Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 #include "gl/SkNullGLContext.h" | 9 #include "gl/SkNullGLContext.h" |
| 10 #include "gl/GrGLInterface.h" | |
| 11 #include "GrGLDefines.h" | |
| 12 #include "GrGLNoOpInterface.h" | |
| 13 #include "SkTDArray.h" | |
| 14 #include "SkTLS.h" | |
| 15 | |
| 16 static const SkNullGLContext* current_context(); | |
| 17 | |
| 18 //////////////////////////////////////////////////////////////////////////////// ///////////////// | |
| 19 | |
| 20 class BufferObj { | |
|
bsalomon
2015/02/11 03:35:11
git recognizes that this file is more similar to t
| |
| 21 public: | |
| 22 SK_DECLARE_INST_COUNT(BufferObj); | |
| 23 | |
| 24 BufferObj(GrGLuint id) : fID(id), fDataPtr(NULL), fSize(0), fMapped(false) { } | |
| 25 ~BufferObj() { SkDELETE_ARRAY(fDataPtr); } | |
| 26 | |
| 27 void allocate(GrGLsizeiptr size, const GrGLchar* dataPtr) { | |
| 28 if (fDataPtr) { | |
| 29 SkASSERT(0 != fSize); | |
| 30 SkDELETE_ARRAY(fDataPtr); | |
| 31 } | |
| 32 | |
| 33 fSize = size; | |
| 34 fDataPtr = SkNEW_ARRAY(char, size); | |
| 35 } | |
| 36 | |
| 37 GrGLuint id() const { return fID; } | |
| 38 GrGLchar* dataPtr() { return fDataPtr; } | |
| 39 GrGLsizeiptr size() const { return fSize; } | |
| 40 | |
| 41 void setMapped(bool mapped) { fMapped = mapped; } | |
| 42 bool mapped() const { return fMapped; } | |
| 43 | |
| 44 private: | |
| 45 GrGLuint fID; | |
| 46 GrGLchar* fDataPtr; | |
| 47 GrGLsizeiptr fSize; // size in bytes | |
| 48 bool fMapped; | |
| 49 }; | |
| 50 | |
| 51 // This class maintains a sparsely populated array of buffer pointers. | |
| 52 class BufferManager { | |
| 53 public: | |
| 54 SK_DECLARE_INST_COUNT(BufferManager); | |
| 55 | |
| 56 BufferManager() : fFreeListHead(kFreeListEnd) {} | |
| 57 | |
| 58 ~BufferManager() { | |
| 59 // NULL out the entries that are really free list links rather than ptrs before deleting. | |
| 60 intptr_t curr = fFreeListHead; | |
| 61 while (kFreeListEnd != curr) { | |
| 62 intptr_t next = reinterpret_cast<intptr_t>(fBuffers[SkToS32(curr)]); | |
| 63 fBuffers[SkToS32(curr)] = NULL; | |
| 64 curr = next; | |
| 65 } | |
| 66 | |
| 67 fBuffers.deleteAll(); | |
| 68 } | |
| 69 | |
| 70 BufferObj* lookUp(GrGLuint id) { | |
| 71 BufferObj* buffer = fBuffers[id]; | |
| 72 SkASSERT(buffer && buffer->id() == id); | |
| 73 return buffer; | |
| 74 } | |
| 75 | |
| 76 BufferObj* create() { | |
| 77 GrGLuint id; | |
| 78 BufferObj* buffer; | |
| 79 | |
| 80 if (kFreeListEnd == fFreeListHead) { | |
| 81 // no free slots - create a new one | |
| 82 id = fBuffers.count(); | |
| 83 buffer = SkNEW_ARGS(BufferObj, (id)); | |
| 84 *fBuffers.append() = buffer; | |
| 85 } else { | |
| 86 // grab the head of the free list and advance the head to the next f ree slot. | |
| 87 id = static_cast<GrGLuint>(fFreeListHead); | |
| 88 fFreeListHead = reinterpret_cast<intptr_t>(fBuffers[id]); | |
| 89 | |
| 90 buffer = SkNEW_ARGS(BufferObj, (id)); | |
