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Side by Side Diff: src/core/SkTDynamicHash.h

Issue 91453002: Speed up GrResourceCache add and lookup by using TDynamicHash (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Created 7 years ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef SkTDynamicHash_DEFINED 8 #ifndef SkTDynamicHash_DEFINED
9 #define SkTDynamicHash_DEFINED 9 #define SkTDynamicHash_DEFINED
10 10
11 #include "SkTypes.h" 11 #include "SkTypes.h"
12 #include "SkMath.h" 12 #include "SkMath.h"
13 13
14 template <typename T, 14 template <typename T,
15 typename Key, 15 typename Key,
16 const Key& (GetKey)(const T&), 16 const Key& (GetKey)(const T&),
17 uint32_t (Hash)(const Key&), 17 uint32_t (Hash)(const Key&),
18 bool (Equal)(const T&, const Key&), 18 bool (Equal)(const T&, const Key&),
19 int kGrowPercent = 75, // Larger -> more memory efficient, but slow er. 19 int kGrowPercent = 75, // Larger -> more memory efficient, but slow er.
20 int kShrinkPercent = 25> 20 int kShrinkPercent = 25>
21 class SkTDynamicHash { 21 class SkTDynamicHash {
22 static const int kMinCapacity = 4; // Smallest capacity we allow. 22 static const int kMinCapacity = 4; // Smallest capacity we allow.
23 public: 23 public:
24 SkTDynamicHash(int initialCapacity=64/sizeof(T*)) { 24 SkTDynamicHash(int initialCapacity=64/sizeof(T*)) {
25 this->reset(SkNextPow2(initialCapacity > kMinCapacity ? initialCapacity : kMinCapacity)); 25 this->reset(SkNextPow2(initialCapacity > kMinCapacity ? initialCapacity : kMinCapacity));
26 SkASSERT(this->validate());
mtklein 2013/12/03 19:02:02 Let's put this guy back. This will never be expen
27 } 26 }
28 27
29 ~SkTDynamicHash() { 28 ~SkTDynamicHash() {
30 sk_free(fArray); 29 sk_free(fArray);
31 } 30 }
32 31
33 int count() const { return fCount; } 32 int count() const { return fCount; }
34 33
35 // Return the entry with this key if we have it, otherwise NULL. 34 // Return the entry with this key if we have it, otherwise NULL.
36 T* find(const Key& key) const { 35 T* find(const Key& key) const {
37 int index = this->firstIndex(key); 36 int index = this->firstIndex(key);
38 for (int round = 0; round < fCapacity; round++) { 37 for (int round = 0; round < fCapacity; round++) {
39 T* candidate = fArray[index]; 38 T* candidate = fArray[index];
40 if (Empty() == candidate) { 39 if (Empty() == candidate) {
41 return NULL; 40 return NULL;
42 } 41 }
43 if (Deleted() != candidate && Equal(*candidate, key)) { 42 if (Deleted() != candidate && Equal(*candidate, key)) {
44 return candidate; 43 return candidate;
45 } 44 }
46 index = this->nextIndex(index, round); 45 index = this->nextIndex(index, round);
47 } 46 }
48 SkASSERT(0); // find: should be unreachable 47 SkASSERT(0); // find: should be unreachable
49 return NULL; 48 return NULL;
50 } 49 }
51 50
52 // Add an entry with this key. We require that no entry with newEntry's key is already present. 51 // Add an entry with this key. We require that no entry with newEntry's key is already present.
53 void add(T* newEntry) { 52 void add(T* newEntry) {
54 SkASSERT(NULL == this->find(GetKey(*newEntry))); 53 SkASSERT(NULL == this->find(GetKey(*newEntry)));
55 this->maybeGrow(); 54 this->maybeGrow();
56 SkASSERT(this->validate());
57 this->innerAdd(newEntry); 55 this->innerAdd(newEntry);
58 SkASSERT(this->validate());
59 } 56 }
60 57
61 // Remove the entry with this key. We reqire that an entry with this key is present. 58 // Remove the entry with this key. We reqire that an entry with this key is present.
62 void remove(const Key& key) { 59 void remove(const Key& key) {
63 SkASSERT(NULL != this->find(key)); 60 SkASSERT(NULL != this->find(key));
64 this->innerRemove(key); 61 this->innerRemove(key);
65 SkASSERT(this->validate());
66 this->maybeShrink(); 62 this->maybeShrink();
67 SkASSERT(this->validate());
68 } 63 }
69 64
70 protected: 65 #ifdef SK_DEBUG
mtklein 2013/12/03 19:02:02 This is a little nit, but let's just move the #ifd
71 // These methods are used by tests only. 66 void validate() const {
72 67 #define SKTDYNAMICHASH_CHECK(x) SkASSERT((x)); if (!(x)) return
mtklein 2013/12/03 19:02:02 If we're guarding by SK_DEBUG, we can just use SkA
73 int capacity() const { return fCapacity; }
74
75 // How many collisions do we go through before finding where this entry shou ld be inserted?
76 int countCollisions(const Key& key) const {
77 int index = this->firstIndex(key);
78 for (int round = 0; round < fCapacity; round++) {
79 const T* candidate = fArray[index];
80 if (Empty() == candidate || Deleted() == candidate || Equal(*candida te, key)) {
81 return round;
82 }
83 index = this->nextIndex(index, round);
84 }
85 SkASSERT(0); // countCollisions: should be unreachable
86 return -1;
87 }
88
89 private:
90 // We have two special values to indicate an empty or deleted entry.
