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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/common/gpu/client/gpu_memory_buffer_impl.h" | 5 #include "content/common/gpu/client/gpu_memory_buffer_impl.h" |
| 6 | 6 |
| 7 #include "base/logging.h" | 7 #include "base/logging.h" |
| 8 #include "base/numerics/safe_math.h" | 8 #include "base/numerics/safe_math.h" |
| 9 #include "content/common/gpu/client/gpu_memory_buffer_impl_shared_memory.h" | 9 #include "content/common/gpu/client/gpu_memory_buffer_impl_shared_memory.h" |
| 10 #include "ui/gl/gl_bindings.h" | 10 #include "ui/gl/gl_bindings.h" |
| 11 #include "ui/gl/gl_image_memory.h" |
| 11 | 12 |
| 12 #if defined(OS_MACOSX) | 13 #if defined(OS_MACOSX) |
| 13 #include "content/common/gpu/client/gpu_memory_buffer_impl_io_surface.h" | 14 #include "content/common/gpu/client/gpu_memory_buffer_impl_io_surface.h" |
| 14 #endif | 15 #endif |
| 15 | 16 |
| 16 #if defined(OS_ANDROID) | 17 #if defined(OS_ANDROID) |
| 17 #include "content/common/gpu/client/gpu_memory_buffer_impl_surface_texture.h" | 18 #include "content/common/gpu/client/gpu_memory_buffer_impl_surface_texture.h" |
| 18 #endif | 19 #endif |
| 19 | 20 |
| 20 #if defined(USE_OZONE) | 21 #if defined(USE_OZONE) |
| 21 #include "content/common/gpu/client/gpu_memory_buffer_impl_ozone_native_buffer.h
" | 22 #include "content/common/gpu/client/gpu_memory_buffer_impl_ozone_native_buffer.h
" |
| 22 #endif | 23 #endif |
| 23 | 24 |
| 24 namespace content { | 25 namespace content { |
| 25 | 26 |
| 26 GpuMemoryBufferImpl::GpuMemoryBufferImpl(gfx::GpuMemoryBufferId id, | 27 GpuMemoryBufferImpl::GpuMemoryBufferImpl(gfx::GpuMemoryBufferId id, |
| 27 const gfx::Size& size, | 28 const gfx::Size& size, |
| 28 Format format, | 29 Format format, |
| 29 const DestructionCallback& callback) | 30 const DestructionCallback& callback) |
| 30 : id_(id), | 31 : id_(id), |
| 31 size_(size), | 32 size_(size), |
| 32 format_(format), | 33 format_(format), |
| 33 callback_(callback), | 34 callback_(callback), |
| 34 mapped_(false), | 35 mapped_(false), |
| 35 destruction_sync_point_(0) { | 36 destruction_sync_point_(0) { |
| 37 DCHECK(gfx::GLImageMemory::ValidSize(size, format)); |
| 36 } | 38 } |
| 37 | 39 |
| 38 GpuMemoryBufferImpl::~GpuMemoryBufferImpl() { | 40 GpuMemoryBufferImpl::~GpuMemoryBufferImpl() { |
| 39 callback_.Run(destruction_sync_point_); | 41 callback_.Run(destruction_sync_point_); |
| 40 } | 42 } |
| 41 | 43 |
| 42 // static | 44 // static |
| 43 scoped_ptr<GpuMemoryBufferImpl> GpuMemoryBufferImpl::CreateFromHandle( | 45 scoped_ptr<GpuMemoryBufferImpl> GpuMemoryBufferImpl::CreateFromHandle( |
| 44 const gfx::GpuMemoryBufferHandle& handle, | 46 const gfx::GpuMemoryBufferHandle& handle, |
| 45 const gfx::Size& size, | 47 const gfx::Size& size, |
| (...skipping 29 matching lines...) Expand all Loading... |
| 75 ClientBuffer buffer) { | 77 ClientBuffer buffer) { |
| 76 return reinterpret_cast<GpuMemoryBufferImpl*>(buffer); | 78 return reinterpret_cast<GpuMemoryBufferImpl*>(buffer); |
| 77 } | 79 } |
| 78 | 80 |
| 79 // static | 81 // static |
| 80 bool GpuMemoryBufferImpl::StrideInBytes(size_t width, | 82 bool GpuMemoryBufferImpl::StrideInBytes(size_t width, |
| 81 Format format, | 83 Format format, |
| 82 size_t* stride_in_bytes) { | 84 size_t* stride_in_bytes) { |
| 83 base::CheckedNumeric<size_t> s = width; | 85 base::CheckedNumeric<size_t> s = width; |
| 84 switch (format) { | 86 switch (format) { |
| 87 case ATCIA: |
| 88 case DXT5: |
| 89 *stride_in_bytes = width; |
| 90 return true; |
| 91 case ATC: |
| 92 case DXT1: |
| 93 case ETC1: |
| 94 DCHECK_EQ(width % 2, 0U); |
| 95 s /= 2; |
| 96 if (!s.IsValid()) |
| 97 return false; |
| 98 |
| 99 *stride_in_bytes = s.ValueOrDie(); |
| 100 return true; |
| 85 case RGBA_8888: | 101 case RGBA_8888: |
| 86 case RGBX_8888: | 102 case RGBX_8888: |
| 87 case BGRA_8888: | 103 case BGRA_8888: |
| 88 s *= 4; | 104 s *= 4; |
| 89 if (!s.IsValid()) | 105 if (!s.IsValid()) |
| 90 return false; | 106 return false; |
| 91 | 107 |
| 92 *stride_in_bytes = s.ValueOrDie(); | 108 *stride_in_bytes = s.ValueOrDie(); |
| 93 return true; | 109 return true; |
| 94 } | 110 } |
| 95 | 111 |
| 96 NOTREACHED(); | 112 NOTREACHED(); |
| 97 return false; | 113 return false; |
| 98 } | 114 } |
| 99 | 115 |
| 100 gfx::GpuMemoryBuffer::Format GpuMemoryBufferImpl::GetFormat() const { | 116 gfx::GpuMemoryBuffer::Format GpuMemoryBufferImpl::GetFormat() const { |
| 101 return format_; | 117 return format_; |
| 102 } | 118 } |
| 103 | 119 |
| 104 bool GpuMemoryBufferImpl::IsMapped() const { | 120 bool GpuMemoryBufferImpl::IsMapped() const { |
| 105 return mapped_; | 121 return mapped_; |
| 106 } | 122 } |
| 107 | 123 |
| 108 ClientBuffer GpuMemoryBufferImpl::AsClientBuffer() { | 124 ClientBuffer GpuMemoryBufferImpl::AsClientBuffer() { |
| 109 return reinterpret_cast<ClientBuffer>(this); | 125 return reinterpret_cast<ClientBuffer>(this); |
| 110 } | 126 } |
| 111 | 127 |
| 112 } // namespace content | 128 } // namespace content |
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