| 91 fBuffers[id] = buffer; | |
| 92 } | |
| 93 | |
| 94 return buffer; | |
| 95 } | |
| 96 | |
| 97 void free(BufferObj* buffer) { | |
| 98 SkASSERT(fBuffers.count() > 0); | |
| 99 | |
| 100 GrGLuint id = buffer->id(); | |
| 101 SkDELETE(buffer); | |
| 102 | |
| 103 fBuffers[id] = reinterpret_cast<BufferObj*>(fFreeListHead); | |
| 104 fFreeListHead = id; | |
| 105 } | |
| 106 | |
| 107 private: | |
| 108 static const intptr_t kFreeListEnd = -1; | |
| 109 // Index of the first entry of fBuffers in the free list. Free slots in fBuf fers are indices to | |
| 110 // the next free slot. The last free slot has a value of kFreeListEnd. | |
| 111 intptr_t fFreeListHead; | |
| 112 SkTDArray<BufferObj*> fBuffers; | |
| 113 }; | |
| 114 | |
| 115 /** | |
| 116 * The state object for the null interface. | |
| 117 */ | |
| 118 struct SkNullGLContext::ContextState { | |
|
bsalomon
2015/02/11 03:35:11
This was "struct ThreadContext" in the old file.
| |
| 119 public: | |
| 120 SK_DECLARE_INST_COUNT(ContextState); | |
| 121 | |
| 122 BufferManager fBufferManager; | |
| 123 GrGLuint fCurrArrayBuffer; | |
| 124 GrGLuint fCurrElementArrayBuffer; | |
| 125 GrGLuint fCurrProgramID; | |
| 126 GrGLuint fCurrShaderID; | |
| 127 | |
| 128 | |
| 129 ContextState() | |
| 130 : fCurrArrayBuffer(0) | |
| 131 , fCurrElementArrayBuffer(0) | |
| 132 , fCurrProgramID(0) | |
| 133 , fCurrShaderID(0) {} | |
| 134 | |
| 135 static ContextState* Get() { | |
|
bsalomon
2015/02/11 03:35:11
This function replaces these lines from the old fi
| |
| 136 const SkNullGLContext* context = current_context(); | |
| 137 SkASSERT(context); | |
| 138 return context->fState; | |
| 139 } | |
| 140 }; | |
| 141 | |
| 142 typedef SkNullGLContext::ContextState State; | |
|
bsalomon
2015/02/11 03:35:11
new in this file
| |
| 143 | |
| 144 // Functions not declared in GrGLBogusInterface.h (not common with the Debug GL interface). | |
| 145 | |
| 146 namespace { // added to suppress 'no previous prototype' warning | |
| 147 | |
| 148 GrGLvoid GR_GL_FUNCTION_TYPE nullGLActiveTexture(GrGLenum texture) {} | |
| 149 GrGLvoid GR_GL_FUNCTION_TYPE nullGLAttachShader(GrGLuint program, GrGLuint shade r) {} | |
| 150 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBeginQuery(GrGLenum target, GrGLuint id) {} | |
| 151 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindAttribLocation(GrGLuint program, GrGLuint index, const char* name) {} | |
| 152 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindTexture(GrGLenum target, GrGLuint texture ) {} | |
| 153 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindVertexArray(GrGLuint id) {} | |
| 154 | |
| 155 GrGLvoid GR_GL_FUNCTION_TYPE nullGLGenBuffers(GrGLsizei n, GrGLuint* ids) { | |
| 156 State* state = State::Get(); | |
| 157 for (int i = 0; i < n; ++i) { | |
| 158 BufferObj* buffer = state->fBufferManager.create(); | |
| 159 ids[i] = buffer->id(); | |
| 160 } | |
| 161 } | |
