Index: gpu/command_buffer/service/feature_info.cc |
diff --git a/gpu/command_buffer/service/feature_info.cc b/gpu/command_buffer/service/feature_info.cc |
index 803b1210b8e55c96764869810a5ddc7a5e9130a3..cb05749d80700505f1a374ead0eb5105ebbf25a3 100644 |
--- a/gpu/command_buffer/service/feature_info.cc |
+++ b/gpu/command_buffer/service/feature_info.cc |
@@ -132,7 +132,10 @@ FeatureInfo::FeatureFlags::FeatureFlags() |
use_arb_occlusion_query2_for_occlusion_query_boolean(false), |
use_arb_occlusion_query_for_occlusion_query_boolean(false), |
native_vertex_array_object(false), |
+ ext_texture_format_atc(false), |
ext_texture_format_bgra8888(false), |
+ ext_texture_format_dxt1(false), |
+ ext_texture_format_dxt5(false), |
enable_shader_name_hashing(false), |
enable_samplers(false), |
ext_draw_buffers(false), |
@@ -333,6 +336,8 @@ void FeatureInfo::InitializeFeatures() { |
} |
if (enable_dxt1) { |
+ feature_flags_.ext_texture_format_dxt1 = true; |
+ |
AddExtensionString("GL_EXT_texture_compression_dxt1"); |
validators_.compressed_texture_format.AddValue( |
GL_COMPRESSED_RGB_S3TC_DXT1_EXT); |
@@ -350,6 +355,8 @@ void FeatureInfo::InitializeFeatures() { |
} |
if (enable_dxt5) { |
+ feature_flags_.ext_texture_format_dxt5 = true; |
+ |
// The difference between GL_EXT_texture_compression_s3tc and |
// GL_CHROMIUM_texture_compression_dxt5 is that the former |
// requires on the fly compression. The latter does not. |
@@ -358,6 +365,17 @@ void FeatureInfo::InitializeFeatures() { |
GL_COMPRESSED_RGBA_S3TC_DXT5_EXT); |
} |
+ bool have_atc = extensions.Contains("GL_AMD_compressed_ATC_texture") || |
+ extensions.Contains("GL_ATI_texture_compression_atitc"); |
+ if (have_atc) { |
+ feature_flags_.ext_texture_format_atc = true; |
+ |
+ AddExtensionString("GL_AMD_compressed_ATC_texture"); |
+ validators_.compressed_texture_format.AddValue(GL_ATC_RGB_AMD); |
+ validators_.compressed_texture_format.AddValue( |
+ GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD); |
+ } |
+ |
// Check if we should enable GL_EXT_texture_filter_anisotropic. |
if (extensions.Contains("GL_EXT_texture_filter_anisotropic")) { |
AddExtensionString("GL_EXT_texture_filter_anisotropic"); |