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Side by Side Diff: src/core/SkTDynamicHash.h

Issue 91453002: Speed up GrResourceCache add and lookup by using TDynamicHash (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Created 7 years ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef SkTDynamicHash_DEFINED 8 #ifndef SkTDynamicHash_DEFINED
9 #define SkTDynamicHash_DEFINED 9 #define SkTDynamicHash_DEFINED
10 10
11 #include "SkTypes.h" 11 #include "SkTypes.h"
12 #include "SkMath.h" 12 #include "SkMath.h"
13 13
14 /** SkTDynamicHash is a set of pointers of T. The elements can be looked up from the set by
15 * key Key. Duplicate keys are allowed.
16 */
14 template <typename T, 17 template <typename T,
15 typename Key, 18 typename Key,
16 const Key& (GetKey)(const T&), 19 const Key& (GetKey)(const T&),
17 uint32_t (Hash)(const Key&), 20 uint32_t (Hash)(const Key&),
18 bool (Equal)(const T&, const Key&), 21 bool (Equal)(const T&, const Key&),
19 int kGrowPercent = 75, // Larger -> more memory efficient, but slow er. 22 int kGrowPercent = 75, // Larger -> more memory efficient, but slow er.
20 int kShrinkPercent = 25> 23 int kShrinkPercent = 25>
21 class SkTDynamicHash { 24 class SkTDynamicHash {
22 static const int kMinCapacity = 4; // Smallest capacity we allow. 25 static const int kMinCapacity = 4; // Smallest capacity we allow.
23 public: 26 public:
24 SkTDynamicHash(int initialCapacity=64/sizeof(T*)) { 27 SkTDynamicHash(int initialCapacity=64/sizeof(T*)) {
25 this->reset(SkNextPow2(initialCapacity > kMinCapacity ? initialCapacity : kMinCapacity)); 28 this->reset(SkNextPow2(initialCapacity > kMinCapacity ? initialCapacity : kMinCapacity));
26 SkASSERT(this->validate());
mtklein 2013/11/27 14:21:54 Please put validate back to how it was. SkASSERT
Kimmo Kinnunen 2013/11/28 06:40:08 The commit msg actually said that when it is *run*
27 } 29 }
28 30
29 ~SkTDynamicHash() { 31 ~SkTDynamicHash() {
30 sk_free(fArray); 32 sk_free(fArray);
31 } 33 }
32 34
33 int count() const { return fCount; } 35 int count() const { return fCount; }
34 36
35 // Return the entry with this key if we have it, otherwise NULL. 37 struct Any {
38 // Return the first entry that matches the key.
39 bool operator()(const T*) const { return true; }
mtklein 2013/11/27 14:21:54 I'm not a fan of this API. I know it's replicatin
Kimmo Kinnunen 2013/11/28 06:40:08 Yeah.. Though, in this stage of this usage, I don'
40 };
41
42 // Return an entry with passed key if the collection has it, otherwise NULL.
36 T* find(const Key& key) const { 43 T* find(const Key& key) const {
44 return this->find(key, Any());
45 }
46
47 // Return an entry with the passed key if the collection has it and if filte r returns true for
48 // the entry. Otherwise return NULL.
49 template <typename Filter>
50 T* find(const Key& key, Filter filter) const {
37 int index = this->firstIndex(key); 51 int index = this->firstIndex(key);
38 for (int round = 0; round < fCapacity; round++) { 52 for (int round = 0; round < fCapacity; round++) {
39 T* candidate = fArray[index]; 53 T* candidate = fArray[index];
40 if (Empty() == candidate) { 54 if (Empty() == candidate) {
41 return NULL; 55 return NULL;
42 } 56 }
43 if (Deleted() != candidate && Equal(*candidate, key)) { 57 if (Deleted() != candidate && Equal(*candidate, key) && filter(fArra y[index])) {
44 return candidate; 58 return candidate;
45 } 59 }
46 index = this->nextIndex(index, round); 60 index = this->nextIndex(index, round);
47 } 61 }
48 SkASSERT(0); // find: should be unreachable
49 return NULL; 62 return NULL;
50 } 63 }
51 64
52 // Add an entry with this key. We require that no entry with newEntry's key is already present. 65 // Add an entry with this key.
53 void add(T* newEntry) { 66 void add(T* newEntry) {
54 SkASSERT(NULL == this->find(GetKey(*newEntry)));
55 this->maybeGrow(); 67 this->maybeGrow();
56 SkASSERT(this->validate());
57 this->innerAdd(newEntry); 68 this->innerAdd(newEntry);
58 SkASSERT(this->validate());
59 } 69 }
60 70
61 // Remove the entry with this key. We reqire that an entry with this key is present. 71 // Remove the entry with this key. We require that the entry has been added before.