| 162 | |
| 163 GrGLvoid GR_GL_FUNCTION_TYPE nullGLGenerateMipmap(GrGLenum target) {} | |
| 164 | |
| 165 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBufferData(GrGLenum target, | |
| 166 GrGLsizeiptr size, | |
| 167 const GrGLvoid* data, | |
| 168 GrGLenum usage) { | |
| 169 State* state = State::Get(); | |
|
bsalomon
2015/02/11 03:35:10
I did a file-global search and replace for:
Threa
| |
| 170 GrGLuint id = 0; | |
| 171 | |
| 172 switch (target) { | |
| 173 case GR_GL_ARRAY_BUFFER: | |
| 174 id = state->fCurrArrayBuffer; | |
| 175 break; | |
| 176 case GR_GL_ELEMENT_ARRAY_BUFFER: | |
| 177 id = state->fCurrElementArrayBuffer; | |
| 178 break; | |
| 179 default: | |
| 180 SkFAIL("Unexpected target to nullGLBufferData"); | |
| 181 break; | |
| 182 } | |
| 183 | |
| 184 if (id > 0) { | |
| 185 BufferObj* buffer = state->fBufferManager.lookUp(id); | |
| 186 buffer->allocate(size, (const GrGLchar*) data); | |
| 187 } | |
| 188 } | |
| 189 | |
| 190 GrGLvoid GR_GL_FUNCTION_TYPE nullGLPixelStorei(GrGLenum pname, GrGLint param) {} | |
| 191 GrGLvoid GR_GL_FUNCTION_TYPE nullGLReadPixels(GrGLint x, GrGLint y, GrGLsizei wi dth, GrGLsizei height, GrGLenum format, GrGLenum type, GrGLvoid* pixels) {} | |
| 192 GrGLvoid GR_GL_FUNCTION_TYPE nullGLUseProgram(GrGLuint program) {} | |
| 193 GrGLvoid GR_GL_FUNCTION_TYPE nullGLViewport(GrGLint x, GrGLint y, GrGLsizei widt h, GrGLsizei height) {} | |
| 194 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindFramebuffer(GrGLenum target, GrGLuint fra mebuffer) {} | |
| 195 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindRenderbuffer(GrGLenum target, GrGLuint re nderbuffer) {} | |
| 196 GrGLvoid GR_GL_FUNCTION_TYPE nullGLDeleteFramebuffers(GrGLsizei n, const GrGLuin t *framebuffers) {} | |
| 197 GrGLvoid GR_GL_FUNCTION_TYPE nullGLDeleteRenderbuffers(GrGLsizei n, const GrGLui nt *renderbuffers) {} | |
| 198 GrGLvoid GR_GL_FUNCTION_TYPE nullGLFramebufferRenderbuffer(GrGLenum target, GrGL enum attachment, GrGLenum renderbuffertarget, GrGLuint renderbuffer) {} | |
| 199 GrGLvoid GR_GL_FUNCTION_TYPE nullGLFramebufferTexture2D(GrGLenum target, GrGLenu m attachment, GrGLenum textarget, GrGLuint texture, GrGLint level) {} | |
| 200 | |
| 201 GrGLuint GR_GL_FUNCTION_TYPE nullGLCreateProgram() { | |
| 202 return ++State::Get()->fCurrProgramID; | |
| 203 } | |
| 204 | |
| 205 GrGLuint GR_GL_FUNCTION_TYPE nullGLCreateShader(GrGLenum type) { | |
| 206 return ++State::Get()->fCurrShaderID; | |
| 207 } | |
| 208 | |
| 209 // same delete used for shaders and programs | |
| 210 GrGLvoid GR_GL_FUNCTION_TYPE nullGLDelete(GrGLuint program) { | |
| 211 } | |
| 212 | |
| 213 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindBuffer(GrGLenum target, GrGLuint buffer) { | |
| 214 State* state = State::Get(); | |
| 215 switch (target) { | |
| 216 case GR_GL_ARRAY_BUFFER: | |
| 217 state->fCurrArrayBuffer = buffer; | |
| 218 break; | |
