| OLD | NEW |
| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/debug/layer_tree_debug_state.h" | 5 #include "cc/debug/layer_tree_debug_state.h" |
| 6 | 6 |
| 7 #include "base/logging.h" | 7 #include "base/logging.h" |
| 8 | 8 |
| 9 namespace cc { | 9 namespace cc { |
| 10 | 10 |
| 11 // IMPORTANT: new fields must be added to Equal() and Unite() | 11 // IMPORTANT: new fields must be added to Equal() and Unite() |
| 12 LayerTreeDebugState::LayerTreeDebugState() | 12 LayerTreeDebugState::LayerTreeDebugState() |
| 13 : show_fps_counter(false), | 13 : show_fps_counter(false), |
| 14 show_debug_borders(false), | 14 show_debug_borders(false), |
| 15 continuous_painting(false), | 15 continuous_painting(false), |
| 16 show_paint_rects(false), | 16 show_paint_rects(false), |
| 17 show_property_changed_rects(false), | 17 show_property_changed_rects(false), |
| 18 show_surface_damage_rects(false), | 18 show_surface_damage_rects(false), |
| 19 show_screen_space_rects(false), | 19 show_screen_space_rects(false), |
| 20 show_replica_screen_space_rects(false), | 20 show_replica_screen_space_rects(false), |
| 21 show_occluding_rects(false), | |
| 22 show_non_occluding_rects(false), | |
| 23 show_touch_event_handler_rects(false), | 21 show_touch_event_handler_rects(false), |
| 24 show_wheel_event_handler_rects(false), | 22 show_wheel_event_handler_rects(false), |
| 25 show_scroll_event_handler_rects(false), | 23 show_scroll_event_handler_rects(false), |
| 26 show_non_fast_scrollable_rects(false), | 24 show_non_fast_scrollable_rects(false), |
| 27 show_layer_animation_bounds_rects(false), | 25 show_layer_animation_bounds_rects(false), |
| 28 slow_down_raster_scale_factor(0), | 26 slow_down_raster_scale_factor(0), |
| 29 rasterize_only_visible_content(false), | 27 rasterize_only_visible_content(false), |
| 30 show_picture_borders(false), | 28 show_picture_borders(false), |
| 31 record_rendering_stats_(false) {} | 29 record_rendering_stats_(false) {} |
| 32 | 30 |
| 33 LayerTreeDebugState::~LayerTreeDebugState() {} | 31 LayerTreeDebugState::~LayerTreeDebugState() {} |
| 34 | 32 |
| 35 void LayerTreeDebugState::SetRecordRenderingStats(bool enabled) { | 33 void LayerTreeDebugState::SetRecordRenderingStats(bool enabled) { |
| 36 record_rendering_stats_ = enabled; | 34 record_rendering_stats_ = enabled; |
| 37 } | 35 } |
| 38 | 36 |
| 39 bool LayerTreeDebugState::RecordRenderingStats() const { | 37 bool LayerTreeDebugState::RecordRenderingStats() const { |
| 40 return record_rendering_stats_ || continuous_painting; | 38 return record_rendering_stats_ || continuous_painting; |
| 41 } | 39 } |
| 42 | 40 |
| 43 bool LayerTreeDebugState::ShowHudInfo() const { | 41 bool LayerTreeDebugState::ShowHudInfo() const { |
| 44 return show_fps_counter || continuous_painting || | 42 return show_fps_counter || continuous_painting || |
| 45 ShowHudRects(); | 43 ShowHudRects(); |
| 46 } | 44 } |
| 47 | 45 |
| 48 bool LayerTreeDebugState::ShowHudRects() const { | 46 bool LayerTreeDebugState::ShowHudRects() const { |
| 49 return show_paint_rects || show_property_changed_rects || | 47 return show_paint_rects || show_property_changed_rects || |
| 50 show_surface_damage_rects || show_screen_space_rects || | 48 show_surface_damage_rects || show_screen_space_rects || |
