| Index: content/renderer/render_thread_impl.cc
|
| diff --git a/content/renderer/render_thread_impl.cc b/content/renderer/render_thread_impl.cc
|
| index a55b557e5380944976d0c39b515d34e2d6e2914f..5c37ebf165599102de6212cb5ff51f01b2adc1f2 100644
|
| --- a/content/renderer/render_thread_impl.cc
|
| +++ b/content/renderer/render_thread_impl.cc
|
| @@ -664,6 +664,10 @@ void RenderThreadImpl::Init() {
|
| base::StringToInt(string_value, &num_raster_threads);
|
| DCHECK(parsed_num_raster_threads) << string_value;
|
| DCHECK_GT(num_raster_threads, 0);
|
| +
|
| + // Force maximum 1 thread for threaded GPU rasterization.
|
| + if (is_threaded_gpu_rasterization_enabled_)
|
| + num_raster_threads = 1;
|
| cc::TileTaskWorkerPool::SetNumWorkerThreads(num_raster_threads);
|
|
|
| #if defined(OS_ANDROID) || defined(OS_LINUX)
|
|
|