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Side by Side Diff: content/renderer/gpu/render_widget_compositor.cc

Issue 916723002: cc: Add threaded GPU rasterization. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Implement ContextProviderInProcess::DetachFromThread(). Created 5 years, 10 months ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/renderer/gpu/render_widget_compositor.h" 5 #include "content/renderer/gpu/render_widget_compositor.h"
6 6
7 #include <limits> 7 #include <limits>
8 #include <string> 8 #include <string>
9 9
10 #include "base/command_line.h" 10 #include "base/command_line.h"
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233 settings.max_untiled_layer_size = gfx::Size(max_untiled_layer_width, 233 settings.max_untiled_layer_size = gfx::Size(max_untiled_layer_width,
234 max_untiled_layer_height); 234 max_untiled_layer_height);
235 235
236 settings.gpu_rasterization_msaa_sample_count = 236 settings.gpu_rasterization_msaa_sample_count =
237 compositor_deps_->GetGpuRasterizationMSAASampleCount(); 237 compositor_deps_->GetGpuRasterizationMSAASampleCount();
238 settings.impl_side_painting = compositor_deps_->IsImplSidePaintingEnabled(); 238 settings.impl_side_painting = compositor_deps_->IsImplSidePaintingEnabled();
239 settings.gpu_rasterization_forced = 239 settings.gpu_rasterization_forced =
240 compositor_deps_->IsGpuRasterizationForced(); 240 compositor_deps_->IsGpuRasterizationForced();
241 settings.gpu_rasterization_enabled = 241 settings.gpu_rasterization_enabled =
242 compositor_deps_->IsGpuRasterizationEnabled(); 242 compositor_deps_->IsGpuRasterizationEnabled();
243 settings.threaded_gpu_rasterization_enabled = 243
244 compositor_deps_->IsThreadedGpuRasterizationEnabled(); 244 if (compositor_deps_->IsThreadedGpuRasterizationEnabled()) {
245 settings.threaded_gpu_rasterization_enabled = true;
246 settings.gpu_rasterization_skewport_target_time_in_seconds = 0.2f;
247 }
248
245 settings.can_use_lcd_text = compositor_deps_->IsLcdTextEnabled(); 249 settings.can_use_lcd_text = compositor_deps_->IsLcdTextEnabled();
246 settings.use_distance_field_text = 250 settings.use_distance_field_text =
247 compositor_deps_->IsDistanceFieldTextEnabled(); 251 compositor_deps_->IsDistanceFieldTextEnabled();
248 settings.use_zero_copy = compositor_deps_->IsZeroCopyEnabled(); 252 settings.use_zero_copy = compositor_deps_->IsZeroCopyEnabled();
249 settings.use_one_copy = compositor_deps_->IsOneCopyEnabled(); 253 settings.use_one_copy = compositor_deps_->IsOneCopyEnabled();
250 settings.enable_elastic_overscroll = 254 settings.enable_elastic_overscroll =
251 compositor_deps_->IsElasticOverscrollEnabled(); 255 compositor_deps_->IsElasticOverscrollEnabled();
252 settings.use_image_texture_target = compositor_deps_->GetImageTextureTarget(); 256 settings.use_image_texture_target = compositor_deps_->GetImageTextureTarget();
253 257
254 settings.calculate_top_controls_position = 258 settings.calculate_top_controls_position =
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879 widget_->OnSwapBuffersAborted(); 883 widget_->OnSwapBuffersAborted();
880 } 884 }
881 885
882 void RenderWidgetCompositor::RateLimitSharedMainThreadContext() { 886 void RenderWidgetCompositor::RateLimitSharedMainThreadContext() {
883 cc::ContextProvider* provider = 887 cc::ContextProvider* provider =
884 compositor_deps_->GetSharedMainThreadContextProvider(); 888 compositor_deps_->GetSharedMainThreadContextProvider();
885 provider->ContextGL()->RateLimitOffscreenContextCHROMIUM(); 889 provider->ContextGL()->RateLimitOffscreenContextCHROMIUM();
886 } 890 }
887 891
888 } // namespace content 892 } // namespace content
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