Index: cc/layers/layer_impl.h |
diff --git a/cc/layers/layer_impl.h b/cc/layers/layer_impl.h |
index aa8dba2f84aec49948421546c629d26521435604..3ba68e3815dbe4e1300143ff0b9e83d419e0be15 100644 |
--- a/cc/layers/layer_impl.h |
+++ b/cc/layers/layer_impl.h |
@@ -220,11 +220,6 @@ class CC_EXPORT LayerImpl : public LayerAnimationValueObserver, |
virtual RenderPassId FirstContributingRenderPassId() const; |
virtual RenderPassId NextContributingRenderPassId(RenderPassId id) const; |
- // Updates the layer's tiles. This should return true if meaningful work was |
- // done. That is, if an early-out was hit and as a result the internal state |
- // of tiles didn't change, this function should return false. |
- virtual bool UpdateTiles(const Occlusion& occlusion_in_layer_space, |
- bool resourceless_software_draw); |
virtual void NotifyTileStateChanged(const Tile* tile) {} |
virtual ScrollbarLayerImplBase* ToScrollbarLayer(); |