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Side by Side Diff: cc/layers/layer_impl.h

Issue 915083004: cc: Make occlusion a draw property. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: occlusiondrawproperty: notvirtual Created 5 years, 10 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_LAYERS_LAYER_IMPL_H_ 5 #ifndef CC_LAYERS_LAYER_IMPL_H_
6 #define CC_LAYERS_LAYER_IMPL_H_ 6 #define CC_LAYERS_LAYER_IMPL_H_
7 7
8 #include <set> 8 #include <set>
9 #include <string> 9 #include <string>
10 #include <vector> 10 #include <vector>
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212 virtual void DidDraw(ResourceProvider* resource_provider); 212 virtual void DidDraw(ResourceProvider* resource_provider);
213 213
214 virtual void GetContentsResourceId(ResourceProvider::ResourceId* resource_id, 214 virtual void GetContentsResourceId(ResourceProvider::ResourceId* resource_id,
215 gfx::Size* resource_size) const; 215 gfx::Size* resource_size) const;
216 216
217 virtual bool HasDelegatedContent() const; 217 virtual bool HasDelegatedContent() const;
218 virtual bool HasContributingDelegatedRenderPasses() const; 218 virtual bool HasContributingDelegatedRenderPasses() const;
219 virtual RenderPassId FirstContributingRenderPassId() const; 219 virtual RenderPassId FirstContributingRenderPassId() const;
220 virtual RenderPassId NextContributingRenderPassId(RenderPassId id) const; 220 virtual RenderPassId NextContributingRenderPassId(RenderPassId id) const;
221 221
222 // Updates the layer's tiles. This should return true if meaningful work was
223 // done. That is, if an early-out was hit and as a result the internal state
224 // of tiles didn't change, this function should return false.
225 virtual bool UpdateTiles(const Occlusion& occlusion_in_layer_space,
226 bool resourceless_software_draw);
227 virtual void NotifyTileStateChanged(const Tile* tile) {} 222 virtual void NotifyTileStateChanged(const Tile* tile) {}
228 223
229 virtual ScrollbarLayerImplBase* ToScrollbarLayer(); 224 virtual ScrollbarLayerImplBase* ToScrollbarLayer();
230 225
231 // Returns true if this layer has content to draw. 226 // Returns true if this layer has content to draw.
232 void SetDrawsContent(bool draws_content); 227 void SetDrawsContent(bool draws_content);
233 bool DrawsContent() const { return draws_content_; } 228 bool DrawsContent() const { return draws_content_; }
234 229
235 int NumDescendantsThatDrawContent() const; 230 int NumDescendantsThatDrawContent() const;
236 void SetHideLayerAndSubtree(bool hide); 231 void SetHideLayerAndSubtree(bool hide);
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767 762
768 std::vector<FrameTimingRequest> frame_timing_requests_; 763 std::vector<FrameTimingRequest> frame_timing_requests_;
769 bool frame_timing_requests_dirty_; 764 bool frame_timing_requests_dirty_;
770 765
771 DISALLOW_COPY_AND_ASSIGN(LayerImpl); 766 DISALLOW_COPY_AND_ASSIGN(LayerImpl);
772 }; 767 };
773 768
774 } // namespace cc 769 } // namespace cc
775 770
776 #endif // CC_LAYERS_LAYER_IMPL_H_ 771 #endif // CC_LAYERS_LAYER_IMPL_H_
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