| 51 show_replica_screen_space_rects || show_occluding_rects || | 49 show_replica_screen_space_rects || show_touch_event_handler_rects || |
| 52 show_non_occluding_rects || show_touch_event_handler_rects || | |
| 53 show_wheel_event_handler_rects || show_scroll_event_handler_rects || | 50 show_wheel_event_handler_rects || show_scroll_event_handler_rects || |
| 54 show_non_fast_scrollable_rects || show_layer_animation_bounds_rects; | 51 show_non_fast_scrollable_rects || show_layer_animation_bounds_rects; |
| 55 } | 52 } |
| 56 | 53 |
| 57 bool LayerTreeDebugState::ShowMemoryStats() const { | 54 bool LayerTreeDebugState::ShowMemoryStats() const { |
| 58 return show_fps_counter || continuous_painting; | 55 return show_fps_counter || continuous_painting; |
| 59 } | 56 } |
| 60 | 57 |
| 61 bool LayerTreeDebugState::Equal(const LayerTreeDebugState& a, | 58 bool LayerTreeDebugState::Equal(const LayerTreeDebugState& a, |
| 62 const LayerTreeDebugState& b) { | 59 const LayerTreeDebugState& b) { |
| 63 return ( | 60 return ( |
| 64 a.show_fps_counter == b.show_fps_counter && | 61 a.show_fps_counter == b.show_fps_counter && |
| 65 a.show_debug_borders == b.show_debug_borders && | 62 a.show_debug_borders == b.show_debug_borders && |
| 66 a.continuous_painting == b.continuous_painting && | 63 a.continuous_painting == b.continuous_painting && |
| 67 a.show_paint_rects == b.show_paint_rects && | 64 a.show_paint_rects == b.show_paint_rects && |
| 68 a.show_property_changed_rects == b.show_property_changed_rects && | 65 a.show_property_changed_rects == b.show_property_changed_rects && |
| 69 a.show_surface_damage_rects == b.show_surface_damage_rects && | 66 a.show_surface_damage_rects == b.show_surface_damage_rects && |
| 70 a.show_screen_space_rects == b.show_screen_space_rects && | 67 a.show_screen_space_rects == b.show_screen_space_rects && |
| 71 a.show_replica_screen_space_rects == b.show_replica_screen_space_rects && | 68 a.show_replica_screen_space_rects == b.show_replica_screen_space_rects && |
| 72 a.show_occluding_rects == b.show_occluding_rects && | |
| 73 a.show_non_occluding_rects == b.show_non_occluding_rects && | |
| 74 a.show_touch_event_handler_rects == b.show_touch_event_handler_rects && | 69 a.show_touch_event_handler_rects == b.show_touch_event_handler_rects && |
| 75 a.show_wheel_event_handler_rects == b.show_wheel_event_handler_rects && | 70 a.show_wheel_event_handler_rects == b.show_wheel_event_handler_rects && |
| 76 a.show_scroll_event_handler_rects == b.show_scroll_event_handler_rects && | 71 a.show_scroll_event_handler_rects == b.show_scroll_event_handler_rects && |
| 77 a.show_non_fast_scrollable_rects == b.show_non_fast_scrollable_rects && | 72 a.show_non_fast_scrollable_rects == b.show_non_fast_scrollable_rects && |
| 78 a.show_layer_animation_bounds_rects == | 73 a.show_layer_animation_bounds_rects == |
| 79 b.show_layer_animation_bounds_rects && | 74 b.show_layer_animation_bounds_rects && |
| 80 a.slow_down_raster_scale_factor == b.slow_down_raster_scale_factor && | 75 a.slow_down_raster_scale_factor == b.slow_down_raster_scale_factor && |
| 81 a.rasterize_only_visible_content == b.rasterize_only_visible_content && | 76 a.rasterize_only_visible_content == b.rasterize_only_visible_content && |