91 static T* Empty() { return reinterpret_cast<T*>(0); } // i.e. NULL
92 static T* Deleted() { return reinterpret_cast<T*>(1); } // Also an invalid pointer.
93
94 static T** AllocArray(int capacity) {
95 return (T**)sk_calloc_throw(sizeof(T*) * capacity); // All cells == Emp ty().
96 }
97
98 void reset(int capacity) {
99 fCount = 0;
100 fDeleted = 0;
101 fCapacity = capacity;
102 fArray = AllocArray(fCapacity);
103 }
104
105 bool validate() const {
106 #define SKTDYNAMICHASH_CHECK(x) SkASSERT((x)); if (!(x)) return false
107 68
108 // Is capacity sane? 69 // Is capacity sane?
109 SKTDYNAMICHASH_CHECK(SkIsPow2(fCapacity)); 70 SKTDYNAMICHASH_CHECK(SkIsPow2(fCapacity));
110 SKTDYNAMICHASH_CHECK(fCapacity >= kMinCapacity); 71 SKTDYNAMICHASH_CHECK(fCapacity >= kMinCapacity);
111 72
112 // Is fCount correct? 73 // Is fCount correct?
113 int count = 0; 74 int count = 0;
114 for (int i = 0; i < fCapacity; i++) { 75 for (int i = 0; i < fCapacity; i++) {
115 if (Empty() != fArray[i] && Deleted() != fArray[i]) { 76 if (Empty() != fArray[i] && Deleted() != fArray[i]) {
116 count++; 77 count++;
(...skipping 26 matching lines...) Expand all
143 for (int j = i+1; j < fCapacity; j++) { 104 for (int j = i+1; j < fCapacity; j++) {
144 if (Empty() == fArray[j] || Deleted() == fArray[j]) { 105 if (Empty() == fArray[j] || Deleted() == fArray[j]) {
145 continue; 106 continue;
146 } 107 }
147 SKTDYNAMICHASH_CHECK(fArray[i] != fArray[j]); 108 SKTDYNAMICHASH_CHECK(fArray[i] != fArray[j]);
148 SKTDYNAMICHASH_CHECK(!Equal(*fArray[i], GetKey(*fArray[j]))); 109 SKTDYNAMICHASH_CHECK(!Equal(*fArray[i], GetKey(*fArray[j])));
149 SKTDYNAMICHASH_CHECK(!Equal(*fArray[j], GetKey(*fArray[i]))); 110 SKTDYNAMICHASH_CHECK(!Equal(*fArray[j], GetKey(*fArray[i])));
150 } 111 }
151 } 112 }
152 #undef SKTDYNAMICHASH_CHECK 113 #undef SKTDYNAMICHASH_CHECK
153 return true; 114 }
115 #else
116 void validate() const { }
117 #endif
118
119 protected:
120 // These methods are used by tests only.
mtklein 2013/12/03 19:02:02 Can we now pull validate() down here too?
121
122 int capacity() const { return fCapacity; }
123
124 // How many collisions do we go through before finding where this entry shou ld be inserted?
125 int countCollisions(const Key& key) const {
126 int index = this->firstIndex(key);
127 for (int round = 0; round < fCapacity; round++) {
128 const T* candidate = fArray[index];
129 if (Empty() == candidate || Deleted() == candidate || Equal(*candida te, key)) {
130 return round;
131 }
132 index = this->nextIndex(index, round);
133 }
134 SkASSERT(0); // countCollisions: should be unreachable
135 return -1;
136 }
137
138 private:
139 // We have two special values to indicate an empty or deleted entry.
140 static T* Empty() { return reinterpret_cast<T*>(0); } // i.e. NULL
141 static T* Deleted() { return reinterpret_cast<T*>(1); } // Also an invalid pointer.
142
143 static T** AllocArray(int capacity) {
144 return (T**)sk_calloc_throw(sizeof(T*) * capacity); // All cells == Emp ty().
145 }
146
147 void reset(int capacity) {
148 fCount = 0;
149 fDeleted = 0;
150 fCapacity = capacity;
151 fArray = AllocArray(fCapacity);
154 } 152 }
155 153
156 void innerAdd(T* newEntry) { 154 void innerAdd(T* newEntry) {
157 const Key& key = GetKey(*newEntry); 155 const Key& key = GetKey(*newEntry);
158 int index = this->firstIndex(key); 156 int index = this->firstIndex(key);
159 for (int round = 0; round < fCapacity; round++) { 157 for (int round = 0; round < fCapacity; round++) {
160 const T* candidate = fArray[index]; 158 const T* candidate = fArray[index];
161 if (Empty() == candidate || Deleted() == candidate) { 159 if (Empty() == candidate || Deleted() == candidate) {
162 if (Deleted() == candidate) { 160 if (Deleted() == candidate) {
163 fDeleted--; 161 fDeleted--;
(...skipping 66 matching lines...) Expand 10 before | Expand all | Expand 10 after
230 return (index + round + 1) & this->hashMask(); 228 return (index + round + 1) & this->hashMask();
231 } 229 }
232 230
233 int fCount; // Number of non Empty(), non Deleted() entries in fArray. 231 int fCount; // Number of non Empty(), non Deleted() entries in fArray.
234 int fDeleted; // Number of Deleted() entries in fArray. 232 int fDeleted; // Number of Deleted() entries in fArray.
235 int fCapacity; // Number of entries in fArray. Always a power of 2. 233 int fCapacity; // Number of entries in fArray. Always a power of 2.
236 T** fArray; 234 T** fArray;
237 }; 235 };
238 236
239 #endif 237 #endif
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