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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_LAYERS_RENDER_SURFACE_IMPL_H_ | 5 #ifndef CC_LAYERS_RENDER_SURFACE_IMPL_H_ |
6 #define CC_LAYERS_RENDER_SURFACE_IMPL_H_ | 6 #define CC_LAYERS_RENDER_SURFACE_IMPL_H_ |
7 | 7 |
8 #include <string> | 8 #include <string> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
11 #include "base/basictypes.h" | 11 #include "base/basictypes.h" |
12 #include "base/memory/scoped_ptr.h" | 12 #include "base/memory/scoped_ptr.h" |
13 #include "cc/base/cc_export.h" | 13 #include "cc/base/cc_export.h" |
14 #include "cc/layers/layer_lists.h" | 14 #include "cc/layers/layer_lists.h" |
15 #include "cc/quads/render_pass.h" | 15 #include "cc/quads/render_pass.h" |
16 #include "cc/quads/shared_quad_state.h" | 16 #include "cc/quads/shared_quad_state.h" |
| 17 #include "cc/trees/occlusion.h" |
17 #include "ui/gfx/geometry/rect.h" | 18 #include "ui/gfx/geometry/rect.h" |
18 #include "ui/gfx/geometry/rect_f.h" | 19 #include "ui/gfx/geometry/rect_f.h" |
19 #include "ui/gfx/transform.h" | 20 #include "ui/gfx/transform.h" |
20 | 21 |
21 namespace cc { | 22 namespace cc { |
22 | 23 |
23 class DamageTracker; | 24 class DamageTracker; |
24 class DelegatedRendererLayerImpl; | 25 class DelegatedRendererLayerImpl; |
25 class Occlusion; | 26 class Occlusion; |
26 class RenderPassId; | 27 class RenderPassId; |
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118 bool contributes_to_drawn_surface() const { | 119 bool contributes_to_drawn_surface() const { |
119 return contributes_to_drawn_surface_; | 120 return contributes_to_drawn_surface_; |
120 } | 121 } |
121 void set_contributes_to_drawn_surface(bool contributes_to_drawn_surface) { | 122 void set_contributes_to_drawn_surface(bool contributes_to_drawn_surface) { |
122 contributes_to_drawn_surface_ = contributes_to_drawn_surface; | 123 contributes_to_drawn_surface_ = contributes_to_drawn_surface; |
123 } | 124 } |
124 | 125 |
125 void SetContentRect(const gfx::Rect& content_rect); | 126 void SetContentRect(const gfx::Rect& content_rect); |
126 gfx::Rect content_rect() const { return content_rect_; } | 127 gfx::Rect content_rect() const { return content_rect_; } |
127 | 128 |
| 129 const Occlusion& occlusion_in_content_space() const { |
| 130 return occlusion_in_content_space_; |
| 131 } |
| 132 void set_occlusion_in_content_space(const Occlusion& occlusion) { |
| 133 occlusion_in_content_space_ = occlusion; |
| 134 } |
| 135 |
128 LayerImplList& layer_list() { return layer_list_; } | 136 LayerImplList& layer_list() { return layer_list_; } |
129 void AddContributingDelegatedRenderPassLayer(LayerImpl* layer); | 137 void AddContributingDelegatedRenderPassLayer(LayerImpl* layer); |
130 void ClearLayerLists(); | 138 void ClearLayerLists(); |
131 | 139 |
132 int OwningLayerId() const; | 140 int OwningLayerId() const; |
133 | 141 |
134 void ResetPropertyChangedFlag() { surface_property_changed_ = false; } | 142 void ResetPropertyChangedFlag() { surface_property_changed_ = false; } |
135 bool SurfacePropertyChanged() const; | 143 bool SurfacePropertyChanged() const; |
136 bool SurfacePropertyChangedOnlyFromDescendant() const; | 144 bool SurfacePropertyChangedOnlyFromDescendant() const; |
137 | 145 |
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167 gfx::Transform screen_space_transform_; | 175 gfx::Transform screen_space_transform_; |
168 gfx::Transform replica_draw_transform_; | 176 gfx::Transform replica_draw_transform_; |
169 gfx::Transform replica_screen_space_transform_; | 177 gfx::Transform replica_screen_space_transform_; |
170 | 178 |
171 // Uses the space of the surface's target surface. | 179 // Uses the space of the surface's target surface. |
172 gfx::Rect clip_rect_; | 180 gfx::Rect clip_rect_; |
173 | 181 |
174 LayerImplList layer_list_; | 182 LayerImplList layer_list_; |
175 std::vector<DelegatedRendererLayerImpl*> | 183 std::vector<DelegatedRendererLayerImpl*> |
176 contributing_delegated_render_pass_layer_list_; | 184 contributing_delegated_render_pass_layer_list_; |
| 185 Occlusion occlusion_in_content_space_; |
177 | 186 |
178 // The nearest ancestor target surface that will contain the contents of this | 187 // The nearest ancestor target surface that will contain the contents of this |
179 // surface, and that ignores outside occlusion. This can point to itself. | 188 // surface, and that ignores outside occlusion. This can point to itself. |
180 RenderSurfaceImpl* nearest_occlusion_immune_ancestor_; | 189 RenderSurfaceImpl* nearest_occlusion_immune_ancestor_; |
181 | 190 |
182 scoped_ptr<DamageTracker> damage_tracker_; | 191 scoped_ptr<DamageTracker> damage_tracker_; |
183 | 192 |
184 // For LayerIteratorActions | 193 // For LayerIteratorActions |
185 int target_render_surface_layer_index_history_; | 194 int target_render_surface_layer_index_history_; |
186 int current_layer_index_history_; | 195 int current_layer_index_history_; |
187 | 196 |
188 friend class LayerIterator<LayerImpl>; | 197 friend class LayerIterator<LayerImpl>; |
189 | 198 |
190 DISALLOW_COPY_AND_ASSIGN(RenderSurfaceImpl); | 199 DISALLOW_COPY_AND_ASSIGN(RenderSurfaceImpl); |
191 }; | 200 }; |
192 | 201 |
193 } // namespace cc | 202 } // namespace cc |
194 #endif // CC_LAYERS_RENDER_SURFACE_IMPL_H_ | 203 #endif // CC_LAYERS_RENDER_SURFACE_IMPL_H_ |
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