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Issue 917763003: cc: Move occlusion debug rects into the debug layer borders. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: occlusiondebugrects: reviewed Created 5 years, 10 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/layers/delegated_renderer_layer_impl.h" 5 #include "cc/layers/delegated_renderer_layer_impl.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <utility> 8 #include <utility>
9 9
10 #include "base/bind.h" 10 #include "base/bind.h"
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342 gfx::Rect left(0, y, border_width, height); 342 gfx::Rect left(0, y, border_width, height);
343 gfx::Rect right(content_bounds().width() - border_width, 343 gfx::Rect right(content_bounds().width() - border_width,
344 y, 344 y,
345 border_width, 345 border_width,
346 height); 346 height);
347 347
348 if (top.IsEmpty() && left.IsEmpty()) 348 if (top.IsEmpty() && left.IsEmpty())
349 break; 349 break;
350 350
351 if (!top.IsEmpty()) { 351 if (!top.IsEmpty()) {
352 bool force_anti_aliasing_off = false;
352 SolidColorDrawQuad* top_quad = 353 SolidColorDrawQuad* top_quad =
353 render_pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>(); 354 render_pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>();
354 top_quad->SetNew( 355 top_quad->SetNew(shared_quad_state, top, top, colors[i % kNumColors],
355 shared_quad_state, top, top, colors[i % kNumColors], false); 356 force_anti_aliasing_off);
356 357
357 SolidColorDrawQuad* bottom_quad = 358 SolidColorDrawQuad* bottom_quad =
358 render_pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>(); 359 render_pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>();
359 bottom_quad->SetNew(shared_quad_state, 360 bottom_quad->SetNew(shared_quad_state, bottom, bottom,
360 bottom,
361 bottom,
362 colors[kNumColors - 1 - (i % kNumColors)], 361 colors[kNumColors - 1 - (i % kNumColors)],
363 false); 362 force_anti_aliasing_off);
363
364 if (contents_opaque()) {
365 // Draws a stripe filling the layer vertically with the same color and
366 // width as the horizontal stipes along the layer's top border.
367 SolidColorDrawQuad* solid_quad =
368 render_pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>();
369 // The inner fill is more transparent then the border.
370 static const float kFillOpacity = 0.1f;
371 SkColor fill_color = SkColorSetA(
372 colors[i % kNumColors],
373 static_cast<uint8_t>(SkColorGetA(colors[i % kNumColors]) *
374 kFillOpacity));
375 gfx::Rect fill_rect(x, 0, width, content_bounds().height());
376 solid_quad->SetNew(shared_quad_state, fill_rect, fill_rect, fill_color,
377 force_anti_aliasing_off);
378 }
364 } 379 }
365 if (!left.IsEmpty()) { 380 if (!left.IsEmpty()) {
381 bool force_anti_aliasing_off = false;
366 SolidColorDrawQuad* left_quad = 382 SolidColorDrawQuad* left_quad =
367 render_pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>(); 383 render_pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>();
368 left_quad->SetNew(shared_quad_state, 384 left_quad->SetNew(shared_quad_state, left, left,
369 left,
370 left,
371 colors[kNumColors - 1 - (i % kNumColors)], 385 colors[kNumColors - 1 - (i % kNumColors)],
372 false); 386 force_anti_aliasing_off);
373 387
374 SolidColorDrawQuad* right_quad = 388 SolidColorDrawQuad* right_quad =
375 render_pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>(); 389 render_pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>();
376 right_quad->SetNew( 390 right_quad->SetNew(shared_quad_state, right, right,
377 shared_quad_state, right, right, colors[i % kNumColors], false); 391 colors[i % kNumColors], force_anti_aliasing_off);
378 } 392 }
379 } 393 }
380 } 394 }
381 395
382 void DelegatedRendererLayerImpl::AppendRenderPassQuads( 396 void DelegatedRendererLayerImpl::AppendRenderPassQuads(
383 RenderPass* render_pass, 397 RenderPass* render_pass,
384 const Occlusion& occlusion_in_content_space, 398 const Occlusion& occlusion_in_content_space,
385 const RenderPass* delegated_render_pass, 399 const RenderPass* delegated_render_pass,
386 const gfx::Size& frame_size) const { 400 const gfx::Size& frame_size) const {
387 const SharedQuadState* delegated_shared_quad_state = nullptr; 401 const SharedQuadState* delegated_shared_quad_state = nullptr;
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487 if (own_child_id_) { 501 if (own_child_id_) {
488 ResourceProvider* provider = layer_tree_impl()->resource_provider(); 502 ResourceProvider* provider = layer_tree_impl()->resource_provider();
489 provider->DestroyChild(child_id_); 503 provider->DestroyChild(child_id_);
490 } 504 }
491 505
492 resources_.clear(); 506 resources_.clear();
493 child_id_ = 0; 507 child_id_ = 0;
494 } 508 }
495 509
496 } // namespace cc 510 } // namespace cc
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