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| 1 /* | |
| 2 * Copyright 2011 Google Inc. | |
| 3 * | |
| 4 * Use of this source code is governed by a BSD-style license that can be | |
| 5 * found in the LICENSE file. | |
| 6 */ | |
| 7 | |
| 8 | |
| 9 #include "gl/GrGLInterface.h" | |
| 10 #include "GrGLDefines.h" | |
| 11 #include "SkTDArray.h" | |
| 12 #include "GrGLNoOpInterface.h" | |
| 13 #include "SkTLS.h" | |
| 14 | |
| 15 class BufferObj { | |
| 16 public: | |
| 17 SK_DECLARE_INST_COUNT(BufferObj); | |
| 18 | |
| 19 BufferObj(GrGLuint id) : fID(id), fDataPtr(NULL), fSize(0), fMapped(false) { | |
| 20 } | |
| 21 ~BufferObj() { SkDELETE_ARRAY(fDataPtr); } | |
| 22 | |
| 23 void allocate(GrGLsizeiptr size, const GrGLchar* dataPtr) { | |
| 24 if (fDataPtr) { | |
| 25 SkASSERT(0 != fSize); | |
| 26 SkDELETE_ARRAY(fDataPtr); | |
| 27 } | |
| 28 | |
| 29 fSize = size; | |
| 30 fDataPtr = SkNEW_ARRAY(char, size); | |
| 31 } | |
| 32 | |
| 33 GrGLuint id() const { return fID; } | |
| 34 GrGLchar* dataPtr() { return fDataPtr; } | |
| 35 GrGLsizeiptr size() const { return fSize; } | |
| 36 | |
| 37 void setMapped(bool mapped) { fMapped = mapped; } | |
| 38 bool mapped() const { return fMapped; } | |
| 39 | |
| 40 private: | |
| 41 GrGLuint fID; | |
| 42 GrGLchar* fDataPtr; | |
| 43 GrGLsizeiptr fSize; // size in bytes | |
| 44 bool fMapped; | |
| 45 }; | |
| 46 | |
| 47 // This class maintains a sparsely populated array of buffer pointers. | |
| 48 class BufferManager { | |
| 49 public: | |
| 50 SK_DECLARE_INST_COUNT(BufferManager); | |
| 51 | |
| 52 BufferManager() : fFreeListHead(kFreeListEnd) {} | |
| 53 | |
| 54 ~BufferManager() { | |
| 55 // NULL out the entries that are really free list links rather than ptrs
before deleting. | |
| 56 intptr_t curr = fFreeListHead; | |
| 57 while (kFreeListEnd != curr) { | |
| 58 intptr_t next = reinterpret_cast<intptr_t>(fBuffers[SkToS32(curr)]); | |
| 59 fBuffers[SkToS32(curr)] = NULL; | |
| 60 curr = next; | |
| 61 } | |
| 62 | |
| 63 fBuffers.deleteAll(); | |
| 64 } | |
| 65 | |
| 66 BufferObj* lookUp(GrGLuint id) { | |
| 67 BufferObj* buffer = fBuffers[id]; | |
| 68 SkASSERT(buffer && buffer->id() == id); | |
| 69 return buffer; | |
| 70 } | |
| 71 | |
| 72 BufferObj* create() { | |
| 73 GrGLuint id; | |
| 74 BufferObj* buffer; | |
| 75 | |
| 76 if (kFreeListEnd == fFreeListHead) { | |
| 77 // no free slots - create a new one | |
| 78 id = fBuffers.count(); | |
| 79 buffer = SkNEW_ARGS(BufferObj, (id)); | |
| 80 *fBuffers.append() = buffer; | |
| 81 } else { | |
| 82 // grab the head of the free list and advance the head to the next f
ree slot. | |
| 83 id = static_cast<GrGLuint>(fFreeListHead); | |
| 84 fFreeListHead = reinterpret_cast<intptr_t>(fBuffers[id]); | |
| 85 | |
| 86 buffer = SkNEW_ARGS(BufferObj, (id)); | |
| 87 fBuffers[id] = buffer; | |
| 88 } | |
| 89 | |
| 90 return buffer; | |
| 91 } | |
| 92 | |
| 93 void free(BufferObj* buffer) { | |
| 94 SkASSERT(fBuffers.count() > 0); | |
| 95 | |
| 96 GrGLuint id = buffer->id(); | |
