OLD | NEW |
---|---|
1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrBitmapTextGeoProc.h" | 8 #include "GrBitmapTextGeoProc.h" |
9 #include "GrInvariantOutput.h" | 9 #include "GrInvariantOutput.h" |
10 #include "GrTexture.h" | 10 #include "GrTexture.h" |
(...skipping 18 matching lines...) Expand all Loading... | |
29 const GrBitmapTextGeoProc& cte = args.fGP.cast<GrBitmapTextGeoProc>(); | 29 const GrBitmapTextGeoProc& cte = args.fGP.cast<GrBitmapTextGeoProc>(); |
30 const BitmapTextBatchTracker& local = args.fBT.cast<BitmapTextBatchTrack er>(); | 30 const BitmapTextBatchTracker& local = args.fBT.cast<BitmapTextBatchTrack er>(); |
31 | 31 |
32 GrGLGPBuilder* pb = args.fPB; | 32 GrGLGPBuilder* pb = args.fPB; |
33 GrGLVertexBuilder* vsBuilder = pb->getVertexShaderBuilder(); | 33 GrGLVertexBuilder* vsBuilder = pb->getVertexShaderBuilder(); |
34 | 34 |
35 // emit attributes | 35 // emit attributes |
36 vsBuilder->emitAttributes(cte); | 36 vsBuilder->emitAttributes(cte); |
37 | 37 |
38 GrGLVertToFrag v(kVec2f_GrSLType); | 38 GrGLVertToFrag v(kVec2f_GrSLType); |
39 pb->addVarying("TextureCoords", &v); | 39 pb->addVarying("TextureCoords", &v); |
robertphillips
2015/02/13 16:10:42
Don't we have #defines for these ?
Also comment ?
jvanverth1
2015/02/13 19:58:56
Done.
| |
40 vsBuilder->codeAppendf("%s = %s;", v.vsOut(), cte.inTextureCoords()->fNa me); | 40 vsBuilder->codeAppendf("%s = vec2(0.0009765625, 0.00048828125)*%s;", v.v sOut(), |
41 cte.inTextureCoords()->fName); | |
41 | 42 |
42 // Setup pass through color | 43 // Setup pass through color |
43 this->setupColorPassThrough(pb, local.fInputColorType, args.fOutputColor , cte.inColor(), | 44 this->setupColorPassThrough(pb, local.fInputColorType, args.fOutputColor , cte.inColor(), |
44 &fColorUniform); | 45 &fColorUniform); |
45 | 46 |
46 // Setup position | 47 // Setup position |
47 this->setupPosition(pb, gpArgs, cte.inPosition()->fName, cte.viewMatrix( )); | 48 this->setupPosition(pb, gpArgs, cte.inPosition()->fName, cte.viewMatrix( )); |
48 | 49 |
49 // emit transforms | 50 // emit transforms |
50 this->emitTransforms(args.fPB, gpArgs->fPositionVar, cte.inPosition()->f Name, | 51 this->emitTransforms(args.fPB, gpArgs->fPositionVar, cte.inPosition()->f Name, |
(...skipping 64 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
115 , fMaskFormat(format) { | 116 , fMaskFormat(format) { |
116 this->initClassID<GrBitmapTextGeoProc>(); | 117 this->initClassID<GrBitmapTextGeoProc>(); |
117 fInPosition = &this->addVertexAttrib(Attribute("inPosition", kVec2f_GrVertex AttribType)); | 118 fInPosition = &this->addVertexAttrib(Attribute("inPosition", kVec2f_GrVertex AttribType)); |
118 | 119 |
119 bool hasVertexColor = kA8_GrMaskFormat == fMaskFormat; | 120 bool hasVertexColor = kA8_GrMaskFormat == fMaskFormat; |
120 if (hasVertexColor) { | 121 if (hasVertexColor) { |
121 fInColor = &this->addVertexAttrib(Attribute("inColor", kVec4ub_GrVertexA ttribType)); | 122 fInColor = &this->addVertexAttrib(Attribute("inColor", kVec4ub_GrVertexA ttribType)); |
122 this->setHasVertexColor(); | 123 this->setHasVertexColor(); |
123 } | 124 } |
124 fInTextureCoords = &this->addVertexAttrib(Attribute("inTextureCoords", | 125 fInTextureCoords = &this->addVertexAttrib(Attribute("inTextureCoords", |
125 kVec2f_GrVertexAttribTyp e)); | 126 kVec2s_GrVertexAttribTyp e)); |
126 this->addTextureAccess(&fTextureAccess); | 127 this->addTextureAccess(&fTextureAccess); |
127 } | 128 } |
128 | 129 |
129 bool GrBitmapTextGeoProc::onIsEqual(const GrGeometryProcessor& other) const { | 130 bool GrBitmapTextGeoProc::onIsEqual(const GrGeometryProcessor& other) const { |
130 const GrBitmapTextGeoProc& gp = other.cast<GrBitmapTextGeoProc>(); | 131 const GrBitmapTextGeoProc& gp = other.cast<GrBitmapTextGeoProc>(); |
131 return SkToBool(this->inColor()) == SkToBool(gp.inColor()); | 132 return SkToBool(this->inColor()) == SkToBool(gp.inColor()); |
132 } | 133 } |
133 | 134 |
134 void GrBitmapTextGeoProc::onGetInvariantOutputColor(GrInitInvariantOutput* out) const { | 135 void GrBitmapTextGeoProc::onGetInvariantOutputColor(GrInitInvariantOutput* out) const { |
135 if (kARGB_GrMaskFormat == fMaskFormat) { | 136 if (kARGB_GrMaskFormat == fMaskFormat) { |
(...skipping 81 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
217 break; | 218 break; |
218 case 2: | 219 case 2: |
219 format = kARGB_GrMaskFormat; | 220 format = kARGB_GrMaskFormat; |
220 break; | 221 break; |
221 } | 222 } |
222 | 223 |
223 return GrBitmapTextGeoProc::Create(GrRandomColor(random), textures[texIdx], params, | 224 return GrBitmapTextGeoProc::Create(GrRandomColor(random), textures[texIdx], params, |
224 format, random->nextBool(), | 225 format, random->nextBool(), |
225 GrProcessorUnitTest::TestMatrix(random)); | 226 GrProcessorUnitTest::TestMatrix(random)); |
226 } | 227 } |
OLD | NEW |