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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_OUTPUT_CONTEXT_PROVIDER_H_ | 5 #ifndef CC_OUTPUT_CONTEXT_PROVIDER_H_ |
6 #define CC_OUTPUT_CONTEXT_PROVIDER_H_ | 6 #define CC_OUTPUT_CONTEXT_PROVIDER_H_ |
7 | 7 |
8 #include "base/callback.h" | 8 #include "base/callback.h" |
9 #include "base/memory/ref_counted.h" | 9 #include "base/memory/ref_counted.h" |
10 #include "cc/base/cc_export.h" | 10 #include "cc/base/cc_export.h" |
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24 namespace cc { | 24 namespace cc { |
25 struct ManagedMemoryPolicy; | 25 struct ManagedMemoryPolicy; |
26 | 26 |
27 class ContextProvider : public base::RefCountedThreadSafe<ContextProvider> { | 27 class ContextProvider : public base::RefCountedThreadSafe<ContextProvider> { |
28 public: | 28 public: |
29 // Bind the 3d context to the current thread. This should be called before | 29 // Bind the 3d context to the current thread. This should be called before |
30 // accessing the contexts. Calling it more than once should have no effect. | 30 // accessing the contexts. Calling it more than once should have no effect. |
31 // Once this function has been called, the class should only be accessed | 31 // Once this function has been called, the class should only be accessed |
32 // from the same thread. | 32 // from the same thread. |
33 virtual bool BindToCurrentThread() = 0; | 33 virtual bool BindToCurrentThread() = 0; |
| 34 virtual void DetachFromThread() {} |
34 | 35 |
35 virtual gpu::gles2::GLES2Interface* ContextGL() = 0; | 36 virtual gpu::gles2::GLES2Interface* ContextGL() = 0; |
36 virtual gpu::ContextSupport* ContextSupport() = 0; | 37 virtual gpu::ContextSupport* ContextSupport() = 0; |
37 virtual class GrContext* GrContext() = 0; | 38 virtual class GrContext* GrContext() = 0; |
38 | 39 |
39 struct Capabilities { | 40 struct Capabilities { |
40 gpu::Capabilities gpu; | 41 gpu::Capabilities gpu; |
41 size_t max_transfer_buffer_usage_bytes; | 42 size_t max_transfer_buffer_usage_bytes; |
42 | 43 |
43 CC_EXPORT Capabilities(); | 44 CC_EXPORT Capabilities(); |
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84 const MemoryPolicyChangedCallback& memory_policy_changed_callback) = 0; | 85 const MemoryPolicyChangedCallback& memory_policy_changed_callback) = 0; |
85 | 86 |
86 protected: | 87 protected: |
87 friend class base::RefCountedThreadSafe<ContextProvider>; | 88 friend class base::RefCountedThreadSafe<ContextProvider>; |
88 virtual ~ContextProvider() {} | 89 virtual ~ContextProvider() {} |
89 }; | 90 }; |
90 | 91 |
91 } // namespace cc | 92 } // namespace cc |
92 | 93 |
93 #endif // CC_OUTPUT_CONTEXT_PROVIDER_H_ | 94 #endif // CC_OUTPUT_CONTEXT_PROVIDER_H_ |
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