| 97 SkDELETE(buffer); | |
| 98 | |
| 99 fBuffers[id] = reinterpret_cast<BufferObj*>(fFreeListHead); | |
| 100 fFreeListHead = id; | |
| 101 } | |
| 102 | |
| 103 private: | |
| 104 static const intptr_t kFreeListEnd = -1; | |
| 105 // Index of the first entry of fBuffers in the free list. Free slots in fBuf
fers are indices to | |
| 106 // the next free slot. The last free slot has a value of kFreeListEnd. | |
| 107 intptr_t fFreeListHead; | |
| 108 SkTDArray<BufferObj*> fBuffers; | |
| 109 }; | |
| 110 | |
| 111 /** | |
| 112 * The global-to-thread state object for the null interface. All null interfaces
on the | |
| 113 * same thread currently share one of these. This means two null contexts on the
same thread | |
| 114 * can interfere with each other. It may make sense to more integrate this into
SkNullGLContext | |
| 115 * and use it's makeCurrent mechanism. | |
| 116 */ | |
| 117 struct ThreadContext { | |
| 118 public: | |
| 119 SK_DECLARE_INST_COUNT(ThreadContext); | |
| 120 | |
| 121 BufferManager fBufferManager; | |
| 122 GrGLuint fCurrArrayBuffer; | |
| 123 GrGLuint fCurrElementArrayBuffer; | |
| 124 GrGLuint fCurrProgramID; | |
| 125 GrGLuint fCurrShaderID; | |
| 126 | |
| 127 static ThreadContext* Get() { | |
| 128 return reinterpret_cast<ThreadContext*>(SkTLS::Get(Create, Delete)); | |
| 129 } | |
| 130 | |
| 131 ThreadContext() | |
| 132 : fCurrArrayBuffer(0) | |
| 133 , fCurrElementArrayBuffer(0) | |
| 134 , fCurrProgramID(0) | |
| 135 , fCurrShaderID(0) {} | |
| 136 | |
| 137 private: | |
| 138 static void* Create() { return SkNEW(ThreadContext ); } | |
| 139 static void Delete(void* context) { SkDELETE(reinterpret_cast<ThreadContext
*>(context)); } | |
| 140 }; | |
| 141 | |
| 142 // Functions not declared in GrGLBogusInterface.h (not common with the Debug GL
interface). | |
| 143 | |
| 144 namespace { // added to suppress 'no previous prototype' warning | |
| 145 | |
| 146 GrGLvoid GR_GL_FUNCTION_TYPE nullGLActiveTexture(GrGLenum texture) {} | |
| 147 GrGLvoid GR_GL_FUNCTION_TYPE nullGLAttachShader(GrGLuint program, GrGLuint shade
r) {} | |
| 148 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBeginQuery(GrGLenum target, GrGLuint id) {} | |
| 149 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindAttribLocation(GrGLuint program, GrGLuint
index, const char* name) {} | |
| 150 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindTexture(GrGLenum target, GrGLuint texture
) {} | |
| 151 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindVertexArray(GrGLuint id) {} | |
| 152 | |
| 153 GrGLvoid GR_GL_FUNCTION_TYPE nullGLGenBuffers(GrGLsizei n, GrGLuint* ids) { | |
| 154 ThreadContext* ctx = ThreadContext::Get(); | |
| 155 for (int i = 0; i < n; ++i) { | |
| 156 BufferObj* buffer = ctx->fBufferManager.create(); | |
| 157 ids[i] = buffer->id(); | |
| 158 } | |
| 159 } | |
| 160 | |
| 161 GrGLvoid GR_GL_FUNCTION_TYPE nullGLGenerateMipmap(GrGLenum target) {} | |
| 162 | |
| 163 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBufferData(GrGLenum target, | |
| 164 GrGLsizeiptr size, | |
