| Index: content/renderer/render_thread_impl.cc | 
| diff --git a/content/renderer/render_thread_impl.cc b/content/renderer/render_thread_impl.cc | 
| index 991d728f1720f11163b1ace595c97f14a55ca376..ceed3376d1c7f87543257de2230dece7c90e445a 100644 | 
| --- a/content/renderer/render_thread_impl.cc | 
| +++ b/content/renderer/render_thread_impl.cc | 
| @@ -663,6 +663,10 @@ void RenderThreadImpl::Init() { | 
| base::StringToInt(string_value, &num_raster_threads); | 
| DCHECK(parsed_num_raster_threads) << string_value; | 
| DCHECK_GT(num_raster_threads, 0); | 
| + | 
| +    // Force maximum 1 thread for threaded GPU rasterization. | 
| +    if (is_threaded_gpu_rasterization_enabled_) | 
| +      num_raster_threads = 1; | 
| cc::TileTaskWorkerPool::SetNumWorkerThreads(num_raster_threads); | 
|  | 
| #if defined(OS_ANDROID) || defined(OS_LINUX) | 
|  |