| 219 case GR_GL_ELEMENT_ARRAY_BUFFER: | |
| 220 state->fCurrElementArrayBuffer = buffer; | |
| 221 break; | |
| 222 } | |
| 223 } | |
| 224 | |
| 225 // deleting a bound buffer has the side effect of binding 0 | |
| 226 GrGLvoid GR_GL_FUNCTION_TYPE nullGLDeleteBuffers(GrGLsizei n, const GrGLuint* id s) { | |
| 227 State* state = State::Get(); | |
| 228 for (int i = 0; i < n; ++i) { | |
| 229 if (ids[i] == state->fCurrArrayBuffer) { | |
| 230 state->fCurrArrayBuffer = 0; | |
| 231 } | |
| 232 if (ids[i] == state->fCurrElementArrayBuffer) { | |
| 233 state->fCurrElementArrayBuffer = 0; | |
| 234 } | |
| 235 | |
| 236 BufferObj* buffer = state->fBufferManager.lookUp(ids[i]); | |
| 237 state->fBufferManager.free(buffer); | |
| 238 } | |
| 239 } | |
| 240 | |
| 241 GrGLvoid* GR_GL_FUNCTION_TYPE nullGLMapBufferRange(GrGLenum target, GrGLintptr o ffset, | |
| 242 GrGLsizeiptr length, GrGLbitf ield access) { | |
| 243 State* state = State::Get(); | |
| 244 GrGLuint id = 0; | |
| 245 switch (target) { | |
| 246 case GR_GL_ARRAY_BUFFER: | |
| 247 id = state->fCurrArrayBuffer; | |
| 248 break; | |
| 249 case GR_GL_ELEMENT_ARRAY_BUFFER: | |
| 250 id = state->fCurrElementArrayBuffer; | |
| 251 break; | |
| 252 } | |
| 253 | |
| 254 if (id > 0) { | |
| 255 // We just ignore the offset and length here. | |
| 256 BufferObj* buffer = state->fBufferManager.lookUp(id); | |
| 257 SkASSERT(!buffer->mapped()); | |
| 258 buffer->setMapped(true); | |
| 259 return buffer->dataPtr(); | |
| 260 } | |
| 261 return NULL; | |
| 262 } | |
| 263 | |
| 264 GrGLvoid* GR_GL_FUNCTION_TYPE nullGLMapBuffer(GrGLenum target, GrGLenum access) { | |
| 265 State* state = State::Get(); | |
| 266 GrGLuint id = 0; | |
| 267 switch (target) { | |
| 268 case GR_GL_ARRAY_BUFFER: | |
| 269 id = state->fCurrArrayBuffer; | |
| 270 break; | |
| 271 case GR_GL_ELEMENT_ARRAY_BUFFER: | |
| 272 id = state->fCurrElementArrayBuffer; | |
| 273 break; | |
| 274 } | |
| 275 | |
| 276 if (id > 0) { | |
| 277 BufferObj* buffer = state->fBufferManager.lookUp(id); | |
| 278 SkASSERT(!buffer->mapped()); | |
| 279 buffer->setMapped(true); | |
| 280 return buffer->dataPtr(); | |
| 281 } | |
| 282 | |
| 283 SkASSERT(false); | |
| 284 return NULL; // no buffer bound to target | |
| 285 } | |
| 286 | |
| 287 GrGLvoid GR_GL_FUNCTION_TYPE nullGLFlushMappedBufferRange(GrGLenum target, | |
| 288 GrGLintptr offset, | |
| 289 GrGLsizeiptr length) { } | |
| 290 | |
| 291 | |
| 292 GrGLboolean GR_GL_FUNCTION_TYPE nullGLUnmapBuffer(GrGLenum target) { | |
| 293 State* state = State::Get(); | |
| 294 GrGLuint id = 0; | |
| 295 switch (target) { | |
| 296 case GR_GL_ARRAY_BUFFER: | |
| 297 id = state->fCurrArrayBuffer; | |
| 298 break; | |
| 299 case GR_GL_ELEMENT_ARRAY_BUFFER: | |
| 300 id = state->fCurrElementArrayBuffer; | |
| 301 break; | |
| 302 } | |
| 303 if (id > 0) { | |
| 304 BufferObj* buffer = state->fBufferManager.lookUp(id); | |
| 305 SkASSERT(buffer->mapped()); | |
