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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/gfx/render_text.h" | 5 #include "ui/gfx/render_text.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <climits> | 8 #include <climits> |
9 | 9 |
10 #include "base/command_line.h" | 10 #include "base/command_line.h" |
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1085 } | 1085 } |
1086 | 1086 |
1087 HorizontalAlignment RenderText::GetCurrentHorizontalAlignment() { | 1087 HorizontalAlignment RenderText::GetCurrentHorizontalAlignment() { |
1088 if (horizontal_alignment_ != ALIGN_TO_HEAD) | 1088 if (horizontal_alignment_ != ALIGN_TO_HEAD) |
1089 return horizontal_alignment_; | 1089 return horizontal_alignment_; |
1090 return GetDisplayTextDirection() == base::i18n::RIGHT_TO_LEFT ? | 1090 return GetDisplayTextDirection() == base::i18n::RIGHT_TO_LEFT ? |
1091 ALIGN_RIGHT : ALIGN_LEFT; | 1091 ALIGN_RIGHT : ALIGN_LEFT; |
1092 } | 1092 } |
1093 | 1093 |
1094 Vector2d RenderText::GetAlignmentOffset(size_t line_number) { | 1094 Vector2d RenderText::GetAlignmentOffset(size_t line_number) { |
1095 // TODO(ckocagil): Enable |lines_| usage in other platforms. | 1095 // TODO(ckocagil): Enable |lines_| usage on mac. |
msw
2015/02/23 19:30:06
nit: update this comment to say RenderTextMac inst
oshima
2015/02/23 23:06:52
Done.
| |
1096 #if defined(OS_WIN) | 1096 #if !defined(OS_MACOSX) |
1097 DCHECK_LT(line_number, lines_.size()); | 1097 DCHECK_LT(line_number, lines_.size()); |
1098 #endif | 1098 #endif |
1099 Vector2d offset; | 1099 Vector2d offset; |
1100 HorizontalAlignment horizontal_alignment = GetCurrentHorizontalAlignment(); | 1100 HorizontalAlignment horizontal_alignment = GetCurrentHorizontalAlignment(); |
1101 if (horizontal_alignment != ALIGN_LEFT) { | 1101 if (horizontal_alignment != ALIGN_LEFT) { |
1102 #if defined(OS_WIN) | 1102 #if !defined(OS_MACOSX) |
1103 const int width = std::ceil(lines_[line_number].size.width()) + | 1103 const int width = std::ceil(lines_[line_number].size.width()) + |
1104 (cursor_enabled_ ? 1 : 0); | 1104 (cursor_enabled_ ? 1 : 0); |
1105 #else | 1105 #else |
1106 const int width = GetContentWidth(); | 1106 const int width = GetContentWidth(); |
1107 #endif | 1107 #endif |
1108 offset.set_x(display_rect().width() - width); | 1108 offset.set_x(display_rect().width() - width); |
1109 // Put any extra margin pixel on the left to match legacy behavior. | 1109 // Put any extra margin pixel on the left to match legacy behavior. |
1110 if (horizontal_alignment == ALIGN_CENTER) | 1110 if (horizontal_alignment == ALIGN_CENTER) |
1111 offset.set_x((offset.x() + 1) / 2); | 1111 offset.set_x((offset.x() + 1) / 2); |
1112 } | 1112 } |
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1456 | 1456 |
1457 SetDisplayOffset(display_offset_.x() + delta_x); | 1457 SetDisplayOffset(display_offset_.x() + delta_x); |
1458 } | 1458 } |
1459 | 1459 |
1460 void RenderText::DrawSelection(Canvas* canvas) { | 1460 void RenderText::DrawSelection(Canvas* canvas) { |
1461 for (const Rect& s : GetSubstringBounds(selection())) | 1461 for (const Rect& s : GetSubstringBounds(selection())) |
1462 canvas->FillRect(s, selection_background_focused_color_); | 1462 canvas->FillRect(s, selection_background_focused_color_); |
1463 } | 1463 } |
1464 | 1464 |
1465 } // namespace gfx | 1465 } // namespace gfx |
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