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| 1 // Copyright 2013 Google Inc. All Rights Reserved. |
| 2 // |
| 3 // Licensed under the Apache License, Version 2.0 (the "License"); |
| 4 // you may not use this file except in compliance with the License. |
| 5 // You may obtain a copy of the License at |
| 6 // |
| 7 // http://www.apache.org/licenses/LICENSE-2.0 |
| 8 // |
| 9 // Unless required by applicable law or agreed to in writing, software |
| 10 // distributed under the License is distributed on an "AS IS" BASIS, |
| 11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 12 // See the License for the specific language governing permissions and |
| 13 // limitations under the License. |
| 14 |
| 15 // Size of border around nodes. |
| 16 // We could support arbitrary borders using getComputedStyle(), but I am |
| 17 // skeptical the extra complexity (and performance hit) is worth it. |
| 18 var kBorderWidth = 1; |
| 19 |
| 20 // Padding around contents. |
| 21 // TODO: do this with a nested div to allow it to be CSS-styleable. |
| 22 var kPadding = 4; |
| 23 |
| 24 var focused = null; |
| 25 |
| 26 function focus(tree) { |
| 27 focused = tree; |
| 28 |
| 29 // Hide all visible siblings of all our ancestors by lowering them. |
| 30 var level = 0; |
| 31 var root = tree; |
| 32 while (root.parent) { |
| 33 root = root.parent; |
| 34 level += 1; |
| 35 for (var i = 0, sibling; sibling = root.children[i]; ++i) { |
| 36 if (sibling.dom) |
| 37 sibling.dom.style.zIndex = 0; |
| 38 } |
| 39 } |
| 40 var width = root.dom.offsetWidth; |
| 41 var height = root.dom.offsetHeight; |
| 42 // Unhide (raise) and maximize us and our ancestors. |
| 43 for (var t = tree; t.parent; t = t.parent) { |
| 44 // Shift off by border so we don't get nested borders. |
| 45 // TODO: actually make nested borders work (need to adjust width/height). |
| 46 position(t.dom, -kBorderWidth, -kBorderWidth, width, height); |
| 47 t.dom.style.zIndex = 1; |
| 48 } |
| 49 // And layout into the topmost box. |
| 50 layout(tree, level, width, height); |
| 51 } |
| 52 |
| 53 function makeDom(tree, level) { |
| 54 var dom = document.createElement('div'); |
| 55 dom.style.zIndex = 1; |
| 56 dom.className = 'webtreemap-node webtreemap-level' + Math.min(level, 4); |
| 57 if (tree.data['$symbol']) { |
| 58 dom.className += (' webtreemap-symbol-' + |
| 59 tree.data['$symbol'].replace(' ', '_')); |
| 60 } |
| 61 if (tree.data['$dominant_symbol']) { |
| 62 dom.className += (' webtreemap-symbol-' + |
| 63 tree.data['$dominant_symbol'].replace(' ', '_')); |
| 64 dom.className += (' webtreemap-aggregate'); |
| 65 } |
| 66 |
| 67 dom.onmousedown = function(e) { |
| 68 if (e.button == 0) { |
| 69 if (focused && tree == focused && focused.parent) { |
| 70 focus(focused.parent); |
| 71 } else { |
| 72 focus(tree); |
| 73 } |
| 74 } |
| 75 e.stopPropagation(); |
| 76 return true; |
| 77 }; |
| 78 |
| 79 var caption = document.createElement('div'); |
| 80 caption.className = 'webtreemap-caption'; |
| 81 caption.innerHTML = tree.name; |
| 82 dom.appendChild(caption); |
| 83 |
| 84 tree.dom = dom; |
| 85 return dom; |
| 86 } |
| 87 |
| 88 function position(dom, x, y, width, height) { |
| 89 // CSS width/height does not include border. |
| 90 width -= kBorderWidth*2; |
| 91 height -= kBorderWidth*2; |
| 92 |
| 93 dom.style.left = x + 'px'; |
| 94 dom.style.top = y + 'px'; |
| 95 dom.style.width = Math.max(width, 0) + 'px'; |
| 96 dom.style.height = Math.max(height, 0) + 'px'; |
| 97 } |
| 98 |
| 99 // Given a list of rectangles |nodes|, the 1-d space available |
| 100 // |space|, and a starting rectangle index |start|, compute an span of |
| 101 // rectangles that optimizes a pleasant aspect ratio. |
| 102 // |
| 103 // Returns [end, sum], where end is one past the last rectangle and sum is the |
| 104 // 2-d sum of the rectangles' areas. |
| 105 function selectSpan(nodes, space, start) { |
| 106 // Add rectangle one by one, stopping when aspect ratios begin to go |
| 107 // bad. Result is [start,end) covering the best run for this span. |
| 108 // http://scholar.google.com/scholar?cluster=5972512107845615474 |
| 109 var node = nodes[start]; |
| 110 var rmin = node.data['$area']; // Smallest seen child so far. |