62 void remove(const Key& key) { 72 void remove(const T* entry) {
mtklein 2013/11/27 14:21:54 Generally, these should be const T&. It's neither
Kimmo Kinnunen 2013/11/28 06:40:08 A) This is set that stores pointers B) Pointers ar
bsalomon 2013/12/02 14:18:16 If the function (or something it calls) will retai
reed1 2013/12/02 16:20:40 agreed -- passing a ptr is clearer (to me) that th
63 SkASSERT(NULL != this->find(key)); 73 SkASSERT(NULL != this->find(GetKey(*entry)));
64 this->innerRemove(key); 74 this->innerRemove(entry);
65 SkASSERT(this->validate());
66 this->maybeShrink(); 75 this->maybeShrink();
67 SkASSERT(this->validate());
68 } 76 }
69 77
70 protected: 78 #ifdef SK_DEBUG
71 // These methods are used by tests only. 79 void validate() const {
72 80 #define SKTDYNAMICHASH_CHECK(x) SkASSERT((x)); if (!(x)) return;
73 int capacity() const { return fCapacity; }
74
75 // How many collisions do we go through before finding where this entry shou ld be inserted?
76 int countCollisions(const Key& key) const {
77 int index = this->firstIndex(key);
78 for (int round = 0; round < fCapacity; round++) {
79 const T* candidate = fArray[index];
80 if (Empty() == candidate || Deleted() == candidate || Equal(*candida te, key)) {
81 return round;
82 }
83 index = this->nextIndex(index, round);
84 }
85 SkASSERT(0); // countCollisions: should be unreachable
86 return -1;
87 }
88
89 private:
90 // We have two special values to indicate an empty or deleted entry.
91 static T* Empty() { return reinterpret_cast<T*>(0); } // i.e. NULL
92 static T* Deleted() { return reinterpret_cast<T*>(1); } // Also an invalid pointer.
93
94 static T** AllocArray(int capacity) {
95 return (T**)sk_calloc_throw(sizeof(T*) * capacity); // All cells == Emp ty().
96 }
97
98 void reset(int capacity) {
99 fCount = 0;
100 fDeleted = 0;
101 fCapacity = capacity;
102 fArray = AllocArray(fCapacity);
103 }
104
105 bool validate() const {
106 #define SKTDYNAMICHASH_CHECK(x) SkASSERT((x)); if (!(x)) return false
107 81
108 // Is capacity sane? 82 // Is capacity sane?
109 SKTDYNAMICHASH_CHECK(SkIsPow2(fCapacity)); 83 SKTDYNAMICHASH_CHECK(SkIsPow2(fCapacity));
110 SKTDYNAMICHASH_CHECK(fCapacity >= kMinCapacity); 84 SKTDYNAMICHASH_CHECK(fCapacity >= kMinCapacity);
111 85
112 // Is fCount correct? 86 // Is fCount correct?
113 int count = 0; 87 int count = 0;
114 for (int i = 0; i < fCapacity; i++) { 88 for (int i = 0; i < fCapacity; i++) {
115 if (Empty() != fArray[i] && Deleted() != fArray[i]) { 89 if (Empty() != fArray[i] && Deleted() != fArray[i]) {
116 count++; 90 count++;
(...skipping 21 matching lines...) Expand all
138 // Are all entries unique? 112 // Are all entries unique?
139 for (int i = 0; i < fCapacity; i++) { 113 for (int i = 0; i < fCapacity; i++) {
140 if (Empty() == fArray[i] || Deleted() == fArray[i]) { 114 if (Empty() == fArray[i] || Deleted() == fArray[i]) {
141 continue; 115 continue;
142 } 116 }
143 for (int j = i+1; j < fCapacity; j++) { 117 for (int j = i+1; j < fCapacity; j++) {
144 if (Empty() == fArray[j] || Deleted() == fArray[j]) { 118 if (Empty() == fArray[j] || Deleted() == fArray[j]) {
145 continue; 119 continue;
146 } 120 }
147 SKTDYNAMICHASH_CHECK(fArray[i] != fArray[j]); 121 SKTDYNAMICHASH_CHECK(fArray[i] != fArray[j]);
148 SKTDYNAMICHASH_CHECK(!Equal(*fArray[i], GetKey(*fArray[j])));
149 SKTDYNAMICHASH_CHECK(!Equal(*fArray[j], GetKey(*fArray[i])));
150 } 122 }
151 } 123 }
152 #undef SKTDYNAMICHASH_CHECK 124 #undef SKTDYNAMICHASH_CHECK
153 return true; 125 }
126 #else
127 void validate() const { }
128 #endif
129
130 protected:
131 // These methods are used by tests only.