| 165 const GrGLvoid* data, | |
| 166 GrGLenum usage) { | |
| 167 ThreadContext* ctx = ThreadContext::Get(); | |
| 168 GrGLuint id = 0; | |
| 169 | |
| 170 switch (target) { | |
| 171 case GR_GL_ARRAY_BUFFER: | |
| 172 id = ctx->fCurrArrayBuffer; | |
| 173 break; | |
| 174 case GR_GL_ELEMENT_ARRAY_BUFFER: | |
| 175 id = ctx->fCurrElementArrayBuffer; | |
| 176 break; | |
| 177 default: | |
| 178 SkFAIL("Unexpected target to nullGLBufferData"); | |
| 179 break; | |
| 180 } | |
| 181 | |
| 182 if (id > 0) { | |
| 183 BufferObj* buffer = ctx->fBufferManager.lookUp(id); | |
| 184 buffer->allocate(size, (const GrGLchar*) data); | |
| 185 } | |
| 186 } | |
| 187 | |
| 188 GrGLvoid GR_GL_FUNCTION_TYPE nullGLPixelStorei(GrGLenum pname, GrGLint param) {} | |
| 189 GrGLvoid GR_GL_FUNCTION_TYPE nullGLReadPixels(GrGLint x, GrGLint y, GrGLsizei wi
dth, GrGLsizei height, GrGLenum format, GrGLenum type, GrGLvoid* pixels) {} | |
| 190 GrGLvoid GR_GL_FUNCTION_TYPE nullGLUseProgram(GrGLuint program) {} | |
| 191 GrGLvoid GR_GL_FUNCTION_TYPE nullGLViewport(GrGLint x, GrGLint y, GrGLsizei widt
h, GrGLsizei height) {} | |
| 192 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindFramebuffer(GrGLenum target, GrGLuint fra
mebuffer) {} | |
| 193 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindRenderbuffer(GrGLenum target, GrGLuint re
nderbuffer) {} | |
| 194 GrGLvoid GR_GL_FUNCTION_TYPE nullGLDeleteFramebuffers(GrGLsizei n, const GrGLuin
t *framebuffers) {} | |
| 195 GrGLvoid GR_GL_FUNCTION_TYPE nullGLDeleteRenderbuffers(GrGLsizei n, const GrGLui
nt *renderbuffers) {} | |
| 196 GrGLvoid GR_GL_FUNCTION_TYPE nullGLFramebufferRenderbuffer(GrGLenum target, GrGL
enum attachment, GrGLenum renderbuffertarget, GrGLuint renderbuffer) {} | |
| 197 GrGLvoid GR_GL_FUNCTION_TYPE nullGLFramebufferTexture2D(GrGLenum target, GrGLenu
m attachment, GrGLenum textarget, GrGLuint texture, GrGLint level) {} | |
| 198 | |
| 199 GrGLuint GR_GL_FUNCTION_TYPE nullGLCreateProgram() { | |
| 200 return ++ThreadContext::Get()->fCurrProgramID; | |
| 201 } | |
| 202 | |
| 203 GrGLuint GR_GL_FUNCTION_TYPE nullGLCreateShader(GrGLenum type) { | |
| 204 return ++ThreadContext::Get()->fCurrShaderID; | |
| 205 } | |
| 206 | |
| 207 // same delete used for shaders and programs | |
| 208 GrGLvoid GR_GL_FUNCTION_TYPE nullGLDelete(GrGLuint program) { | |
| 209 } | |
| 210 | |
| 211 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindBuffer(GrGLenum target, GrGLuint buffer)
{ | |
| 212 ThreadContext* ctx = ThreadContext::Get(); | |
| 213 switch (target) { | |
| 214 case GR_GL_ARRAY_BUFFER: | |
| 215 ctx->fCurrArrayBuffer = buffer; | |
| 216 break; | |
| 217 case GR_GL_ELEMENT_ARRAY_BUFFER: | |
| 218 ctx->fCurrElementArrayBuffer = buffer; | |
| 219 break; | |
| 220 } | |
| 221 } | |
| 222 | |
| 223 // deleting a bound buffer has the side effect of binding 0 | |
| 224 GrGLvoid GR_GL_FUNCTION_TYPE nullGLDeleteBuffers(GrGLsizei n, const GrGLuint* id
s) { | |
| 225 ThreadContext* ctx = ThreadContext::Get(); | |
| 226 for (int i = 0; i < n; ++i) { | |
