Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(4)

Side by Side Diff: android_webview/browser/shared_renderer_state.cc

Issue 914103004: (NOT FOR COMMIT) Remove BVR cruft (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 10 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
« no previous file with comments | « android_webview/browser/shared_renderer_state.h ('k') | no next file » | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "android_webview/browser/shared_renderer_state.h" 5 #include "android_webview/browser/shared_renderer_state.h"
6 6
7 #include "android_webview/browser/browser_view_renderer.h" 7 #include "android_webview/browser/browser_view_renderer.h"
8 #include "android_webview/browser/deferred_gpu_command_service.h" 8 #include "android_webview/browser/deferred_gpu_command_service.h"
9 #include "android_webview/browser/hardware_renderer.h" 9 #include "android_webview/browser/hardware_renderer.h"
10 #include "android_webview/browser/scoped_app_gl_state_restore.h" 10 #include "android_webview/browser/scoped_app_gl_state_restore.h"
(...skipping 70 matching lines...) Expand 10 before | Expand all | Expand 10 after
81 LAZY_INSTANCE_INITIALIZER; 81 LAZY_INSTANCE_INITIALIZER;
82 82
83 } 83 }
84 84
85 SharedRendererState::SharedRendererState( 85 SharedRendererState::SharedRendererState(
86 const scoped_refptr<base::SingleThreadTaskRunner>& ui_loop, 86 const scoped_refptr<base::SingleThreadTaskRunner>& ui_loop,
87 BrowserViewRenderer* browser_view_renderer) 87 BrowserViewRenderer* browser_view_renderer)
88 : ui_loop_(ui_loop), 88 : ui_loop_(ui_loop),
89 browser_view_renderer_(browser_view_renderer), 89 browser_view_renderer_(browser_view_renderer),
90 renderer_manager_key_(GLViewRendererManager::GetInstance()->NullKey()), 90 renderer_manager_key_(GLViewRendererManager::GetInstance()->NullKey()),
91 force_commit_(false),
92 inside_hardware_release_(false), 91 inside_hardware_release_(false),
93 needs_force_invalidate_on_next_draw_gl_(false),
94 weak_factory_on_ui_thread_(this) { 92 weak_factory_on_ui_thread_(this) {
95 DCHECK(ui_loop_->BelongsToCurrentThread()); 93 DCHECK(ui_loop_->BelongsToCurrentThread());
96 DCHECK(browser_view_renderer_); 94 DCHECK(browser_view_renderer_);
97 ui_thread_weak_ptr_ = weak_factory_on_ui_thread_.GetWeakPtr(); 95 ui_thread_weak_ptr_ = weak_factory_on_ui_thread_.GetWeakPtr();
98 ResetRequestDrawGLCallback(); 96 ResetRequestDrawGLCallback();
99 } 97 }
100 98
101 SharedRendererState::~SharedRendererState() { 99 SharedRendererState::~SharedRendererState() {
102 DCHECK(ui_loop_->BelongsToCurrentThread()); 100 DCHECK(ui_loop_->BelongsToCurrentThread());
103 DCHECK(!hardware_renderer_.get()); 101 DCHECK(!hardware_renderer_.get());
(...skipping 46 matching lines...) Expand 10 before | Expand all | Expand 10 after
150 void SharedRendererState::SetScrollOffsetOnUI(gfx::Vector2d scroll_offset) { 148 void SharedRendererState::SetScrollOffsetOnUI(gfx::Vector2d scroll_offset) {
151 base::AutoLock lock(lock_); 149 base::AutoLock lock(lock_);
152 scroll_offset_ = scroll_offset; 150 scroll_offset_ = scroll_offset;
153 } 151 }
154 152
155 gfx::Vector2d SharedRendererState::GetScrollOffsetOnRT() { 153 gfx::Vector2d SharedRendererState::GetScrollOffsetOnRT() {
156 base::AutoLock lock(lock_); 154 base::AutoLock lock(lock_);
157 return scroll_offset_; 155 return scroll_offset_;
158 } 156 }
159 157
160 bool SharedRendererState::HasCompositorFrameOnUI() const {
161 base::AutoLock lock(lock_);
162 return compositor_frame_.get();
163 }
164
165 void SharedRendererState::SetCompositorFrameOnUI( 158 void SharedRendererState::SetCompositorFrameOnUI(
166 scoped_ptr<cc::CompositorFrame> frame, 159 scoped_ptr<cc::CompositorFrame> frame) {
167 bool force_commit) {
168 base::AutoLock lock(lock_); 160 base::AutoLock lock(lock_);
169 DCHECK(!compositor_frame_.get()); 161 DCHECK(!compositor_frame_.get());
170 compositor_frame_ = frame.Pass(); 162 compositor_frame_ = frame.Pass();
171 force_commit_ = force_commit;
172 } 163 }
173 164
174 scoped_ptr<cc::CompositorFrame> SharedRendererState::PassCompositorFrameOnRT() { 165 scoped_ptr<cc::CompositorFrame> SharedRendererState::PassCompositorFrameOnRT() {
175 base::AutoLock lock(lock_); 166 base::AutoLock lock(lock_);
176 return compositor_frame_.Pass(); 167 return compositor_frame_.Pass();
177 } 168 }
178 169
179 scoped_ptr<cc::CompositorFrame> 170 scoped_ptr<cc::CompositorFrame>
180 SharedRendererState::PassUncommittedFrameOnUI() { 171 SharedRendererState::PassUncommittedFrameOnUI() {
