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Issue 917373002: Use uint16s for texture coordinates when rendering text. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Use float uvs for distance field paths Created 5 years, 10 months ago
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1 # Include this gypi to include all 'gpu' files 1 # Include this gypi to include all 'gpu' files
2 # The parent gyp/gypi file must define 2 # The parent gyp/gypi file must define
3 # 'skia_src_path' e.g. skia/trunk/src 3 # 'skia_src_path' e.g. skia/trunk/src
4 # 'skia_include_path' e.g. skia/trunk/include 4 # 'skia_include_path' e.g. skia/trunk/include
5 # 5 #
6 # The skia build defines these in common_variables.gypi 6 # The skia build defines these in common_variables.gypi
7 # 7 #
8 { 8 {
9 'variables': { 9 'variables': {
10 'skgpu_sources': [ 10 'skgpu_sources': [
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77 '<(skia_src_path)/gpu/GrDefaultGeoProcFactory.h', 77 '<(skia_src_path)/gpu/GrDefaultGeoProcFactory.h',
78 '<(skia_src_path)/gpu/GrDefaultPathRenderer.cpp', 78 '<(skia_src_path)/gpu/GrDefaultPathRenderer.cpp',
79 '<(skia_src_path)/gpu/GrDefaultPathRenderer.h', 79 '<(skia_src_path)/gpu/GrDefaultPathRenderer.h',
80 '<(skia_src_path)/gpu/GrDistanceFieldTextContext.h', 80 '<(skia_src_path)/gpu/GrDistanceFieldTextContext.h',
81 '<(skia_src_path)/gpu/GrDistanceFieldTextContext.cpp', 81 '<(skia_src_path)/gpu/GrDistanceFieldTextContext.cpp',
82 '<(skia_src_path)/gpu/GrDrawTarget.cpp', 82 '<(skia_src_path)/gpu/GrDrawTarget.cpp',
83 '<(skia_src_path)/gpu/GrDrawTarget.h', 83 '<(skia_src_path)/gpu/GrDrawTarget.h',
84 '<(skia_src_path)/gpu/GrDrawTargetCaps.h', 84 '<(skia_src_path)/gpu/GrDrawTargetCaps.h',
85 '<(skia_src_path)/gpu/GrFlushToGpuDrawTarget.cpp', 85 '<(skia_src_path)/gpu/GrFlushToGpuDrawTarget.cpp',
86 '<(skia_src_path)/gpu/GrFlushToGpuDrawTarget.h', 86 '<(skia_src_path)/gpu/GrFlushToGpuDrawTarget.h',
87 '<(skia_src_path)/gpu/GrFontAtlasSizes.h',
87 '<(skia_src_path)/gpu/GrFontScaler.cpp', 88 '<(skia_src_path)/gpu/GrFontScaler.cpp',
88 '<(skia_src_path)/gpu/GrFontScaler.h', 89 '<(skia_src_path)/gpu/GrFontScaler.h',
89 '<(skia_src_path)/gpu/GrGeometryBuffer.h', 90 '<(skia_src_path)/gpu/GrGeometryBuffer.h',
90 '<(skia_src_path)/gpu/GrGeometryProcessor.h', 91 '<(skia_src_path)/gpu/GrGeometryProcessor.h',
91 '<(skia_src_path)/gpu/GrGeometryProcessor.cpp', 92 '<(skia_src_path)/gpu/GrGeometryProcessor.cpp',
92 '<(skia_src_path)/gpu/GrGlyph.h', 93 '<(skia_src_path)/gpu/GrGlyph.h',
93 '<(skia_src_path)/gpu/GrGpu.cpp', 94 '<(skia_src_path)/gpu/GrGpu.cpp',
94 '<(skia_src_path)/gpu/GrGpu.h', 95 '<(skia_src_path)/gpu/GrGpu.h',
95 '<(skia_src_path)/gpu/GrGpuResourceCacheAccess.h', 96 '<(skia_src_path)/gpu/GrGpuResourceCacheAccess.h',
96 '<(skia_src_path)/gpu/GrGpuResourcePriv.h', 97 '<(skia_src_path)/gpu/GrGpuResourcePriv.h',
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379 '<(skia_src_path)/gpu/gl/debug/SkDebugGLContext.cpp', 380 '<(skia_src_path)/gpu/gl/debug/SkDebugGLContext.cpp',
380 '<(skia_src_path)/gpu/gl/debug/SkDebugGLContext.h', 381 '<(skia_src_path)/gpu/gl/debug/SkDebugGLContext.h',
381 ], 382 ],
382 'skgpu_null_gl_sources': [ 383 'skgpu_null_gl_sources': [
383 '<(skia_src_path)/gpu/gl/GrGLCreateNullInterface.cpp', 384 '<(skia_src_path)/gpu/gl/GrGLCreateNullInterface.cpp',
384 '<(skia_src_path)/gpu/gl/SkNullGLContext.cpp', 385 '<(skia_src_path)/gpu/gl/SkNullGLContext.cpp',
385 '<(skia_include_path)/gpu/gl/SkNullGLContext.h', 386 '<(skia_include_path)/gpu/gl/SkNullGLContext.h',
386 ], 387 ],
387 }, 388 },
388 } 389 }
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