| 111 var rmax = rmin; // Largest child. |
| 112 var rsum = 0; // Sum of children in this span. |
| 113 var last_score = 0; // Best score yet found. |
| 114 for (var end = start; node = nodes[end]; ++end) { |
| 115 var size = node.data['$area']; |
| 116 if (size < rmin) |
| 117 rmin = size; |
| 118 if (size > rmax) |
| 119 rmax = size; |
| 120 rsum += size; |
| 121 |
| 122 // This formula is from the paper, but you can easily prove to |
| 123 // yourself it's taking the larger of the x/y aspect ratio or the |
| 124 // y/x aspect ratio. The additional magic fudge constant of 5 |
| 125 // makes us prefer wider rectangles to taller ones. |
| 126 var score = Math.max(5*space*space*rmax / (rsum*rsum), |
| 127 1*rsum*rsum / (space*space*rmin)); |
| 128 if (last_score && score > last_score) { |
| 129 rsum -= size; // Undo size addition from just above. |
| 130 break; |
| 131 } |
| 132 last_score = score; |
| 133 } |
| 134 return [end, rsum]; |
| 135 } |
| 136 |
| 137 function layout(tree, level, width, height) { |
| 138 if (!('children' in tree)) |
| 139 return; |
| 140 |
| 141 var total = tree.data['$area']; |
| 142 |
| 143 // XXX why do I need an extra -1/-2 here for width/height to look right? |
| 144 var x1 = 0, y1 = 0, x2 = width - 1, y2 = height - 2; |
| 145 x1 += kPadding; y1 += kPadding; |
| 146 x2 -= kPadding; y2 -= kPadding; |
| 147 y1 += 14; // XXX get first child height for caption spacing |
| 148 |
| 149 var pixels_to_units = Math.sqrt(total / ((x2 - x1) * (y2 - y1))); |
| 150 |
| 151 for (var start = 0, child; child = tree.children[start]; ++start) { |
| 152 if (x2 - x1 < 60 || y2 - y1 < 40) { |
| 153 if (child.dom) { |
| 154 child.dom.style.zIndex = 0; |
| 155 position(child.dom, -2, -2, 0, 0); |
| 156 } |
| 157 continue; |
| 158 } |
| 159 |
| 160 // In theory we can dynamically decide whether to split in x or y based |
| 161 // on aspect ratio. In practice, changing split direction with this |
| 162 // layout doesn't look very good. |
| 163 // var ysplit = (y2 - y1) > (x2 - x1); |
| 164 var ysplit = true; |
| 165 |
| 166 var space; // Space available along layout axis. |
| 167 if (ysplit) |
| 168 space = (y2 - y1) * pixels_to_units; |
| 169 else |
| 170 space = (x2 - x1) * pixels_to_units; |
| 171 |
| 172 var span = selectSpan(tree.children, space, start); |
| 173 var end = span[0], rsum = span[1]; |
| 174 |
| 175 // Now that we've selected a span, lay out rectangles [start,end) in our |
| 176 // available space. |
| 177 var x = x1, y = y1; |
| 178 for (var i = start; i < end; ++i) { |
| 179 child = tree.children[i]; |
| 180 if (!child.dom) { |
| 181 child.parent = tree; |
| 182 child.dom = makeDom(child, level + 1); |
| 183 tree.dom.appendChild(child.dom); |
| 184 } else { |
| 185 child.dom.style.zIndex = 1; |
| 186 } |
| 187 var size = child.data['$area']; |
| 188 var frac = size / rsum; |
| 189 if (ysplit) { |
| 190 width = rsum / space; |
| 191 height = size / width; |
| 192 } else { |
| 193 height = rsum / space; |
| 194 width = size / height; |
| 195 } |
| 196 width /= pixels_to_units; |
| 197 height /= pixels_to_units; |
| 198 width = Math.round(width); |
| 199 height = Math.round(height); |
| 200 position(child.dom, x, y, width, height); |
| 201 if ('children' in child) { |
| 202 layout(child, level + 1, width, height); |
| 203 } |
| 204 if (ysplit) |
| 205 y += height; |
| 206 else |
| 207 x += width; |
| 208 } |
| 209 |
| 210 // Shrink our available space based on the amount we used. |
| 211 if (ysplit) |
| 212 x1 += Math.round((rsum / space) / pixels_to_units); |
| 213 else |
| 214 y1 += Math.round((rsum / space) / pixels_to_units); |
| 215 |
| 216 // end points one past where we ended, which is where we want to |
| 217 // begin the next iteration, but subtract one to balance the ++ in |
| 218 // the loop. |
| 219 start = end - 1; |
| 220 } |
| 221 } |
| 222 |
| 223 function appendTreemap(dom, data) { |
| 224 var style = getComputedStyle(dom, null); |
| 225 var width = parseInt(style.width); |
| 226 var height = parseInt(style.height); |
| 227 if (!data.dom) |
| 228 makeDom(data, 0); |
| 229 dom.appendChild(data.dom); |
| 230 position(data.dom, 0, 0, width, height); |
| 231 layout(data, 0, width, height); |
| 232 } |
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