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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef GPU_COMMAND_BUFFER_COMMON_CAPABILITIES_H_ | 5 #ifndef GPU_COMMAND_BUFFER_COMMON_CAPABILITIES_H_ |
| 6 #define GPU_COMMAND_BUFFER_COMMON_CAPABILITIES_H_ | 6 #define GPU_COMMAND_BUFFER_COMMON_CAPABILITIES_H_ |
| 7 | 7 |
| 8 #include "gpu/gpu_export.h" | 8 #include "gpu/gpu_export.h" |
| 9 | 9 |
| 10 // From gl2.h. We want to avoid including gl headers because client-side and | 10 // From gl2.h. We want to avoid including gl headers because client-side and |
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| 74 int max_vertex_uniform_vectors; | 74 int max_vertex_uniform_vectors; |
| 75 int num_compressed_texture_formats; | 75 int num_compressed_texture_formats; |
| 76 int num_shader_binary_formats; | 76 int num_shader_binary_formats; |
| 77 int bind_generates_resource_chromium; | 77 int bind_generates_resource_chromium; |
| 78 int max_transform_feedback_separate_attribs; | 78 int max_transform_feedback_separate_attribs; |
| 79 int max_uniform_buffer_bindings; | 79 int max_uniform_buffer_bindings; |
| 80 int uniform_buffer_offset_alignment; | 80 int uniform_buffer_offset_alignment; |
| 81 | 81 |
| 82 bool post_sub_buffer; | 82 bool post_sub_buffer; |
| 83 bool egl_image_external; | 83 bool egl_image_external; |
| 84 bool texture_format_atc; |
| 84 bool texture_format_bgra8888; | 85 bool texture_format_bgra8888; |
| 86 bool texture_format_dxt1; |
| 87 bool texture_format_dxt5; |
| 85 bool texture_format_etc1; | 88 bool texture_format_etc1; |
| 86 bool texture_format_etc1_npot; | 89 bool texture_format_etc1_npot; |
| 87 bool texture_rectangle; | 90 bool texture_rectangle; |
| 88 bool iosurface; | 91 bool iosurface; |
| 89 bool texture_usage; | 92 bool texture_usage; |
| 90 bool texture_storage; | 93 bool texture_storage; |
| 91 bool discard_framebuffer; | 94 bool discard_framebuffer; |
| 92 bool sync_query; | 95 bool sync_query; |
| 93 bool image; | 96 bool image; |
| 94 bool future_sync_points; | 97 bool future_sync_points; |
| 95 bool blend_equation_advanced; | 98 bool blend_equation_advanced; |
| 96 bool blend_equation_advanced_coherent; | 99 bool blend_equation_advanced_coherent; |
| 97 bool texture_rg; | 100 bool texture_rg; |
| 98 }; | 101 }; |
| 99 | 102 |
| 100 } // namespace gpu | 103 } // namespace gpu |
| 101 | 104 |
| 102 #endif // GPU_COMMAND_BUFFER_COMMON_CAPABILITIES_H_ | 105 #endif // GPU_COMMAND_BUFFER_COMMON_CAPABILITIES_H_ |
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