| 306 buffer->setMapped(false); | |
| 307 return GR_GL_TRUE; | |
| 308 } | |
| 309 | |
| 310 GrAlwaysAssert(false); | |
| 311 return GR_GL_FALSE; // GR_GL_INVALID_OPERATION; | |
| 312 } | |
| 313 | |
| 314 GrGLvoid GR_GL_FUNCTION_TYPE nullGLGetBufferParameteriv(GrGLenum target, GrGLenu m pname, GrGLint* params) { | |
| 315 State* state = State::Get(); | |
| 316 switch (pname) { | |
| 317 case GR_GL_BUFFER_MAPPED: { | |
| 318 *params = GR_GL_FALSE; | |
| 319 GrGLuint id = 0; | |
| 320 switch (target) { | |
| 321 case GR_GL_ARRAY_BUFFER: | |
| 322 id = state->fCurrArrayBuffer; | |
| 323 break; | |
| 324 case GR_GL_ELEMENT_ARRAY_BUFFER: | |
| 325 id = state->fCurrElementArrayBuffer; | |
| 326 break; | |
| 327 } | |
| 328 if (id > 0) { | |
| 329 BufferObj* buffer = state->fBufferManager.lookUp(id); | |
| 330 if (buffer->mapped()) { | |
| 331 *params = GR_GL_TRUE; | |
| 332 } | |
| 333 } | |
| 334 break; } | |
| 335 default: | |
| 336 SkFAIL("Unexpected pname to GetBufferParamateriv"); | |
| 337 break; | |
| 338 } | |
| 339 }; | |
| 340 | |
| 341 } // end anonymous namespace | |
| 342 | |
| 343 static const GrGLInterface* create_null_interface() { | |
|
bsalomon
2015/02/11 03:35:10
This was renamed from GrGLCreateNullInterface and
| |
| 344 GrGLInterface* interface = SkNEW(GrGLInterface); | |
| 345 | |
| 346 interface->fStandard = kGL_GrGLStandard; | |
| 347 | |
| 348 GrGLInterface::Functions* functions = &interface->fFunctions; | |
| 349 functions->fActiveTexture = nullGLActiveTexture; | |
| 350 functions->fAttachShader = nullGLAttachShader; | |
| 351 functions->fBeginQuery = nullGLBeginQuery; | |
| 352 functions->fBindAttribLocation = nullGLBindAttribLocation; | |
| 353 functions->fBindBuffer = nullGLBindBuffer; | |
| 354 functions->fBindFragDataLocation = noOpGLBindFragDataLocation; | |
| 355 functions->fBindTexture = nullGLBindTexture; | |
| 356 functions->fBindVertexArray = nullGLBindVertexArray; | |
| 357 functions->fBlendColor = noOpGLBlendColor; | |
| 358 functions->fBlendFunc = noOpGLBlendFunc; | |
| 359 functions->fBufferData = nullGLBufferData; | |
| 360 functions->fBufferSubData = noOpGLBufferSubData; | |
| 361 functions->fClear = noOpGLClear; | |
| 362 functions->fClearColor = noOpGLClearColor; | |
| 363 functions->fClearStencil = noOpGLClearStencil; | |
| 364 functions->fColorMask = noOpGLColorMask; | |
| 365 functions->fCompileShader = noOpGLCompileShader; | |
| 366 functions->fCompressedTexImage2D = noOpGLCompressedTexImage2D; | |
| 367 functions->fCompressedTexSubImage2D = noOpGLCompressedTexSubImage2D; | |
| 368 functions->fCopyTexSubImage2D = noOpGLCopyTexSubImage2D; | |
| 369 functions->fCreateProgram = nullGLCreateProgram; | |
| 370 functions->fCreateShader = nullGLCreateShader; | |
| 371 functions->fCullFace = noOpGLCullFace; | |
| 372 functions->fDeleteBuffers = nullGLDeleteBuffers; | |
| 373 functions->fDeleteProgram = nullGLDelete; | |
| 374 functions->fDeleteQueries = noOpGLDeleteIds; | |