| 227 if (ids[i] == ctx->fCurrArrayBuffer) { | |
| 228 ctx->fCurrArrayBuffer = 0; | |
| 229 } | |
| 230 if (ids[i] == ctx->fCurrElementArrayBuffer) { | |
| 231 ctx->fCurrElementArrayBuffer = 0; | |
| 232 } | |
| 233 | |
| 234 BufferObj* buffer = ctx->fBufferManager.lookUp(ids[i]); | |
| 235 ctx->fBufferManager.free(buffer); | |
| 236 } | |
| 237 } | |
| 238 | |
| 239 GrGLvoid* GR_GL_FUNCTION_TYPE nullGLMapBufferRange(GrGLenum target, GrGLintptr o
ffset, | |
| 240 GrGLsizeiptr length, GrGLbitf
ield access) { | |
| 241 ThreadContext* ctx = ThreadContext::Get(); | |
| 242 GrGLuint id = 0; | |
| 243 switch (target) { | |
| 244 case GR_GL_ARRAY_BUFFER: | |
| 245 id = ctx->fCurrArrayBuffer; | |
| 246 break; | |
| 247 case GR_GL_ELEMENT_ARRAY_BUFFER: | |
| 248 id = ctx->fCurrElementArrayBuffer; | |
| 249 break; | |
| 250 } | |
| 251 | |
| 252 if (id > 0) { | |
| 253 // We just ignore the offset and length here. | |
| 254 BufferObj* buffer = ctx->fBufferManager.lookUp(id); | |
| 255 SkASSERT(!buffer->mapped()); | |
| 256 buffer->setMapped(true); | |
| 257 return buffer->dataPtr(); | |
| 258 } | |
| 259 return NULL; | |
| 260 } | |
| 261 | |
| 262 GrGLvoid* GR_GL_FUNCTION_TYPE nullGLMapBuffer(GrGLenum target, GrGLenum access)
{ | |
| 263 ThreadContext* ctx = ThreadContext::Get(); | |
| 264 GrGLuint id = 0; | |
| 265 switch (target) { | |
| 266 case GR_GL_ARRAY_BUFFER: | |
| 267 id = ctx->fCurrArrayBuffer; | |
| 268 break; | |
| 269 case GR_GL_ELEMENT_ARRAY_BUFFER: | |
| 270 id = ctx->fCurrElementArrayBuffer; | |
| 271 break; | |
| 272 } | |
| 273 | |
| 274 if (id > 0) { | |
| 275 BufferObj* buffer = ctx->fBufferManager.lookUp(id); | |
| 276 SkASSERT(!buffer->mapped()); | |
| 277 buffer->setMapped(true); | |
| 278 return buffer->dataPtr(); | |
| 279 } | |
| 280 | |
| 281 SkASSERT(false); | |
| 282 return NULL; // no buffer bound to target | |
| 283 } | |
| 284 | |
| 285 GrGLvoid GR_GL_FUNCTION_TYPE nullGLFlushMappedBufferRange(GrGLenum target, | |
| 286 GrGLintptr offset, | |
| 287 GrGLsizeiptr length) {
} | |
| 288 | |
| 289 | |
| 290 GrGLboolean GR_GL_FUNCTION_TYPE nullGLUnmapBuffer(GrGLenum target) { | |
| 291 ThreadContext* ctx = ThreadContext::Get(); | |
| 292 GrGLuint id = 0; | |
| 293 switch (target) { | |
| 294 case GR_GL_ARRAY_BUFFER: | |
| 295 id = ctx->fCurrArrayBuffer; | |
| 296 break; | |
| 297 case GR_GL_ELEMENT_ARRAY_BUFFER: | |
| 298 id = ctx->fCurrElementArrayBuffer; | |
| 299 break; | |
| 300 } | |
| 301 if (id > 0) { | |
| 302 BufferObj* buffer = ctx->fBufferManager.lookUp(id); | |
| 303 SkASSERT(buffer->mapped()); | |
| 304 buffer->setMapped(false); | |
| 305 return GR_GL_TRUE; | |
| 306 } | |
| 307 | |
| 308 GrAlwaysAssert(false); | |
| 309 return GR_GL_FALSE; // GR_GL_INVALID_OPERATION; | |
| 310 } | |
| 311 | |
| 312 GrGLvoid GR_GL_FUNCTION_TYPE nullGLGetBufferParameteriv(GrGLenum target, GrGLenu
m pname, GrGLint* params) { | |
| 313 ThreadContext* ctx = ThreadContext::Get(); | |
| 314 switch (pname) { | |
| 315 case GR_GL_BUFFER_MAPPED: { | |
| 316 *params = GR_GL_FALSE; | |
