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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_LAYERS_LAYER_IMPL_H_ | 5 #ifndef CC_LAYERS_LAYER_IMPL_H_ |
6 #define CC_LAYERS_LAYER_IMPL_H_ | 6 #define CC_LAYERS_LAYER_IMPL_H_ |
7 | 7 |
8 #include <set> | 8 #include <set> |
9 #include <string> | 9 #include <string> |
10 #include <vector> | 10 #include <vector> |
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213 virtual void DidDraw(ResourceProvider* resource_provider); | 213 virtual void DidDraw(ResourceProvider* resource_provider); |
214 | 214 |
215 virtual void GetContentsResourceId(ResourceProvider::ResourceId* resource_id, | 215 virtual void GetContentsResourceId(ResourceProvider::ResourceId* resource_id, |
216 gfx::Size* resource_size) const; | 216 gfx::Size* resource_size) const; |
217 | 217 |
218 virtual bool HasDelegatedContent() const; | 218 virtual bool HasDelegatedContent() const; |
219 virtual bool HasContributingDelegatedRenderPasses() const; | 219 virtual bool HasContributingDelegatedRenderPasses() const; |
220 virtual RenderPassId FirstContributingRenderPassId() const; | 220 virtual RenderPassId FirstContributingRenderPassId() const; |
221 virtual RenderPassId NextContributingRenderPassId(RenderPassId id) const; | 221 virtual RenderPassId NextContributingRenderPassId(RenderPassId id) const; |
222 | 222 |
223 // Updates the layer's tiles. This should return true if meaningful work was | |
224 // done. That is, if an early-out was hit and as a result the internal state | |
225 // of tiles didn't change, this function should return false. | |
226 virtual bool UpdateTiles(const Occlusion& occlusion_in_layer_space, | |
227 bool resourceless_software_draw); | |
228 virtual void NotifyTileStateChanged(const Tile* tile) {} | 223 virtual void NotifyTileStateChanged(const Tile* tile) {} |
229 | 224 |
230 virtual ScrollbarLayerImplBase* ToScrollbarLayer(); | 225 virtual ScrollbarLayerImplBase* ToScrollbarLayer(); |
231 | 226 |
232 // Returns true if this layer has content to draw. | 227 // Returns true if this layer has content to draw. |
233 void SetDrawsContent(bool draws_content); | 228 void SetDrawsContent(bool draws_content); |
234 bool DrawsContent() const { return draws_content_; } | 229 bool DrawsContent() const { return draws_content_; } |
235 | 230 |
236 int NumDescendantsThatDrawContent() const; | 231 int NumDescendantsThatDrawContent() const; |
237 void SetHideLayerAndSubtree(bool hide); | 232 void SetHideLayerAndSubtree(bool hide); |
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768 | 763 |
769 std::vector<FrameTimingRequest> frame_timing_requests_; | 764 std::vector<FrameTimingRequest> frame_timing_requests_; |
770 bool frame_timing_requests_dirty_; | 765 bool frame_timing_requests_dirty_; |
771 | 766 |
772 DISALLOW_COPY_AND_ASSIGN(LayerImpl); | 767 DISALLOW_COPY_AND_ASSIGN(LayerImpl); |
773 }; | 768 }; |
774 | 769 |
775 } // namespace cc | 770 } // namespace cc |
776 | 771 |
777 #endif // CC_LAYERS_LAYER_IMPL_H_ | 772 #endif // CC_LAYERS_LAYER_IMPL_H_ |
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