181 base::AutoLock lock(lock_); 172 base::AutoLock lock(lock_);
182 return compositor_frame_.Pass(); 173 return compositor_frame_.Pass();
183 } 174 }
184 175
185 bool SharedRendererState::ForceCommitOnRT() const {
186 base::AutoLock lock(lock_);
187 return force_commit_;
188 }
189
190 bool SharedRendererState::UpdateDrawConstraintsOnRT( 176 bool SharedRendererState::UpdateDrawConstraintsOnRT(
191 const ParentCompositorDrawConstraints& parent_draw_constraints) { 177 const ParentCompositorDrawConstraints& parent_draw_constraints) {
192 base::AutoLock lock(lock_); 178 base::AutoLock lock(lock_);
193 if (needs_force_invalidate_on_next_draw_gl_ || 179 if (!parent_draw_constraints_.Equals(parent_draw_constraints)) {
194 !parent_draw_constraints_.Equals(parent_draw_constraints)) {
195 parent_draw_constraints_ = parent_draw_constraints; 180 parent_draw_constraints_ = parent_draw_constraints;
196 return true; 181 return true;
197 } 182 }
198 183
199 return false; 184 return false;
200 } 185 }
201 186
202 void SharedRendererState::PostExternalDrawConstraintsToChildCompositorOnRT( 187 void SharedRendererState::PostExternalDrawConstraintsToChildCompositorOnRT(
203 const ParentCompositorDrawConstraints& parent_draw_constraints) { 188 const ParentCompositorDrawConstraints& parent_draw_constraints) {
204 if (UpdateDrawConstraintsOnRT(parent_draw_constraints)) { 189 if (UpdateDrawConstraintsOnRT(parent_draw_constraints)) {
205 // No need to hold the lock_ during the post task. 190 // No need to hold the lock_ during the post task.
206 ui_loop_->PostTask( 191 ui_loop_->PostTask(
207 FROM_HERE, 192 FROM_HERE,
208 base::Bind(&SharedRendererState::UpdateParentDrawConstraintsOnUI, 193 base::Bind(&SharedRendererState::UpdateParentDrawConstraintsOnUI,
209 ui_thread_weak_ptr_)); 194 ui_thread_weak_ptr_));
210 } 195 }
211 } 196 }
212 197
213 void SharedRendererState::DidSkipCommitFrameOnRT() {
214 ui_loop_->PostTask(FROM_HERE,
215 base::Bind(&SharedRendererState::DidSkipCommitFrameOnUI,
216 ui_thread_weak_ptr_));
217 }
218
219 void SharedRendererState::DidSkipCommitFrameOnUI() {
220 DCHECK(ui_loop_->BelongsToCurrentThread());
221 browser_view_renderer_->DidSkipCommitFrame();
222 }
223
224 ParentCompositorDrawConstraints 198 ParentCompositorDrawConstraints
225 SharedRendererState::GetParentDrawConstraintsOnUI() const { 199 SharedRendererState::GetParentDrawConstraintsOnUI() const {
226 base::AutoLock lock(lock_); 200 base::AutoLock lock(lock_);
227 return parent_draw_constraints_; 201 return parent_draw_constraints_;
228 } 202 }
229 203
230 void SharedRendererState::SetForceInvalidateOnNextDrawGLOnUI(
231 bool needs_force_invalidate_on_next_draw_gl) {
232 base::AutoLock lock(lock_);
233 needs_force_invalidate_on_next_draw_gl_ =
234 needs_force_invalidate_on_next_draw_gl;
235 }
236
237 bool SharedRendererState::NeedsForceInvalidateOnNextDrawGLOnUI() const {
238 base::AutoLock lock(lock_);
239 return needs_force_invalidate_on_next_draw_gl_;
240 }
241
242 void SharedRendererState::SetInsideHardwareRelease(bool inside) { 204 void SharedRendererState::SetInsideHardwareRelease(bool inside) {
243 base::AutoLock lock(lock_); 205 base::AutoLock lock(lock_);
244 inside_hardware_release_ = inside; 206 inside_hardware_release_ = inside;
245 } 207 }
246 208
247 bool SharedRendererState::IsInsideHardwareRelease() const { 209 bool SharedRendererState::IsInsideHardwareRelease() const {
248 base::AutoLock lock(lock_); 210 base::AutoLock lock(lock_);
249 return inside_hardware_release_; 211 return inside_hardware_release_;
250 } 212 }
251 213
(...skipping 130 matching lines...) Expand 10 before | Expand all | Expand 10 after
382 : shared_renderer_state_(shared_renderer_state) { 344 : shared_renderer_state_(shared_renderer_state) {
383 DCHECK(!shared_renderer_state_->IsInsideHardwareRelease()); 345 DCHECK(!shared_renderer_state_->IsInsideHardwareRelease());
384 shared_renderer_state_->SetInsideHardwareRelease(true); 346 shared_renderer_state_->SetInsideHardwareRelease(true);
385 } 347 }
386 348
387 SharedRendererState::InsideHardwareReleaseReset::~InsideHardwareReleaseReset() { 349 SharedRendererState::InsideHardwareReleaseReset::~InsideHardwareReleaseReset() {
388 shared_renderer_state_->SetInsideHardwareRelease(false); 350 shared_renderer_state_->SetInsideHardwareRelease(false);
389 } 351 }
390 352
391 } // namespace android_webview 353 } // namespace android_webview
OLDNEW
« no previous file with comments | « android_webview/browser/shared_renderer_state.h ('k') | no next file » | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698