| 317 GrGLuint id = 0; | |
| 318 switch (target) { | |
| 319 case GR_GL_ARRAY_BUFFER: | |
| 320 id = ctx->fCurrArrayBuffer; | |
| 321 break; | |
| 322 case GR_GL_ELEMENT_ARRAY_BUFFER: | |
| 323 id = ctx->fCurrElementArrayBuffer; | |
| 324 break; | |
| 325 } | |
| 326 if (id > 0) { | |
| 327 BufferObj* buffer = ctx->fBufferManager.lookUp(id); | |
| 328 if (buffer->mapped()) { | |
| 329 *params = GR_GL_TRUE; | |
| 330 } | |
| 331 } | |
| 332 break; } | |
| 333 default: | |
| 334 SkFAIL("Unexpected pname to GetBufferParamateriv"); | |
| 335 break; | |
| 336 } | |
| 337 }; | |
| 338 | |
| 339 } // end anonymous namespace | |
| 340 | |
| 341 const GrGLInterface* GrGLCreateNullInterface() { | |
| 342 GrGLInterface* interface = SkNEW(GrGLInterface); | |
| 343 | |
| 344 interface->fStandard = kGL_GrGLStandard; | |
| 345 | |
| 346 GrGLInterface::Functions* functions = &interface->fFunctions; | |
| 347 functions->fActiveTexture = nullGLActiveTexture; | |
| 348 functions->fAttachShader = nullGLAttachShader; | |
| 349 functions->fBeginQuery = nullGLBeginQuery; | |
| 350 functions->fBindAttribLocation = nullGLBindAttribLocation; | |
| 351 functions->fBindBuffer = nullGLBindBuffer; | |
| 352 functions->fBindFragDataLocation = noOpGLBindFragDataLocation; | |
| 353 functions->fBindTexture = nullGLBindTexture; | |
| 354 functions->fBindVertexArray = nullGLBindVertexArray; | |
| 355 functions->fBlendColor = noOpGLBlendColor; | |
| 356 functions->fBlendFunc = noOpGLBlendFunc; | |
| 357 functions->fBufferData = nullGLBufferData; | |
| 358 functions->fBufferSubData = noOpGLBufferSubData; | |
| 359 functions->fClear = noOpGLClear; | |
| 360 functions->fClearColor = noOpGLClearColor; | |
| 361 functions->fClearStencil = noOpGLClearStencil; | |
| 362 functions->fColorMask = noOpGLColorMask; | |
| 363 functions->fCompileShader = noOpGLCompileShader; | |
| 364 functions->fCompressedTexImage2D = noOpGLCompressedTexImage2D; | |
| 365 functions->fCompressedTexSubImage2D = noOpGLCompressedTexSubImage2D; | |
| 366 functions->fCopyTexSubImage2D = noOpGLCopyTexSubImage2D; | |
| 367 functions->fCreateProgram = nullGLCreateProgram; | |
| 368 functions->fCreateShader = nullGLCreateShader; | |
| 369 functions->fCullFace = noOpGLCullFace; | |
| 370 functions->fDeleteBuffers = nullGLDeleteBuffers; | |
| 371 functions->fDeleteProgram = nullGLDelete; | |
| 372 functions->fDeleteQueries = noOpGLDeleteIds; | |
| 373 functions->fDeleteShader = nullGLDelete; | |
| 374 functions->fDeleteTextures = noOpGLDeleteIds; | |
| 375 functions->fDeleteVertexArrays = noOpGLDeleteIds; | |
| 376 functions->fDepthMask = noOpGLDepthMask; | |
| 377 functions->fDisable = noOpGLDisable; | |
| 378 functions->fDisableVertexAttribArray = noOpGLDisableVertexAttribArray; | |
| 379 functions->fDrawArrays = noOpGLDrawArrays; | |
| 380 functions->fDrawBuffer = noOpGLDrawBuffer; | |
| 381 functions->fDrawBuffers = noOpGLDrawBuffers; | |
| 382 functions->fDrawElements = noOpGLDrawElements; | |
| 383 functions->fEnable = noOpGLEnable; | |
