will expire
+ // soonest. As new timers are created and destroyed, we update SetTimer.
+ // Getting a spurrious SetTimer event firing is benign, as we'll just be
+ // processing an empty timer queue.
+ //
+ int delay_msec = GetCurrentDelay();
+ DCHECK_GE(delay_msec, 0);
+ if (delay_msec == 0) {
+ ScheduleWork();
+ } else {
+ if (delay_msec < USER_TIMER_MINIMUM)
+ delay_msec = USER_TIMER_MINIMUM;
+
+ // Create a WM_TIMER event that will wake us up to check for any pending
+ // timers (in case we are running within a nested, external sub-pump).
+ BOOL ret = SetTimer(message_hwnd_, reinterpret_cast<UINT_PTR>(this),
+ delay_msec, NULL);
+ if (ret)
+ return;
+ // If we can't set timers, we are in big trouble... but cross our fingers
+ // for now.
+ // TODO(jar): If we don't see this error, use a CHECK() here instead.
+ UMA_HISTOGRAM_ENUMERATION("Chrome.MessageLoopProblem", SET_TIMER_ERROR,
+ MESSAGE_LOOP_PROBLEM_MAX);
}
}
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