| 375 functions->fDeleteShader = nullGLDelete; | |
| 376 functions->fDeleteTextures = noOpGLDeleteIds; | |
| 377 functions->fDeleteVertexArrays = noOpGLDeleteIds; | |
| 378 functions->fDepthMask = noOpGLDepthMask; | |
| 379 functions->fDisable = noOpGLDisable; | |
| 380 functions->fDisableVertexAttribArray = noOpGLDisableVertexAttribArray; | |
| 381 functions->fDrawArrays = noOpGLDrawArrays; | |
| 382 functions->fDrawBuffer = noOpGLDrawBuffer; | |
| 383 functions->fDrawBuffers = noOpGLDrawBuffers; | |
| 384 functions->fDrawElements = noOpGLDrawElements; | |
| 385 functions->fEnable = noOpGLEnable; | |
| 386 functions->fEnableVertexAttribArray = noOpGLEnableVertexAttribArray; | |
| 387 functions->fEndQuery = noOpGLEndQuery; | |
| 388 functions->fFinish = noOpGLFinish; | |
| 389 functions->fFlush = noOpGLFlush; | |
| 390 functions->fFlushMappedBufferRange = nullGLFlushMappedBufferRange; | |
| 391 functions->fFrontFace = noOpGLFrontFace; | |
| 392 functions->fGenBuffers = nullGLGenBuffers; | |
| 393 functions->fGenerateMipmap = nullGLGenerateMipmap; | |
| 394 functions->fGenQueries = noOpGLGenIds; | |
| 395 functions->fGenTextures = noOpGLGenIds; | |
| 396 functions->fGenVertexArrays = noOpGLGenIds; | |
| 397 functions->fGetBufferParameteriv = nullGLGetBufferParameteriv; | |
| 398 functions->fGetError = noOpGLGetError; | |
| 399 functions->fGetIntegerv = noOpGLGetIntegerv; | |
| 400 functions->fGetQueryObjecti64v = noOpGLGetQueryObjecti64v; | |
| 401 functions->fGetQueryObjectiv = noOpGLGetQueryObjectiv; | |
| 402 functions->fGetQueryObjectui64v = noOpGLGetQueryObjectui64v; | |
| 403 functions->fGetQueryObjectuiv = noOpGLGetQueryObjectuiv; | |
| 404 functions->fGetQueryiv = noOpGLGetQueryiv; | |
| 405 functions->fGetProgramInfoLog = noOpGLGetInfoLog; | |
| 406 functions->fGetProgramiv = noOpGLGetShaderOrProgramiv; | |
| 407 functions->fGetShaderInfoLog = noOpGLGetInfoLog; | |
| 408 functions->fGetShaderiv = noOpGLGetShaderOrProgramiv; | |
| 409 functions->fGetString = noOpGLGetString; | |
| 410 functions->fGetStringi = noOpGLGetStringi; | |
| 411 functions->fGetTexLevelParameteriv = noOpGLGetTexLevelParameteriv; | |
| 412 functions->fGetUniformLocation = noOpGLGetUniformLocation; | |
| 413 functions->fInsertEventMarker = noOpGLInsertEventMarker; | |
| 414 functions->fLineWidth = noOpGLLineWidth; | |
| 415 functions->fLinkProgram = noOpGLLinkProgram; | |
| 416 functions->fMapBuffer = nullGLMapBuffer; | |
| 417 functions->fMapBufferRange = nullGLMapBufferRange; | |
| 418 functions->fPixelStorei = nullGLPixelStorei; | |
| 419 functions->fPopGroupMarker = noOpGLPopGroupMarker; | |
| 420 functions->fPushGroupMarker = noOpGLPushGroupMarker; | |
| 421 functions->fQueryCounter = noOpGLQueryCounter; | |
| 422 functions->fReadBuffer = noOpGLReadBuffer; | |
| 423 functions->fReadPixels = nullGLReadPixels; | |
| 424 functions->fScissor = noOpGLScissor; | |