| 384 functions->fEnableVertexAttribArray = noOpGLEnableVertexAttribArray; | |
| 385 functions->fEndQuery = noOpGLEndQuery; | |
| 386 functions->fFinish = noOpGLFinish; | |
| 387 functions->fFlush = noOpGLFlush; | |
| 388 functions->fFlushMappedBufferRange = nullGLFlushMappedBufferRange; | |
| 389 functions->fFrontFace = noOpGLFrontFace; | |
| 390 functions->fGenBuffers = nullGLGenBuffers; | |
| 391 functions->fGenerateMipmap = nullGLGenerateMipmap; | |
| 392 functions->fGenQueries = noOpGLGenIds; | |
| 393 functions->fGenTextures = noOpGLGenIds; | |
| 394 functions->fGenVertexArrays = noOpGLGenIds; | |
| 395 functions->fGetBufferParameteriv = nullGLGetBufferParameteriv; | |
| 396 functions->fGetError = noOpGLGetError; | |
| 397 functions->fGetIntegerv = noOpGLGetIntegerv; | |
| 398 functions->fGetQueryObjecti64v = noOpGLGetQueryObjecti64v; | |
| 399 functions->fGetQueryObjectiv = noOpGLGetQueryObjectiv; | |
| 400 functions->fGetQueryObjectui64v = noOpGLGetQueryObjectui64v; | |
| 401 functions->fGetQueryObjectuiv = noOpGLGetQueryObjectuiv; | |
| 402 functions->fGetQueryiv = noOpGLGetQueryiv; | |
| 403 functions->fGetProgramInfoLog = noOpGLGetInfoLog; | |
| 404 functions->fGetProgramiv = noOpGLGetShaderOrProgramiv; | |
| 405 functions->fGetShaderInfoLog = noOpGLGetInfoLog; | |
| 406 functions->fGetShaderiv = noOpGLGetShaderOrProgramiv; | |
| 407 functions->fGetString = noOpGLGetString; | |
| 408 functions->fGetStringi = noOpGLGetStringi; | |
| 409 functions->fGetTexLevelParameteriv = noOpGLGetTexLevelParameteriv; | |
| 410 functions->fGetUniformLocation = noOpGLGetUniformLocation; | |
| 411 functions->fInsertEventMarker = noOpGLInsertEventMarker; | |
| 412 functions->fLineWidth = noOpGLLineWidth; | |
| 413 functions->fLinkProgram = noOpGLLinkProgram; | |
| 414 functions->fMapBuffer = nullGLMapBuffer; | |
| 415 functions->fMapBufferRange = nullGLMapBufferRange; | |
| 416 functions->fPixelStorei = nullGLPixelStorei; | |
| 417 functions->fPopGroupMarker = noOpGLPopGroupMarker; | |
| 418 functions->fPushGroupMarker = noOpGLPushGroupMarker; | |
| 419 functions->fQueryCounter = noOpGLQueryCounter; | |
| 420 functions->fReadBuffer = noOpGLReadBuffer; | |
| 421 functions->fReadPixels = nullGLReadPixels; | |
| 422 functions->fScissor = noOpGLScissor; | |
| 423 functions->fShaderSource = noOpGLShaderSource; | |
| 424 functions->fStencilFunc = noOpGLStencilFunc; | |
| 425 functions->fStencilFuncSeparate = noOpGLStencilFuncSeparate; | |
| 426 functions->fStencilMask = noOpGLStencilMask; | |
| 427 functions->fStencilMaskSeparate = noOpGLStencilMaskSeparate; | |
| 428 functions->fStencilOp = noOpGLStencilOp; | |
| 429 functions->fStencilOpSeparate = noOpGLStencilOpSeparate; | |
| 430 functions->fTexImage2D = noOpGLTexImage2D; | |
| 431 functions->fTexParameteri = noOpGLTexParameteri; | |
| 432 functions->fTexParameteriv = noOpGLTexParameteriv; | |
| 433 functions->fTexSubImage2D = noOpGLTexSubImage2D; | |
| 434 functions->fTexStorage2D = noOpGLTexStorage2D; | |
| 435 functions->fDiscardFramebuffer = noOpGLDiscardFramebuffer; | |
