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Side by Side Diff: content/common/gpu/client/context_provider_command_buffer.cc

Issue 916723002: cc: Add threaded GPU rasterization. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Update raster skewport setting. Rebase and update test context provider to match latest Skia. Created 5 years, 10 months ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/common/gpu/client/context_provider_command_buffer.h" 5 #include "content/common/gpu/client/context_provider_command_buffer.h"
6 6
7 #include <set> 7 #include <set>
8 #include <vector> 8 #include <vector>
9 9
10 #include "base/callback_helpers.h" 10 #include "base/callback_helpers.h"
(...skipping 89 matching lines...) Expand 10 before | Expand all | Expand 10 after
100 base::StringPrintf("%s-%p", debug_name_.c_str(), context3d_.get()); 100 base::StringPrintf("%s-%p", debug_name_.c_str(), context3d_.get());
101 context3d_->traceBeginCHROMIUM("gpu_toplevel", unique_context_name.c_str()); 101 context3d_->traceBeginCHROMIUM("gpu_toplevel", unique_context_name.c_str());
102 102
103 lost_context_callback_proxy_.reset(new LostContextCallbackProxy(this)); 103 lost_context_callback_proxy_.reset(new LostContextCallbackProxy(this));
104 context3d_->GetCommandBufferProxy()->SetMemoryAllocationChangedCallback( 104 context3d_->GetCommandBufferProxy()->SetMemoryAllocationChangedCallback(
105 base::Bind(&ContextProviderCommandBuffer::OnMemoryAllocationChanged, 105 base::Bind(&ContextProviderCommandBuffer::OnMemoryAllocationChanged,
106 base::Unretained(this))); 106 base::Unretained(this)));
107 return true; 107 return true;
108 } 108 }
109 109
110 void ContextProviderCommandBuffer::DetachFromThread() {
111 context_thread_checker_.DetachFromThread();
112 }
113
110 gpu::gles2::GLES2Interface* ContextProviderCommandBuffer::ContextGL() { 114 gpu::gles2::GLES2Interface* ContextProviderCommandBuffer::ContextGL() {
111 DCHECK(context3d_); 115 DCHECK(context3d_);
112 DCHECK(lost_context_callback_proxy_); // Is bound to thread. 116 DCHECK(lost_context_callback_proxy_); // Is bound to thread.
113 DCHECK(context_thread_checker_.CalledOnValidThread()); 117 DCHECK(context_thread_checker_.CalledOnValidThread());
114 118
115 return context3d_->GetImplementation(); 119 return context3d_->GetImplementation();
116 } 120 }
117 121
118 gpu::ContextSupport* ContextProviderCommandBuffer::ContextSupport() { 122 gpu::ContextSupport* ContextProviderCommandBuffer::ContextSupport() {
119 return context3d_->GetContextSupport(); 123 return context3d_->GetContextSupport();
(...skipping 94 matching lines...) Expand 10 before | Expand all | Expand 10 after
214 218
215 void ContextProviderCommandBuffer::SetMemoryPolicyChangedCallback( 219 void ContextProviderCommandBuffer::SetMemoryPolicyChangedCallback(
216 const MemoryPolicyChangedCallback& memory_policy_changed_callback) { 220 const MemoryPolicyChangedCallback& memory_policy_changed_callback) {
217 DCHECK(context_thread_checker_.CalledOnValidThread()); 221 DCHECK(context_thread_checker_.CalledOnValidThread());
218 DCHECK(memory_policy_changed_callback_.is_null() || 222 DCHECK(memory_policy_changed_callback_.is_null() ||
219 memory_policy_changed_callback.is_null()); 223 memory_policy_changed_callback.is_null());
220 memory_policy_changed_callback_ = memory_policy_changed_callback; 224 memory_policy_changed_callback_ = memory_policy_changed_callback;
221 } 225 }
222 226
223 } // namespace content 227 } // namespace content
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