Index: content/renderer/render_thread_impl.cc |
diff --git a/content/renderer/render_thread_impl.cc b/content/renderer/render_thread_impl.cc |
index 991d728f1720f11163b1ace595c97f14a55ca376..ceed3376d1c7f87543257de2230dece7c90e445a 100644 |
--- a/content/renderer/render_thread_impl.cc |
+++ b/content/renderer/render_thread_impl.cc |
@@ -663,6 +663,10 @@ void RenderThreadImpl::Init() { |
base::StringToInt(string_value, &num_raster_threads); |
DCHECK(parsed_num_raster_threads) << string_value; |
DCHECK_GT(num_raster_threads, 0); |
+ |
+ // Force maximum 1 thread for threaded GPU rasterization. |
+ if (is_threaded_gpu_rasterization_enabled_) |
+ num_raster_threads = 1; |
cc::TileTaskWorkerPool::SetNumWorkerThreads(num_raster_threads); |
#if defined(OS_ANDROID) || defined(OS_LINUX) |