| 436 functions->fUniform1f = noOpGLUniform1f; | |
| 437 functions->fUniform1i = noOpGLUniform1i; | |
| 438 functions->fUniform1fv = noOpGLUniform1fv; | |
| 439 functions->fUniform1iv = noOpGLUniform1iv; | |
| 440 functions->fUniform2f = noOpGLUniform2f; | |
| 441 functions->fUniform2i = noOpGLUniform2i; | |
| 442 functions->fUniform2fv = noOpGLUniform2fv; | |
| 443 functions->fUniform2iv = noOpGLUniform2iv; | |
| 444 functions->fUniform3f = noOpGLUniform3f; | |
| 445 functions->fUniform3i = noOpGLUniform3i; | |
| 446 functions->fUniform3fv = noOpGLUniform3fv; | |
| 447 functions->fUniform3iv = noOpGLUniform3iv; | |
| 448 functions->fUniform4f = noOpGLUniform4f; | |
| 449 functions->fUniform4i = noOpGLUniform4i; | |
| 450 functions->fUniform4fv = noOpGLUniform4fv; | |
| 451 functions->fUniform4iv = noOpGLUniform4iv; | |
| 452 functions->fUniformMatrix2fv = noOpGLUniformMatrix2fv; | |
| 453 functions->fUniformMatrix3fv = noOpGLUniformMatrix3fv; | |
| 454 functions->fUniformMatrix4fv = noOpGLUniformMatrix4fv; | |
| 455 functions->fUnmapBuffer = nullGLUnmapBuffer; | |
| 456 functions->fUseProgram = nullGLUseProgram; | |
| 457 functions->fVertexAttrib1f = noOpGLVertexAttrib1f; | |
| 458 functions->fVertexAttrib2fv = noOpGLVertexAttrib2fv; | |
| 459 functions->fVertexAttrib3fv = noOpGLVertexAttrib3fv; | |
| 460 functions->fVertexAttrib4fv = noOpGLVertexAttrib4fv; | |
| 461 functions->fVertexAttribPointer = noOpGLVertexAttribPointer; | |
| 462 functions->fViewport = nullGLViewport; | |
| 463 functions->fBindFramebuffer = nullGLBindFramebuffer; | |
| 464 functions->fBindRenderbuffer = nullGLBindRenderbuffer; | |
| 465 functions->fCheckFramebufferStatus = noOpGLCheckFramebufferStatus; | |
| 466 functions->fDeleteFramebuffers = nullGLDeleteFramebuffers; | |
| 467 functions->fDeleteRenderbuffers = nullGLDeleteRenderbuffers; | |
| 468 functions->fFramebufferRenderbuffer = nullGLFramebufferRenderbuffer; | |
| 469 functions->fFramebufferTexture2D = nullGLFramebufferTexture2D; | |
| 470 functions->fGenFramebuffers = noOpGLGenIds; | |
| 471 functions->fGenRenderbuffers = noOpGLGenIds; | |
| 472 functions->fGetFramebufferAttachmentParameteriv = noOpGLGetFramebufferAttach
mentParameteriv; | |
| 473 functions->fGetRenderbufferParameteriv = noOpGLGetRenderbufferParameteriv; | |
| 474 functions->fRenderbufferStorage = noOpGLRenderbufferStorage; | |
| 475 functions->fRenderbufferStorageMultisample = noOpGLRenderbufferStorageMultis
ample; | |
| 476 functions->fBlitFramebuffer = noOpGLBlitFramebuffer; | |
| 477 functions->fResolveMultisampleFramebuffer = noOpGLResolveMultisampleFramebuf
fer; | |
| 478 functions->fMatrixLoadf = noOpGLMatrixLoadf; | |
| 479 functions->fMatrixLoadIdentity = noOpGLMatrixLoadIdentity; | |
| 480 functions->fBindFragDataLocationIndexed = noOpGLBindFragDataLocationIndexed; | |
| 481 | |
| 482 interface->fExtensions.init(kGL_GrGLStandard, functions->fGetString, functio
ns->fGetStringi, | |
| 483 functions->fGetIntegerv); | |
| 484 return interface; | |
| 485 } | |
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