| 82 a.show_picture_borders == b.show_picture_borders && | 77 a.show_picture_borders == b.show_picture_borders && |
| 83 a.record_rendering_stats_ == b.record_rendering_stats_); | 78 a.record_rendering_stats_ == b.record_rendering_stats_); |
| 84 } | 79 } |
| 85 | 80 |
| 86 LayerTreeDebugState LayerTreeDebugState::Unite(const LayerTreeDebugState& a, | 81 LayerTreeDebugState LayerTreeDebugState::Unite(const LayerTreeDebugState& a, |
| 87 const LayerTreeDebugState& b) { | 82 const LayerTreeDebugState& b) { |
| 88 LayerTreeDebugState r(a); | 83 LayerTreeDebugState r(a); |
| 89 | 84 |
| 90 r.show_fps_counter |= b.show_fps_counter; | 85 r.show_fps_counter |= b.show_fps_counter; |
| 91 r.show_debug_borders |= b.show_debug_borders; | 86 r.show_debug_borders |= b.show_debug_borders; |
| 92 r.continuous_painting |= b.continuous_painting; | 87 r.continuous_painting |= b.continuous_painting; |
| 93 | 88 |
| 94 r.show_paint_rects |= b.show_paint_rects; | 89 r.show_paint_rects |= b.show_paint_rects; |
| 95 r.show_property_changed_rects |= b.show_property_changed_rects; | 90 r.show_property_changed_rects |= b.show_property_changed_rects; |
| 96 r.show_surface_damage_rects |= b.show_surface_damage_rects; | 91 r.show_surface_damage_rects |= b.show_surface_damage_rects; |
| 97 r.show_screen_space_rects |= b.show_screen_space_rects; | 92 r.show_screen_space_rects |= b.show_screen_space_rects; |
| 98 r.show_replica_screen_space_rects |= b.show_replica_screen_space_rects; | 93 r.show_replica_screen_space_rects |= b.show_replica_screen_space_rects; |
| 99 r.show_occluding_rects |= b.show_occluding_rects; | |
| 100 r.show_non_occluding_rects |= b.show_non_occluding_rects; | |
| 101 r.show_touch_event_handler_rects |= b.show_touch_event_handler_rects; | 94 r.show_touch_event_handler_rects |= b.show_touch_event_handler_rects; |
| 102 r.show_wheel_event_handler_rects |= b.show_wheel_event_handler_rects; | 95 r.show_wheel_event_handler_rects |= b.show_wheel_event_handler_rects; |
| 103 r.show_scroll_event_handler_rects |= b.show_scroll_event_handler_rects; | 96 r.show_scroll_event_handler_rects |= b.show_scroll_event_handler_rects; |
| 104 r.show_non_fast_scrollable_rects |= b.show_non_fast_scrollable_rects; | 97 r.show_non_fast_scrollable_rects |= b.show_non_fast_scrollable_rects; |
| 105 r.show_layer_animation_bounds_rects |= b.show_layer_animation_bounds_rects; | 98 r.show_layer_animation_bounds_rects |= b.show_layer_animation_bounds_rects; |
| 106 | 99 |
| 107 if (b.slow_down_raster_scale_factor) | 100 if (b.slow_down_raster_scale_factor) |
| 108 r.slow_down_raster_scale_factor = b.slow_down_raster_scale_factor; | 101 r.slow_down_raster_scale_factor = b.slow_down_raster_scale_factor; |
| 109 r.rasterize_only_visible_content |= b.rasterize_only_visible_content; | 102 r.rasterize_only_visible_content |= b.rasterize_only_visible_content; |
| 110 r.show_picture_borders |= b.show_picture_borders; | 103 r.show_picture_borders |= b.show_picture_borders; |
| 111 | 104 |
| 112 r.record_rendering_stats_ |= b.record_rendering_stats_; | 105 r.record_rendering_stats_ |= b.record_rendering_stats_; |
| 113 | 106 |
| 114 return r; | 107 return r; |
| 115 } | 108 } |
| 116 | 109 |
| 117 } // namespace cc | 110 } // namespace cc |
| OLD | NEW |