Index: chrome/renderer/resources/offline.js |
diff --git a/chrome/renderer/resources/offline.js b/chrome/renderer/resources/offline.js |
index 4575a9c849a5720b41eb3698d466cd4891cb1160..fbf46d98d03abeffbbc3989a3f30ae83926db53e 100644 |
--- a/chrome/renderer/resources/offline.js |
+++ b/chrome/renderer/resources/offline.js |
@@ -141,7 +141,7 @@ Runner.classes = { |
/** |
* Image source urls. |
- * @enum {array.<object>} |
+ * @enum {array<object>} |
*/ |
Runner.imageSources = { |
LDPI: [ |
@@ -969,7 +969,7 @@ GameOverPanel.prototype = { |
* @param {!Trex} tRex T-rex object. |
* @param {HTMLCanvasContext} opt_canvasCtx Optional canvas context for drawing |
* collision boxes. |
- * @return {Array.<CollisionBox>} |
+ * @return {Array<CollisionBox>} |
*/ |
function checkForCollision(obstacle, tRex, opt_canvasCtx) { |
var obstacleBoxXPos = Runner.defaultDimensions.WIDTH + obstacle.xPos; |
@@ -1344,7 +1344,7 @@ Trex.config = { |
/** |
* Used in collision detection. |
- * @type {Array.<CollisionBox>} |
+ * @type {Array<CollisionBox>} |
*/ |
Trex.collisionBoxes = [ |
new CollisionBox(1, -1, 30, 26), |
@@ -1641,7 +1641,7 @@ DistanceMeter.dimensions = { |
/** |
* Y positioning of the digits in the sprite sheet. |
* X position is always 0. |
- * @type {array.<number>} |
+ * @type {array<number>} |
*/ |
DistanceMeter.yPos = [0, 13, 27, 40, 53, 67, 80, 93, 107, 120]; |
@@ -2070,7 +2070,7 @@ HorizonLine.prototype = { |
/** |
* Horizon background class. |
* @param {HTMLCanvasElement} canvas |
- * @param {Array.<HTMLImageElement>} images |
+ * @param {Array<HTMLImageElement>} images |
* @param {object} dimensions Canvas dimensions. |
* @param {number} gapCoefficient |
* @constructor |