| 425 functions->fShaderSource = noOpGLShaderSource; | |
| 426 functions->fStencilFunc = noOpGLStencilFunc; | |
| 427 functions->fStencilFuncSeparate = noOpGLStencilFuncSeparate; | |
| 428 functions->fStencilMask = noOpGLStencilMask; | |
| 429 functions->fStencilMaskSeparate = noOpGLStencilMaskSeparate; | |
| 430 functions->fStencilOp = noOpGLStencilOp; | |
| 431 functions->fStencilOpSeparate = noOpGLStencilOpSeparate; | |
| 432 functions->fTexImage2D = noOpGLTexImage2D; | |
| 433 functions->fTexParameteri = noOpGLTexParameteri; | |
| 434 functions->fTexParameteriv = noOpGLTexParameteriv; | |
| 435 functions->fTexSubImage2D = noOpGLTexSubImage2D; | |
| 436 functions->fTexStorage2D = noOpGLTexStorage2D; | |
| 437 functions->fDiscardFramebuffer = noOpGLDiscardFramebuffer; | |
| 438 functions->fUniform1f = noOpGLUniform1f; | |
| 439 functions->fUniform1i = noOpGLUniform1i; | |
| 440 functions->fUniform1fv = noOpGLUniform1fv; | |
| 441 functions->fUniform1iv = noOpGLUniform1iv; | |
| 442 functions->fUniform2f = noOpGLUniform2f; | |
| 443 functions->fUniform2i = noOpGLUniform2i; | |
| 444 functions->fUniform2fv = noOpGLUniform2fv; | |
| 445 functions->fUniform2iv = noOpGLUniform2iv; | |
| 446 functions->fUniform3f = noOpGLUniform3f; | |
| 447 functions->fUniform3i = noOpGLUniform3i; | |
| 448 functions->fUniform3fv = noOpGLUniform3fv; | |
| 449 functions->fUniform3iv = noOpGLUniform3iv; | |
| 450 functions->fUniform4f = noOpGLUniform4f; | |
| 451 functions->fUniform4i = noOpGLUniform4i; | |
| 452 functions->fUniform4fv = noOpGLUniform4fv; | |
| 453 functions->fUniform4iv = noOpGLUniform4iv; | |
| 454 functions->fUniformMatrix2fv = noOpGLUniformMatrix2fv; | |
| 455 functions->fUniformMatrix3fv = noOpGLUniformMatrix3fv; | |
| 456 functions->fUniformMatrix4fv = noOpGLUniformMatrix4fv; | |
| 457 functions->fUnmapBuffer = nullGLUnmapBuffer; | |
| 458 functions->fUseProgram = nullGLUseProgram; | |
| 459 functions->fVertexAttrib1f = noOpGLVertexAttrib1f; | |
| 460 functions->fVertexAttrib2fv = noOpGLVertexAttrib2fv; | |
| 461 functions->fVertexAttrib3fv = noOpGLVertexAttrib3fv; | |
| 462 functions->fVertexAttrib4fv = noOpGLVertexAttrib4fv; | |
| 463 functions->fVertexAttribPointer = noOpGLVertexAttribPointer; | |
| 464 functions->fViewport = nullGLViewport; | |
| 465 functions->fBindFramebuffer = nullGLBindFramebuffer; | |
| 466 functions->fBindRenderbuffer = nullGLBindRenderbuffer; | |
| 467 functions->fCheckFramebufferStatus = noOpGLCheckFramebufferStatus; | |
| 468 functions->fDeleteFramebuffers = nullGLDeleteFramebuffers; | |
| 469 functions->fDeleteRenderbuffers = nullGLDeleteRenderbuffers; | |
| 470 functions->fFramebufferRenderbuffer = nullGLFramebufferRenderbuffer; | |
| 471 functions->fFramebufferTexture2D = nullGLFramebufferTexture2D; | |
| 472 functions->fGenFramebuffers = noOpGLGenIds; | |
| 473 functions->fGenRenderbuffers = noOpGLGenIds; | |
| 474 functions->fGetFramebufferAttachmentParameteriv = noOpGLGetFramebufferAttach mentParameteriv; | |
