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1 /* | 1 /* |
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
3 * (C) 1999 Antti Koivisto (koivisto@kde.org) | 3 * (C) 1999 Antti Koivisto (koivisto@kde.org) |
4 * (C) 2001 Peter Kelly (pmk@post.com) | 4 * (C) 2001 Peter Kelly (pmk@post.com) |
5 * (C) 2001 Dirk Mueller (mueller@kde.org) | 5 * (C) 2001 Dirk Mueller (mueller@kde.org) |
6 * Copyright (C) 2003-2011, 2013, 2014 Apple Inc. All rights reserved. | 6 * Copyright (C) 2003-2011, 2013, 2014 Apple Inc. All rights reserved. |
7 * | 7 * |
8 * This library is free software; you can redistribute it and/or | 8 * This library is free software; you can redistribute it and/or |
9 * modify it under the terms of the GNU Library General Public | 9 * modify it under the terms of the GNU Library General Public |
10 * License as published by the Free Software Foundation; either | 10 * License as published by the Free Software Foundation; either |
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367 virtual void focus(bool restorePreviousSelection = true, WebFocusType = WebF
ocusTypeNone); | 367 virtual void focus(bool restorePreviousSelection = true, WebFocusType = WebF
ocusTypeNone); |
368 virtual void updateFocusAppearance(bool restorePreviousSelection); | 368 virtual void updateFocusAppearance(bool restorePreviousSelection); |
369 virtual void blur(); | 369 virtual void blur(); |
370 // Whether this element can receive focus at all. Most elements are not | 370 // Whether this element can receive focus at all. Most elements are not |
371 // focusable but some elements, such as form controls and links, are. Unlike | 371 // focusable but some elements, such as form controls and links, are. Unlike |
372 // rendererIsFocusable(), this method may be called when layout is not up to | 372 // rendererIsFocusable(), this method may be called when layout is not up to |
373 // date, so it must not use the renderer to determine focusability. | 373 // date, so it must not use the renderer to determine focusability. |
374 virtual bool supportsFocus() const; | 374 virtual bool supportsFocus() const; |
375 // Whether the node can actually be focused. | 375 // Whether the node can actually be focused. |
376 bool isFocusable() const; | 376 bool isFocusable() const; |
| 377 bool isTabStop() const; |
| 378 void setIsTabStop(bool); |
377 virtual bool isKeyboardFocusable() const; | 379 virtual bool isKeyboardFocusable() const; |
378 virtual bool isMouseFocusable() const; | 380 virtual bool isMouseFocusable() const; |
379 virtual void dispatchFocusEvent(Element* oldFocusedElement, WebFocusType); | 381 virtual void dispatchFocusEvent(Element* oldFocusedElement, WebFocusType); |
380 virtual void dispatchBlurEvent(Element* newFocusedElement); | 382 virtual void dispatchBlurEvent(Element* newFocusedElement); |
381 virtual void dispatchFocusInEvent(const AtomicString& eventType, Element* ol
dFocusedElement, WebFocusType); | 383 virtual void dispatchFocusInEvent(const AtomicString& eventType, Element* ol
dFocusedElement, WebFocusType); |
382 void dispatchFocusOutEvent(const AtomicString& eventType, Element* newFocuse
dElement); | 384 void dispatchFocusOutEvent(const AtomicString& eventType, Element* newFocuse
dElement); |
383 | 385 |
384 String innerText(); | 386 String innerText(); |
385 String outerText(); | 387 String outerText(); |
386 String innerHTML() const; | 388 String innerHTML() const; |
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879 static PassRefPtrWillBeRawPtr<T> create(const QualifiedName&, Document&) | 881 static PassRefPtrWillBeRawPtr<T> create(const QualifiedName&, Document&) |
880 #define DEFINE_ELEMENT_FACTORY_WITH_TAGNAME(T) \ | 882 #define DEFINE_ELEMENT_FACTORY_WITH_TAGNAME(T) \ |
881 PassRefPtrWillBeRawPtr<T> T::create(const QualifiedName& tagName, Document&
document) \ | 883 PassRefPtrWillBeRawPtr<T> T::create(const QualifiedName& tagName, Document&
document) \ |
882 { \ | 884 { \ |
883 return adoptRefWillBeNoop(new T(tagName, document)); \ | 885 return adoptRefWillBeNoop(new T(tagName, document)); \ |
884 } | 886 } |
885 | 887 |
886 } // namespace | 888 } // namespace |
887 | 889 |
888 #endif // Element_h | 890 #endif // Element_h |
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