132
133 int capacity() const { return fCapacity; }
134
135 // How many collisions do we go through before finding where this entry shou ld be inseretd?
136 int countCollisions(const Key& key) const {
137 int index = this->firstIndex(key);
138 for (int round = 0; round < fCapacity; round++) {
139 const T* candidate = fArray[index];
140 if (Empty() == candidate || Deleted() == candidate || Equal(*candida te, key)) {
141 return round;
142 }
143 index = this->nextIndex(index, round);
144 }
145 SkASSERT(0); // countCollisions: should be unreachable
146 return -1;
147 }
148
149 private:
150 // We have two special values to indicate an empty or deleted entry.
151 static T* Empty() { return reinterpret_cast<T*>(0); } // i.e. NULL
152 static T* Deleted() { return reinterpret_cast<T*>(1); } // Also an invalid pointer.
153
154 static T** AllocArray(int capacity) {
155 return (T**)sk_calloc_throw(sizeof(T*) * capacity); // All cells == Emp ty().
156 }
157
158 void reset(int capacity) {
159 fCount = 0;
160 fDeleted = 0;
161 fCapacity = capacity;
162 fArray = AllocArray(fCapacity);
154 } 163 }
155 164
156 void innerAdd(T* newEntry) { 165 void innerAdd(T* newEntry) {
157 const Key& key = GetKey(*newEntry); 166 const Key& key = GetKey(*newEntry);
158 int index = this->firstIndex(key); 167 int index = this->firstIndex(key);
159 for (int round = 0; round < fCapacity; round++) { 168 for (int round = 0; round < fCapacity; round++) {
160 const T* candidate = fArray[index]; 169 const T* candidate = fArray[index];
161 if (Empty() == candidate || Deleted() == candidate) { 170 if (Empty() == candidate || Deleted() == candidate) {
162 if (Deleted() == candidate) { 171 if (Deleted() == candidate) {
163 fDeleted--; 172 fDeleted--;
164 } 173 }
165 fCount++; 174 fCount++;
166 fArray[index] = newEntry; 175 fArray[index] = newEntry;
167 return; 176 return;
168 } 177 }
169 index = this->nextIndex(index, round); 178 index = this->nextIndex(index, round);
170 } 179 }
171 SkASSERT(0); // add: should be unreachable 180 SkASSERT(0); // add: should be unreachable
172 } 181 }
173 182
174 void innerRemove(const Key& key) { 183 void innerRemove(const T* entry) {
184 const Key& key = GetKey(*entry);
175 const int firstIndex = this->firstIndex(key); 185 const int firstIndex = this->firstIndex(key);
176 int index = firstIndex; 186 int index = firstIndex;
177 for (int round = 0; round < fCapacity; round++) { 187 for (int round = 0; round < fCapacity; round++) {
178 const T* candidate = fArray[index]; 188 const T* candidate = fArray[index];
179 if (Deleted() != candidate && Equal(*candidate, key)) { 189 if (Deleted() != candidate && Equal(*candidate, key) && fArray[index ] == entry) {
180 fDeleted++; 190 fDeleted++;
181 fCount--; 191 fCount--;
182 fArray[index] = Deleted(); 192 fArray[index] = Deleted();
183 return; 193 return;
184 } 194 }
185 index = this->nextIndex(index, round); 195 index = this->nextIndex(index, round);
186 } 196 }
187 SkASSERT(0); // innerRemove: should be unreachable 197 SkASSERT(0); // innerRemove: should be unreachable
188 } 198 }
189 199
(...skipping 40 matching lines...) Expand 10 before | Expand all | Expand 10 after
230 return (index + round + 1) & this->hashMask(); 240 return (index + round + 1) & this->hashMask();
231 } 241 }
232 242
233 int fCount; // Number of non Empty(), non Deleted() entries in fArray. 243 int fCount; // Number of non Empty(), non Deleted() entries in fArray.
234 int fDeleted; // Number of Deleted() entries in fArray. 244 int fDeleted; // Number of Deleted() entries in fArray.
235 int fCapacity; // Number of entries in fArray. Always a power of 2. 245 int fCapacity; // Number of entries in fArray. Always a power of 2.
236 T** fArray; 246 T** fArray;
237 }; 247 };
238 248
239 #endif 249 #endif
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