| 475 functions->fGetRenderbufferParameteriv = noOpGLGetRenderbufferParameteriv; | |
| 476 functions->fRenderbufferStorage = noOpGLRenderbufferStorage; | |
| 477 functions->fRenderbufferStorageMultisample = noOpGLRenderbufferStorageMultis ample; | |
| 478 functions->fBlitFramebuffer = noOpGLBlitFramebuffer; | |
| 479 functions->fResolveMultisampleFramebuffer = noOpGLResolveMultisampleFramebuf fer; | |
| 480 functions->fMatrixLoadf = noOpGLMatrixLoadf; | |
| 481 functions->fMatrixLoadIdentity = noOpGLMatrixLoadIdentity; | |
| 482 functions->fBindFragDataLocationIndexed = noOpGLBindFragDataLocationIndexed; | |
| 483 | |
| 484 interface->fExtensions.init(kGL_GrGLStandard, functions->fGetString, functio ns->fGetStringi, | |
| 485 functions->fGetIntegerv); | |
| 486 return interface; | |
| 487 } | |
| 488 | |
| 489 ////////////////////////////////////////////////////////////////////////////// | |
|
bsalomon
2015/02/11 03:35:10
everything below here is not part of the copy/past
| |
| 490 | |
| 491 static void* create_tls() { | |
| 492 const SkNullGLContext** current = SkNEW(const SkNullGLContext*); | |
| 493 *current = NULL; | |
| 494 return current; | |
| 495 } | |
| 496 | |
| 497 static void delete_tls(void* ctx) { | |
| 498 const SkNullGLContext** current = static_cast<const SkNullGLContext**>(ctx); | |
| 499 if (*current) { | |
| 500 (*current)->unref(); | |
| 501 } | |
| 502 SkDELETE(current); | |
| 503 } | |
| 504 | |
| 505 static const SkNullGLContext* current_context() { | |
| 506 return *static_cast<const SkNullGLContext**>(SkTLS::Get(create_tls, delete_t ls)); | |
| 507 } | |
| 508 | |
| 509 static void set_current_context(const SkNullGLContext* context) { | |
| 510 const SkNullGLContext** current = | |
| 511 static_cast<const SkNullGLContext**>(SkTLS::Get(create_tls, delete_tls)) ; | |
| 512 if (*current) { | |
| 513 (*current)->unref(); | |
| 514 } | |
| 515 *current = context; | |
| 516 if (context) { | |
| 517 context->ref(); | |
| 518 } | |
| 519 } | |
| 520 | |
| 521 SkNullGLContext* SkNullGLContext::Create(GrGLStandard forcedGpuAPI) { | |
| 522 if (kGLES_GrGLStandard == forcedGpuAPI) { | |
| 523 return NULL; | |
| 524 } | |
| 525 SkNullGLContext* ctx = SkNEW(SkNullGLContext); | |
| 526 if (!ctx->isValid()) { | |
| 527 SkDELETE(ctx); | |
| 528 return NULL; | |
| 529 } | |
| 530 return ctx; | |
| 531 } | |
| 10 | 532 |
| 11 SkNullGLContext::SkNullGLContext() { | 533 SkNullGLContext::SkNullGLContext() { |
| 12 fGL.reset(GrGLCreateNullInterface()); | 534 fGL.reset(create_null_interface()); |
| 535 fState = SkNEW(ContextState); | |
| 13 } | 536 } |
| 14 | 537 |
| 15 SkNullGLContext::~SkNullGLContext() { | 538 SkNullGLContext::~SkNullGLContext() { |
| 16 fGL.reset(NULL); | 539 fGL.reset(NULL); |
| 17 } | 540 SkDELETE(fState); |
| 18 | 541 } |
| 542 | |
| 543 void SkNullGLContext::makeCurrent() const { set_current_context(this); } | |
| OLD | NEW |